Player Matchup

Rama
Rama
Gold III
AphrosBootySweat
Rama
Gold III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 19L
1,794 MMR
Party 1
Sol
Sol
Gold I
FYL BINGBONG455
Sol
Gold I
Level 160
God Stats
2W - 3L
1,756 SR
Queue Stats
73W - 65L
1,922 MMR
Party 4
Geb
Geb
Gold V
Jünsa
Geb
Gold V
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,782 MMR
Party 4
Zhong Kui
Zhong Kui
Gold III
ThatsChildish_
Zhong Kui
Gold III
Level 159
God Stats
1W - 3L
1,705 SR
Queue Stats
380W - 357L
1,794 MMR
Party 1
Mulan
Mulan
Gold III
not_haddix
Mulan
Gold III
Level 75
God Stats
53W - 39L
1,793 SR
Queue Stats
333W - 330L
1,746 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,651 SR
1,808 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,570 SR
1,812 MMR
Guan Yu
Guan Yu
Gold IV
AuroraVenomz
Guan Yu
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,674 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
GreatestSaint98
Kumbhakarna
Gold III
Level 148
God Stats
6W - 8L
1,500 SR
Queue Stats
395W - 390L
1,774 MMR
Party 2
Heimdallr
Heimdallr
Platinum V
MetroSpaceWalk
Heimdallr
Platinum V
Level 158
God Stats
30W - 45L
1,682 SR
Queue Stats
467W - 460L
1,910 MMR
Party 2
Mercury
Mercury
Diamond IV
Perlixee
Mercury
Diamond IV
Level 160
God Stats
17W - 14L
1,500 SR
Queue Stats
595W - 581L
1,947 MMR
Party 3
Tiamat
Tiamat
Platinum II
bobanbang
Tiamat
Platinum II
Level 158
God Stats
10W - 8L
1,670 SR
Queue Stats
382W - 382L
1,752 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 4
16,091
596
39,754
36,204
13,767
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 6 / 7
13,783
510
26,245
22,357
10,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
Jünsa
Geb
17
1 / 5 / 11
12,032
446
13,952
29,246
32,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
ThatsChildish_
Zhong Kui
20
1 / 4 / 5
14,005
519
14,937
20,680
22,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
20
5 / 4 / 5
14,507
537
20,632
27,471
15,875
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AtlasBastetCliodhna

VS

Bans
GilgameshGaneshaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AuroraVenomz
Guan Yu
20
3 / 5 / 9
13,643
505
13,628
32,279
51,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
GreatestSaint98
Kumbhakarna
19
2 / 2 / 13
13,691
507
9,746
36,470
55,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
MetroSpaceWalk
Heimdallr
20
6 / 4 / 7
16,257
602
29,354
27,356
15,024
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Perlixee
Mercury
20
5 / 7 / 11
15,611
578
18,329
28,267
13,977
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
bobanbang
Tiamat
20
9 / 2 / 11
15,752
583
32,148
19,939
17,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
20
Kills
25
25
Deaths
20
32
Assists
51
Player
Kills
Deaths
Assists
KDA
L
10
6
4
2
W
Guan Yu
AuroraVenomz
Guan Yu
3
5
9
1.5
L
3
6
7
1.08
W
Kumbhakarna
GreatestSaint98
Kumbhakarna
2
2
13
4.25
L
Geb
Jünsa
Geb
1
5
11
1.3
W
Heimdallr
MetroSpaceWalk
Heimdallr
6
4
7
2.38
W
Mercury
Perlixee
Mercury
5
7
11
1.5
L
Zhong Kui
ThatsChildish_
Zhong Kui
1
4
5
0.88
W
Tiamat
bobanbang
Tiamat
9
2
11
7.25
L
Mulan
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,520
Damage
103,205
135,958
Taken
144,311
95,004
Mitigated
153,699
58,293
Healing
53,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,754
36,028
0
20,147
36,204
13,767
214
10,450
25,465
0
154,091
W
Guan Yu
AuroraVenomz
Guan Yu
13,628
1,140
5,256
16,331
32,279
51,954
497
10,393
21,245
1,459
63,294
L
26,245
9,169
0
10,542
22,357
10,291
3,281
10,331
12,026
123,894
11,187
W
Kumbhakarna
GreatestSaint98
Kumbhakarna
9,746
707
1,349
5,384
36,470
55,351
62
21,164
15,199
25,812
0
L
Geb
Jünsa
Geb
13,952
2,069
1,005
5,559
29,246
32,621
0
10,114
18,634
39,305
0
W
Heimdallr
MetroSpaceWalk
Heimdallr
29,354
16,937
0
12,476
27,356
15,024
6,009
5,229
22,072
0
145,470
W
Mercury
Perlixee
Mercury
18,329
8,133
0
3,432
28,267
13,977
7,287
7,849
20,242
0
143,778
L
Zhong Kui
ThatsChildish_
Zhong Kui
14,937
847
0
6,221
20,680
22,450
496
5,040
15,016
94,074
0
W
Tiamat
bobanbang
Tiamat
32,148
2,998
1,075
8,157
19,939
17,393
405
7,209
12,656
109,875
0
L
Mulan
20,632
2,135
0
14,819
27,471
15,875
267
7,975
19,209
0
135,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,418
Gold Earned
74,954
839
Minions Killed
738
0
Camps Cleared
0
2,522,597
Distance Traveled
2,710,919
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
16,091
596
202
7
0
436,404
3
W
Guan Yu
13,643
505
117
4
0
534,631
5
L
Sol
13,783
510
203
8
0
461,821
1
W
Kumbhakarna
13,691
507
25
1
0
545,892
8
L
Geb
12,032
446
54
2
0
531,259
4
W
Heimdallr
16,257
602
210
8
0
487,259
2
W
Mercury
15,611
578
212
8
0
572,687
8
L
Zhong Kui
14,005
519
196
7
0
472,118
10
W
Tiamat
15,752
583
174
6
0
570,450
9
L
Mulan
14,507
537
184
7
0
620,995
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role