Player Matchup

Zeus
Zeus
Croissant9201
Zeus
Level 81
God Stats
2W - 2L
1,289 SR
Queue Stats
2W - 9L
1,240 Elo+
Solo
Baron Samedi
Baron Samedi
Cyberphonix
Baron Samedi
Level 67
God Stats
3W - 1L
1,526 SR
Queue Stats
33W - 34L
1,350 Elo+
Party 2
Zhong Kui
Zhong Kui
Naekami
Zhong Kui
Level 46
God Stats
3W - 1L
1,333 SR
Queue Stats
29W - 32L
1,446 Elo+
Party 2
Team Averages
Level 65
1,383 SR
1,345 Elo+

VS

Team Averages
Level 64
1,327 SR
1,169 Elo+
Nox
Nox
BlessedFevexa
Nox
Level 42
God Stats
2W - 3L
1,319 SR
Queue Stats
36W - 54L
1,284 Elo+
Solo
Thanatos
Thanatos
DragonConsumes
Thanatos
Level 63
God Stats
2W - 7L
1,376 SR
Queue Stats
122W - 147L
1,111 Elo+
Party 1
Horus
Horus
Tatalious
Horus
Level 87
God Stats
2W - 9L
1,284 SR
Queue Stats
157W - 213L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 7
8,917
892
5,686
4,108
1,222
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Cyberphonix
Baron Samedi
12
5 / 1 / 11
8,692
869
4,834
6,387
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Naekami
Zhong Kui
12
4 / 0 / 14
8,250
825
7,779
7,876
5,453
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,152
615
4,718
4,527
3,651
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
8
0 / 9 / 1
5,678
568
2,987
8,828
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Tatalious
Horus
9
0 / 9 / 1
5,674
567
5,312
9,699
2,566
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
19
Kills
1
1
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
10
0
7
13.5
W
Baron Samedi
Cyberphonix
Baron Samedi
5
1
11
10.5
L
Thanatos
0
9
1
0.06
W
Zhong Kui
Naekami
Zhong Kui
4
0
14
11
L
Horus
Tatalious
Horus
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,299
Damage
13,017
18,371
Taken
23,054
10,670
Mitigated
10,776
9,262
Healing
2,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,718
42
0
460
4,527
3,651
0
3,914
613
15,929
0
W
5,686
159
0
754
4,108
1,222
148
1,832
2,276
26,053
0
W
Baron Samedi
Cyberphonix
Baron Samedi
4,834
528
1,112
3,950
6,387
3,995
272
1,558
4,829
16,328
0
L
Thanatos
2,987
872
0
1,256
8,828
4,559
0
6,969
1,859
0
10,027
W
Zhong Kui
Naekami
Zhong Kui
7,779
1,969
0
3,446
7,876
5,453
1,701
1,739
6,137
25,342
0
L
Horus
Tatalious
Horus
5,312
3,009
218
398
9,699
2,566
0
7,591
2,108
0
11,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,859
Gold Earned
17,504
108
Minions Killed
57
6
Camps Cleared
2
546,871
Distance Traveled
468,282
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,152
615
29
3
1
165,964
2
W
Zeus
8,917
892
43
4
5
187,228
1
W
Baron Samedi
8,692
869
23
2
0
181,212
1
L
Thanatos
5,678
568
15
2
0
146,006
0
W
Zhong Kui
8,250
825
42
4
1
178,431
2
L
Horus
5,674
567
13
1
1
156,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role