Player Matchup

Kumbhakarna
Kumbhakarna
Eskol21
Kumbhakarna
Level 67
God Stats
3W - 0L
1,796 SR
Queue Stats
56W - 56L
1,456 Elo+
Solo
Sobek
Sobek
HydraDarkGuiJeff
Sobek
Level 155
God Stats
3W - 0L
1,285 SR
Queue Stats
6W - 7L
1,346 Elo+
Party 1
Zeus
Zeus
TheDarckZx
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bastet
Bastet
dedédovasco
Bastet
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,343 Elo+
Party 1
Izanami
Izanami
destino12
Izanami
Level 129
God Stats
2W - 2L
1,238 SR
Queue Stats
28W - 36L
1,393 Elo+
Solo
Team Averages
Level 109
1,464 SR
1,408 Elo+

VS

Team Averages
Level 118
1,500 SR
1,523 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Hennessy777
Chiron
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,613 Elo+
Solo
Yemoja
Yemoja
sailormoomo
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Eskol21
Kumbhakarna
9
0 / 1 / 7
4,639
928
1,239
7,155
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 0 / 6
4,737
947
1,736
5,245
3,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 4
4,723
945
3,750
2,335
649
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
11
6 / 0 / 1
5,509
1,102
5,506
2,178
816
Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
destino12
Izanami
10
1 / 0 / 3
4,480
896
1,783
1,318
412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 1 / 1
4,317
863
3,050
2,716
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Agni
 
Agni
7
1 / 3 / 0
3,886
777
2,759
3,237
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
 
Loki
6
0 / 0 / 0
3,649
730
695
517
154
Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
9
0 / 3 / 0
4,207
841
1,996
5,206
1,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
9
0 / 2 / 2
4,261
852
1,245
4,480
2,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
9
Kills
2
2
Deaths
9
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
1
1.5
L
Agni
 
Agni
1
3
0
0.33
L
Loki
 
Loki
0
0
0
0
W
Kumbhakarna
Eskol21
Kumbhakarna
0
1
7
3.5
L
Chiron
0
3
0
0
W
0
0
6
3
W
2
1
4
4
W
Bastet
6
0
1
6.5
W
Izanami
destino12
Izanami
1
0
3
2.5
L
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,014
Damage
9,745
18,231
Taken
16,156
9,196
Mitigated
6,017
7,011
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,050
404
0
355
2,716
727
0
566
2,150
11,825
0
L
Agni
 
Agni
2,759
170
0
0
3,237
982
0
1,708
1,529
3,468
0
L
Loki
 
Loki
695
239
0
0
517
154
0
385
132
0
859
W
Kumbhakarna
Eskol21
Kumbhakarna
1,239
221
273
2,034
7,155
3,891
0
1,962
4,973
3,754
0
L
Chiron
1,996
296
56
1,177
5,206
1,541
0
1,556
3,642
0
13,715
W
1,736
231
567
2,398
5,245
3,428
0
1,570
3,446
7,498
0
W
3,750
642
0
40
2,335
649
234
1,011
1,218
13,740
0
W
Bastet
5,506
1,009
0
764
2,178
816
0
841
1,245
0
13,959
W
Izanami
destino12
Izanami
1,783
1,040
411
524
1,318
412
279
927
295
0
13,916
L
Yemoja
1,245
327
292
1,225
4,480
2,613
0
2,510
1,970
5,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,088
Gold Earned
20,320
105
Minions Killed
57
0
Camps Cleared
0
584,626
Distance Traveled
396,705
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,317
863
15
3
0
98,750
3
L
Agni
3,886
777
2
0
0
80,399
1
L
Loki
3,649
730
0
0
0
28,424
1
W
Kumbhakarna
4,639
928
2
0
0
116,163
1
L
Chiron
4,207
841
30
6
0
97,926
3
W
Sobek
4,737
947
13
3
0
115,933
0
W
Zeus
4,723
945
33
7
0
106,018
1
W
Bastet
5,509
1,102
26
5
0
129,622
1
W
Izanami
4,480
896
31
6
0
116,890
2
L
Yemoja
4,261
852
10
2
0
91,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role