Player Matchup

Da Ji
Da Ji
BeauTheFarmer
Da Ji
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 155L
1,527 Elo+
Party 1
Cerberus
Cerberus
Dorkywannabegoth
Cerberus
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
625W - 621L
1,549 Elo+
Party 1
Terra
Terra
Ryuwatermage
Terra
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 47L
1,659 Elo+
Party 1
Baba Yaga
Baba Yaga
Shynto
Baba Yaga
Level 134
God Stats
5W - 4L
1,444 SR
Queue Stats
659W - 649L
1,635 Elo+
Party 1
Charybdis
Charybdis
TheKing2314h1
Charybdis
Level 138
God Stats
5W - 0L
1,932 SR
Queue Stats
54W - 53L
1,653 Elo+
Solo
Team Averages
Level 106
1,575 SR
1,604 Elo+

VS

Team Averages
Level 87
1,609 SR
1,593 Elo+
Discordia
Discordia
Ceag9628
Discordia
Level 142
God Stats
1W - 4L
1,823 SR
Queue Stats
241W - 240L
1,754 Elo+
Solo
Gilgamesh
Gilgamesh
Lvaar
Gilgamesh
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 121L
1,515 Elo+
Solo
Medusa
Medusa
NIckbro9182
Medusa
Level 37
God Stats
2W - 4L
1,721 SR
Queue Stats
145W - 151L
1,531 Elo+
Solo
Charybdis
Charybdis
YuliyTheSirius
Charybdis
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ºSeth
Tsukuyomi
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 17L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 2
7,060
642
6,075
7,964
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 0
7,166
651
5,649
5,530
5,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

9
2 / 1 / 6
6,162
560
2,766
5,674
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Shynto
Baba Yaga
11
6 / 3 / 3
6,993
636
6,090
7,945
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
TheKing2314h1
Charybdis
11
1 / 4 / 5
6,116
556
3,871
8,496
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ceag9628
Discordia
10
0 / 5 / 2
5,632
512
5,185
5,832
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Lvaar
Gilgamesh
10
1 / 1 / 0
5,628
512
2,133
6,409
4,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
11
5 / 4 / 1
6,373
579
6,413
7,387
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
YuliyTheSirius
Charybdis
9
2 / 5 / 1
5,489
499
4,165
7,341
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ºSeth
Tsukuyomi
10
2 / 4 / 3
6,239
567
5,493
7,535
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
19
Kills
10
10
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Discordia
Ceag9628
Discordia
0
5
2
0.2
W
3
0
0
3
L
Gilgamesh
Lvaar
Gilgamesh
1
1
0
1
L
Medusa
5
4
1
1.38
W
2
1
6
5
W
Baba Yaga
Shynto
Baba Yaga
6
3
3
2.5
W
Charybdis
TheKing2314h1
Charybdis
1
4
5
0.88
L
Charybdis
YuliyTheSirius
Charybdis
2
5
1
0.5
L
Tsukuyomi
ºSeth
Tsukuyomi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,451
Damage
23,389
35,609
Taken
34,504
14,986
Mitigated
10,807
14,216
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,075
1,642
0
3,266
7,964
2,337
0
709
7,133
0
33,287
L
Discordia
Ceag9628
Discordia
5,185
300
0
268
5,832
1,386
0
3,326
2,349
32,074
0
W
5,649
1,371
0
2,592
5,530
5,393
0
688
4,822
42,771
0
L
Gilgamesh
Lvaar
Gilgamesh
2,133
827
0
1,952
6,409
4,661
0
3,919
2,490
0
26,453
L
Medusa
6,413
3,163
0
1,527
7,387
1,679
546
2,691
4,672
0
36,737
W
2,766
870
636
2,764
5,674
2,731
0
379
5,201
12,518
0
W
Baba Yaga
Shynto
Baba Yaga
6,090
150
0
1,749
7,945
2,932
0
2,518
5,125
33,915
0
W
Charybdis
TheKing2314h1
Charybdis
3,871
2,185
0
3,209
8,496
1,593
0
349
8,143
0
34,431
L
Charybdis
YuliyTheSirius
Charybdis
4,165
1,706
0
1,490
7,341
1,331
480
863
6,478
0
25,996
L
Tsukuyomi
ºSeth
Tsukuyomi
5,493
1,651
0
1,118
7,535
1,750
0
3,401
4,010
0
31,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
29,361
338
Minions Killed
292
0
Camps Cleared
0
1,094,034
Distance Traveled
1,060,187
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,060
642
57
5
0
239,302
0
L
Discordia
5,632
512
63
6
0
211,741
1
W
Cerberus
7,166
651
115
10
0
219,462
3
L
Gilgamesh
5,628
512
54
5
0
237,133
4
L
Medusa
6,373
579
59
5
0
205,213
1
W
Terra
6,162
560
16
1
0
234,385
5
W
Baba Yaga
6,993
636
74
7
0
214,957
3
W
Charybdis
6,116
556
76
7
0
185,928
1
L
Charybdis
5,489
499
60
5
0
169,499
0
L
Tsukuyomi
6,239
567
56
5
0
236,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role