Player Matchup

Chaac
Chaac
ENC_Solar
Chaac
Level 49
God Stats
4W - 4L
1,782 SR
Queue Stats
28W - 40L
1,352 Elo+
Party 1
Scylla
Scylla
El_CH1CH0N_
Scylla
Level 28
God Stats
2W - 1L
1,664 SR
Queue Stats
13W - 24L
1,352 Elo+
Party 1
Heimdallr
Heimdallr
Hache2861
Heimdallr
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 178L
1,509 Elo+
Solo
Ravana
Ravana
OGAirplanePerson
Ravana
Level 66
God Stats
3W - 5L
1,300 SR
Queue Stats
109W - 114L
1,461 Elo+
Solo
Sylvanus
Sylvanus
O_OSpaghettios
Sylvanus
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 28L
1,672 Elo+
Party 1
Team Averages
Level 58
1,549 SR
1,469 Elo+

VS

Team Averages
Level 120
1,522 SR
1,409 Elo+
Thanatos
Thanatos
Ayan_419
Thanatos
Level 156
God Stats
138W - 160L
1,664 SR
Queue Stats
440W - 470L
1,603 Elo+
Solo
Neith
Neith
BigRoachBug94
Neith
Level 104
God Stats
0W - 1L
1,465 SR
Queue Stats
40W - 41L
1,211 Elo+
Solo
Hercules
Hercules
HellRiserRD
Hercules
Level 122
God Stats
6W - 21L
1,316 SR
Queue Stats
553W - 708L
1,415 Elo+
Party 2
Aphrodite
Aphrodite
Yuyuyan614
Aphrodite
Level 97
God Stats
97W - 80L
1,473 SR
Queue Stats
355W - 388L
1,398 Elo+
Solo
Agni
Agni
akhildutt13
Agni
Level 120
God Stats
12W - 8L
1,691 SR
Queue Stats
531W - 740L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ENC_Solar
Chaac
14
0 / 1 / 2
8,434
562
4,831
7,670
6,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
13
2 / 3 / 2
7,620
508
3,654
6,826
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Hache2861
Heimdallr
13
7 / 0 / 7
8,647
576
11,943
9,620
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 1 / 3
8,051
537
4,040
5,862
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
6 / 0 / 10
8,256
550
7,790
12,234
11,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ayan_419
Thanatos
11
2 / 2 / 1
6,834
456
4,319
9,700
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 0
6,083
406
6,167
6,972
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
HellRiserRD
Hercules
13
2 / 3 / 0
7,021
468
1,972
11,817
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Aphrodite
Yuyuyan614
Aphrodite
9
0 / 7 / 0
5,439
363
4,014
11,481
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 2
6,960
464
7,077
6,878
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
20
Kills
5
5
Deaths
20
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ayan_419
Thanatos
2
2
1
1.25
L
0
4
0
0
W
Chaac
ENC_Solar
Chaac
0
1
2
1
W
Scylla
2
3
2
1
W
Heimdallr
Hache2861
Heimdallr
7
0
7
10.5
L
Hercules
HellRiserRD
Hercules
2
3
0
0.67
W
5
1
3
6.5
W
Sylvanus
6
0
10
11
L
Aphrodite
Yuyuyan614
Aphrodite
0
7
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,258
Damage
23,549
42,212
Taken
46,848
25,693
Mitigated
12,252
16,003
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ayan_419
Thanatos
4,319
1,220
0
6,655
9,700
2,592
0
1,570
8,130
0
42,576
L
6,167
2,497
0
1,110
6,972
1,758
0
1,889
5,083
0
35,981
W
Chaac
ENC_Solar
Chaac
4,831
582
0
2,141
7,670
6,867
2,293
1,209
6,461
0
57,274
W
Scylla
3,654
270
0
1,965
6,826
1,880
349
1,725
5,101
38,232
0
W
Heimdallr
Hache2861
Heimdallr
11,943
4,410
0
5,036
9,620
3,418
1,143
2,665
6,955
0
48,218
L
Hercules
HellRiserRD
Hercules
1,972
404
0
3,502
11,817
4,209
0
3,400
7,927
0
31,570
W
4,040
467
0
1,882
5,862
2,409
0
1,924
3,938
0
42,883
W
Sylvanus
7,790
2,727
807
4,172
12,234
11,119
169
3,568
8,666
22,726
9,402
L
Aphrodite
Yuyuyan614
Aphrodite
4,014
731
2,745
5,222
11,481
2,077
0
1,436
10,043
28,080
0
L
7,077
351
0
1,050
6,878
1,616
0
2,242
4,588
41,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,008
Gold Earned
32,337
408
Minions Killed
329
0
Camps Cleared
0
1,456,428
Distance Traveled
1,490,337
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,834
456
67
4
0
358,999
1
L
Neith
6,083
406
71
5
0
277,363
1
W
Chaac
8,434
562
112
7
0
327,276
4
W
Scylla
7,620
508
75
5
0
277,453
3
W
Heimdallr
8,647
576
82
5
0
283,260
3
L
Hercules
7,021
468
71
5
0
319,892
0
W
Ravana
8,051
537
83
6
0
313,666
0
W
Sylvanus
8,256
550
56
4
0
254,773
1
L
Aphrodite
5,439
363
51
3
0
260,127
2
L
Agni
6,960
464
69
5
0
273,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role