Player Matchup

Tsukuyomi
Tsukuyomi
Dr_Dom_
Tsukuyomi
Level 107
God Stats
1W - 1L
1,286 SR
Queue Stats
51W - 47L
1,466 Elo+
Solo
Jing Wei
Jing Wei
FireGodLiu
Jing Wei
Level 148
God Stats
1W - 1L
1,284 SR
Queue Stats
25W - 31L
1,108 Elo+
Party 2
Hercules
Hercules
Oh Kaiju
Hercules
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,470 Elo+
Party 2
Chronos
Chronos
Oh Killerjr
Chronos
Level 145
God Stats
3W - 0L
1,695 SR
Queue Stats
34W - 24L
1,614 Elo+
Party 2
Atlas
Atlas
kingsteve305
Atlas
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 121L
1,350 Elo+
Party 2
Team Averages
Level 140
1,453 SR
1,402 Elo+

VS

Team Averages
Level 138
1,454 SR
1,421 Elo+
Baba Yaga
Baba Yaga
Balllifetay
Baba Yaga
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
420W - 425L
1,056 Elo+
Party 1
Charybdis
Charybdis
Chewy966
Charybdis
Level 153
God Stats
9W - 11L
1,500 SR
Queue Stats
190W - 236L
1,532 Elo+
Party 1
Susano
Susano
ZOhM GEE
Susano
Level 158
God Stats
7W - 14L
1,500 SR
Queue Stats
352W - 366L
1,582 Elo+
Party 1
Atlas
Atlas
sirius jester
Atlas
Level 68
God Stats
0W - 3L
1,271 SR
Queue Stats
5W - 6L
1,463 Elo+
Party 1
Chaac
Chaac
xX-EVA_01_XD-xX
Chaac
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
387W - 387L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dr_Dom_
Tsukuyomi
17
5 / 4 / 9
11,248
536
11,092
14,682
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
FireGodLiu
Jing Wei
18
6 / 3 / 9
11,769
560
18,476
21,701
10,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Oh Kaiju
Hercules
19
4 / 1 / 7
12,180
580
14,573
23,565
32,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
Oh Killerjr
Chronos
18
9 / 2 / 8
11,948
569
14,159
18,548
7,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 12
11,799
562
7,772
17,435
22,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Balllifetay
Baba Yaga
17
5 / 2 / 1
10,870
518
13,376
8,851
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Chewy966
Charybdis
15
1 / 6 / 4
10,036
478
12,046
18,126
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
ZOhM GEE
Susano
15
3 / 6 / 0
9,767
465
9,241
19,498
7,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 11 / 5
8,514
405
5,360
20,145
20,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
2 / 3 / 2
10,825
515
11,935
20,025
19,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
28
Kills
11
11
Deaths
28
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Balllifetay
Baba Yaga
5
2
1
2.75
L
Charybdis
Chewy966
Charybdis
1
6
4
0.5
W
Tsukuyomi
Dr_Dom_
Tsukuyomi
5
4
9
2.38
W
Jing Wei
FireGodLiu
Jing Wei
6
3
9
3.5
W
Hercules
Oh Kaiju
Hercules
4
1
7
7.5
W
Chronos
Oh Killerjr
Chronos
9
2
8
6.5
L
Susano
ZOhM GEE
Susano
3
6
0
0.5
W
4
1
12
10
L
0
11
5
0.23
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,072
Damage
51,958
95,931
Taken
86,645
76,993
Mitigated
56,275
40,969
Healing
23,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Balllifetay
Baba Yaga
13,376
193
0
2,664
8,851
3,443
0
4,034
4,817
68,606
1,886
L
Charybdis
Chewy966
Charybdis
12,046
6,823
0
5,637
18,126
6,104
0
2,148
15,978
0
67,643
W
Tsukuyomi
Dr_Dom_
Tsukuyomi
11,092
3,344
0
3,852
14,682
4,825
0
3,476
10,978
0
72,887
W
Jing Wei
FireGodLiu
Jing Wei
18,476
15,457
0
11,752
21,701
10,001
4,305
3,881
17,736
0
85,073
W
Hercules
Oh Kaiju
Hercules
14,573
7,257
0
10,576
23,565
32,143
434
1,497
22,068
0
83,072
W
Chronos
Oh Killerjr
Chronos
14,159
863
0
6,426
18,548
7,570
3,645
6,884
11,274
92,929
0
L
Susano
ZOhM GEE
Susano
9,241
912
0
5,796
19,498
7,361
0
6,204
13,294
0
55,683
W
7,772
2,620
4,432
3,931
17,435
22,454
780
3,803
12,986
34,148
0
L
5,360
1,534
145
2,277
20,145
20,245
0
8,380
11,765
19,822
0
L
11,935
2,611
0
7,005
20,025
19,122
0
1,165
18,860
7,713
62,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,944
Gold Earned
50,012
609
Minions Killed
496
0
Camps Cleared
0
2,097,064
Distance Traveled
1,898,892
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,870
518
116
6
0
376,713
2
L
Charybdis
10,036
478
128
6
0
360,815
5
W
Tsukuyomi
11,248
536
124
6
0
428,370
0
W
Jing Wei
11,769
560
135
6
0
391,370
6
W
Hercules
12,180
580
161
8
0
397,366
0
W
Chronos
11,948
569
140
7
0
462,679
4
L
Susano
9,767
465
87
4
0
416,192
4
W
Atlas
11,799
562
49
2
0
417,279
4
L
Atlas
8,514
405
30
1
0
352,846
2
L
Chaac
10,825
515
135
6
0
392,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role