Player Matchup

Medusa
Medusa
JANEMBA COLA
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
KING DEFILED
Baron Samedi
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 34L
1,215 Elo+
Party 2
Hercules
Hercules
coolasauris-rex
Hercules
Level 68
God Stats
45W - 49L
1,628 SR
Queue Stats
55W - 57L
1,521 Elo+
Solo
Team Averages
Level 66
1,543 SR
1,412 Elo+

VS

Team Averages
Level 55
1,500 SR
1,506 Elo+
Chang'e
Chang'e
Aisurui
Chang'e
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,362 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Buff Cupid
Tsukuyomi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 55L
1,837 Elo+
Party 1
Geb
Geb
xGiux4065
Geb
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 129L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
11 / 3 / 5
9,538
954
10,154
10,470
3,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
KING DEFILED
Baron Samedi
12
2 / 1 / 13
8,052
805
8,302
6,351
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
13
6 / 1 / 11
8,749
875
10,038
12,593
9,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aisurui
Chang'e
11
2 / 8 / 3
7,503
750
3,865
9,818
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Buff Cupid
Tsukuyomi
13
3 / 5 / 2
8,019
802
13,718
13,979
9,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

7
0 / 6 / 1
6,158
616
3,283
8,482
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
5
5
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aisurui
Chang'e
2
8
3
0.44
L
Tsukuyomi
Buff Cupid
Tsukuyomi
3
5
2
0.8
W
Medusa
11
3
5
4.5
W
Baron Samedi
KING DEFILED
Baron Samedi
2
1
13
8.5
W
Hercules
6
1
11
11.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,494
Damage
20,866
29,414
Taken
32,279
15,644
Mitigated
16,217
12,381
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aisurui
Chang'e
3,865
936
587
1,068
9,818
2,253
0
2,847
6,971
14,590
0
L
Tsukuyomi
Buff Cupid
Tsukuyomi
13,718
2,448
0
1,488
13,979
9,400
0
3,477
10,502
0
23,097
W
Medusa
10,154
4,641
0
2,234
10,470
3,980
1,212
2,226
7,859
0
33,039
W
Baron Samedi
KING DEFILED
Baron Samedi
8,302
810
2,460
2,295
6,351
2,519
867
1,617
4,335
21,036
0
W
Hercules
10,038
3,797
389
5,003
12,593
9,145
171
3,432
8,338
3,018
19,555
L
3,283
421
469
1,281
8,482
4,564
0
2,760
5,722
7,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,339
Gold Earned
21,680
107
Minions Killed
47
7
Camps Cleared
1
505,287
Distance Traveled
455,786
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,503
750
17
2
0
156,765
0
L
Tsukuyomi
8,019
802
22
2
1
200,427
1
W
Medusa
9,538
954
46
5
5
178,135
3
W
Baron Samedi
8,052
805
28
3
0
151,206
1
W
Hercules
8,749
875
33
3
2
175,946
2
L
Geb
6,158
616
8
1
0
98,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role