Player Matchup

Kuzenbo
Kuzenbo
Calvito-Kun
Kuzenbo
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 20L
1,332 Elo+
Party 1
Atlas
Atlas
agraelmax
Atlas
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,509 Elo+
Party 1
Thoth
Thoth
kradant96
Thoth
Level 154
God Stats
3W - 6L
1,373 SR
Queue Stats
106W - 126L
1,365 Elo+
Party 1
Rama
Rama
oliwan03
Rama
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 25L
1,421 Elo+
Party 1
Loki
Loki
thewhitee69
Loki
Level 146
God Stats
52W - 36L
1,607 SR
Queue Stats
283W - 212L
1,526 Elo+
Party 1
Team Averages
Level 142
1,496 SR
1,431 Elo+

VS

Team Averages
Level 108
1,503 SR
1,668 Elo+
Da Ji
Da Ji
SoFarFromHell_xX
Da Ji
Level 89
God Stats
0W - 1L
1,201 SR
Queue Stats
89W - 51L
1,747 Elo+
Party 2
Atlas
Atlas
TFA_Entity
Atlas
Level 145
God Stats
8W - 9L
1,285 SR
Queue Stats
444W - 312L
1,649 Elo+
Party 2
Sol
Sol
Yoshi-0994
Sol
Level 86
God Stats
22W - 19L
1,739 SR
Queue Stats
245W - 233L
1,491 Elo+
Party 2
Izanami
Izanami
frootyboi99
Izanami
Level 94
God Stats
4W - 2L
1,791 SR
Queue Stats
102W - 98L
1,877 Elo+
Solo
Chang'e
Chang'e
xTriance_
Chang'e
Level 128
God Stats
21W - 23L
1,500 SR
Queue Stats
778W - 723L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Calvito-Kun
Kuzenbo
12
1 / 0 / 9
7,099
546
4,441
9,826
8,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Atlas
agraelmax
Atlas
12
3 / 2 / 5
7,180
552
6,318
9,408
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thoth
kradant96
Thoth
14
5 / 1 / 1
8,059
620
5,569
4,283
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
0 / 1 / 3
7,259
558
4,222
9,299
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
7 / 0 / 6
8,471
652
9,458
8,007
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
6,944
534
4,446
9,040
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
10
0 / 2 / 1
6,436
495
6,339
11,648
7,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 5 / 1
6,755
520
2,836
9,632
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
frootyboi99
Izanami
12
0 / 1 / 2
7,081
545
6,954
5,945
1,670
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
xTriance_
Chang'e
13
1 / 3 / 1
7,706
593
3,471
8,834
2,687
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
4
4
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Calvito-Kun
Kuzenbo
1
0
9
5.5
L
3
5
0
0.6
L
Atlas
0
2
1
0.25
L
0
5
1
0.1
W
Atlas
agraelmax
Atlas
3
2
5
2.75
L
Izanami
frootyboi99
Izanami
0
1
2
1
W
Thoth
kradant96
Thoth
5
1
1
5.5
W
Rama
0
1
3
1.5
W
7
0
6
10
L
Chang'e
xTriance_
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,008
Damage
24,046
40,823
Taken
45,099
19,844
Mitigated
17,172
14,096
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Calvito-Kun
Kuzenbo
4,441
2,130
2,054
2,488
9,826
8,790
67
3,895
5,931
15,528
0
L
4,446
412
0
2,257
9,040
2,693
0
3,453
5,587
0
29,387
L
Atlas
6,339
2,696
1,683
3,214
11,648
7,149
78
4,303
7,345
24,853
0
L
2,836
1,486
0
2,527
9,632
2,973
1,232
3,550
6,082
42,637
0
W
Atlas
agraelmax
Atlas
6,318
1,308
0
418
9,408
3,915
0
4,275
5,133
38,568
0
L
Izanami
frootyboi99
Izanami
6,954
4,893
0
1,721
5,945
1,670
300
899
5,046
0
50,779
W
Thoth
kradant96
Thoth
5,569
158
0
230
4,283
1,313
0
1,317
2,966
48,468
0
W
Rama
4,222
3,745
0
5,132
9,299
2,882
1,205
1,447
7,852
0
58,935
W
9,458
3,229
0
3,774
8,007
2,944
0
1,712
6,295
0
54,852
L
Chang'e
xTriance_
Chang'e
3,471
0
368
4,632
8,834
2,687
702
4,123
4,711
49,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,068
Gold Earned
34,922
410
Minions Killed
415
0
Camps Cleared
0
1,317,182
Distance Traveled
1,290,475
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,099
546
17
1
0
273,070
4
L
Da Ji
6,944
534
59
5
0
271,496
3
L
Atlas
6,436
495
32
2
0
254,794
3
L
Sol
6,755
520
88
7
0
247,114
2
W
Atlas
7,180
552
66
5
0
253,615
1
L
Izanami
7,081
545
116
9
0
249,038
1
W
Thoth
8,059
620
97
7
0
242,837
1
W
Rama
7,259
558
129
10
0
230,343
4
W
Loki
8,471
652
101
8
0
317,317
4
L
Chang'e
7,706
593
120
9
0
268,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role