Player Matchup

Ra
Ra
CTAHKO
Ra
Level 160
God Stats
2W - 2L
1,574 SR
Queue Stats
265W - 224L
1,456 Elo+
Party 2
Heimdallr
Heimdallr
Kosancic
Heimdallr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,446 Elo+
Party 2
Ares
Ares
Lulepbpsrb
Ares
Level 160
God Stats
15W - 13L
1,717 SR
Queue Stats
657W - 653L
1,489 Elo+
Party 2
Achilles
Achilles
Talanarr
Achilles
Level 157
God Stats
5W - 15L
1,500 SR
Queue Stats
657W - 583L
1,469 Elo+
Party 2
Pele
Pele
Thazmania
Pele
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 147L
1,507 Elo+
Solo
Team Averages
Level 156
1,558 SR
1,473 Elo+

VS

Team Averages
Level 122
1,472 SR
1,520 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
MaxximusDX
Chaac
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,489 Elo+
Solo
Athena
Athena
WebDeveloper
Athena
Level 143
God Stats
2W - 5L
1,362 SR
Queue Stats
106W - 104L
1,613 Elo+
Solo
Achilles
Achilles
sausure
Achilles
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
2 / 5 / 5
8,398
840
20,378
8,392
4,561
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Kosancic
Heimdallr
15
3 / 6 / 7
9,251
925
10,437
11,453
5,588
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 6
8,226
823
7,131
17,208
18,891
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Talanarr
Achilles
14
3 / 7 / 6
8,420
842
11,507
14,524
13,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pele
14
2 / 10 / 5
8,316
832
9,825
14,952
5,835
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
13 / 2 / 18
11,004
1,100
15,463
15,435
16,392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
 
Terra
14
5 / 4 / 21
9,231
923
6,705
21,778
31,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
16
9 / 3 / 25
9,946
995
20,399
17,558
21,901
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Athena
16
2 / 1 / 26
9,330
933
8,144
16,606
15,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
sausure
Achilles
15
6 / 3 / 22
10,003
1,000
10,570
17,638
24,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
147
11
Kills
35
36
Deaths
13
29
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
13
2
18
11
W
Terra
 
Terra
5
4
21
3.88
L
Ra
2
5
5
0.9
L
Heimdallr
Kosancic
Heimdallr
3
6
7
1.08
L
1
8
6
0.5
W
Chaac
9
3
25
7.17
L
Achilles
Talanarr
Achilles
3
7
6
0.86
L
Pele
2
10
5
0.45
W
Athena
2
1
26
15
W
Achilles
sausure
Achilles
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,278
Damage
61,281
66,529
Taken
89,015
48,429
Mitigated
109,421
14,466
Healing
45,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,463
2,652
1,551
5,934
15,435
16,392
2,450
5,110
10,174
31,559
0
W
Terra
 
Terra
6,705
1,126
6,861
6,185
21,778
31,140
585
4,813
16,585
14,923
0
L
Ra
20,378
708
3,975
2,243
8,392
4,561
500
4,031
4,037
37,442
0
L
Heimdallr
Kosancic
Heimdallr
10,437
4,523
31
1,022
11,453
5,588
750
4,270
7,183
0
23,197
L
7,131
593
0
356
17,208
18,891
150
7,338
9,224
8,917
0
W
Chaac
20,399
3,162
2,871
5,618
17,558
21,901
1,173
6,276
11,122
0
37,223
L
Achilles
Talanarr
Achilles
11,507
2,042
1,376
2,905
14,524
13,554
290
6,546
7,429
0
16,139
L
Pele
9,825
1,556
660
1,898
14,952
5,835
30
6,235
8,344
0
17,107
W
Athena
8,144
1,753
3,651
4,171
16,606
15,925
1,059
7,215
9,275
17,709
0
W
Achilles
sausure
Achilles
10,570
3,600
4,580
4,244
17,638
24,063
1,144
4,095
13,457
0
18,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
49,514
88
Minions Killed
111
0
Camps Cleared
0
804,529
Distance Traveled
1,136,124
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,004
1,100
34
3
0
210,930
4
W
Terra
9,231
923
16
2
0
242,076
0
L
Ra
8,398
840
41
4
0
162,351
2
L
Heimdallr
9,251
925
21
2
0
164,056
1
L
Ares
8,226
823
3
0
0
142,827
0
W
Chaac
9,946
995
21
2
0
199,256
1
L
Achilles
8,420
842
10
1
0
178,454
0
L
Pele
8,316
832
13
1
0
156,841
1
W
Athena
9,330
933
28
3
0
231,614
0
W
Achilles
10,003
1,000
12
1
0
252,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role