Player Matchup

Ra
Ra
CaLeye
Ra
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 20L
1,500 Elo+
Solo
Hera
Hera
J3han
Hera
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,353 Elo+
Solo
Ymir
Ymir
KeepAnEyxOut
Ymir
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 194L
1,607 Elo+
Solo
Cliodhna
Cliodhna
kmr41
Cliodhna
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 130L
1,271 Elo+
Solo
Ne Zha
Ne Zha
shaker722
Ne Zha
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 129L
1,503 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,447 Elo+

VS

Team Averages
Level 104
1,548 SR
1,539 Elo+
Terra
Terra
Cleint
Terra
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 80L
1,673 Elo+
Party 1
King Arthur
King Arthur
GunInMyBackpack
King Arthur
Level 106
God Stats
2W - 3L
1,296 SR
Queue Stats
244W - 254L
1,397 Elo+
Solo
Artemis
Artemis
OOZINnGOOZIN
Artemis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 59L
1,519 Elo+
Party 1
Freya
Freya
Soko10
Freya
Level 82
God Stats
3W - 2L
1,743 SR
Queue Stats
86W - 86L
1,531 Elo+
Party 1
Poseidon
Poseidon
Vill_Vandall
Poseidon
Level 154
God Stats
6W - 8L
1,700 SR
Queue Stats
629W - 628L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
8 / 5 / 15
13,723
722
21,900
20,085
10,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
J3han
Hera
20
7 / 2 / 18
13,940
734
23,887
15,894
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 8 / 15
12,451
655
11,344
35,054
28,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
kmr41
Cliodhna
18
3 / 8 / 15
11,915
627
18,154
19,391
7,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ne Zha
shaker722
Ne Zha
20
12 / 8 / 14
14,732
775
27,137
27,415
14,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cleint
Terra
20
3 / 5 / 22
14,015
738
12,470
29,136
35,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
GunInMyBackpack
King Arthur
20
2 / 7 / 23
12,624
664
19,671
32,106
50,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
OOZINnGOOZIN
Artemis
16
1 / 6 / 18
11,351
597
16,961
18,599
6,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Soko10
Freya
20
17 / 8 / 8
15,450
813
23,664
27,232
13,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Vill_Vandall
Poseidon
20
4 / 8 / 17
13,798
726
26,651
18,889
7,672
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
115
33
Kills
27
31
Deaths
34
77
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ra
8
5
15
3.1
W
Terra
Cleint
Terra
3
5
22
2.8
W
King Arthur
GunInMyBackpack
King Arthur
2
7
23
1.93
L
Hera
J3han
Hera
7
2
18
8
L
3
8
15
1.31
W
Artemis
OOZINnGOOZIN
Artemis
1
6
18
1.67
W
Freya
Soko10
Freya
17
8
8
2.63
W
Poseidon
Vill_Vandall
Poseidon
4
8
17
1.56
L
Cliodhna
kmr41
Cliodhna
3
8
15
1.31
L
Ne Zha
shaker722
Ne Zha
12
8
14
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,422
Damage
99,417
117,839
Taken
125,962
66,665
Mitigated
114,618
52,687
Healing
58,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
21,900
1,727
12,593
7,258
20,085
10,403
854
12,389
7,473
48,143
0
W
Terra
Cleint
Terra
12,470
1,750
18,884
8,998
29,136
35,772
352
12,831
15,554
28,099
0
W
King Arthur
GunInMyBackpack
King Arthur
19,671
1,400
1,964
5,225
32,106
50,673
62
14,092
16,741
0
34,594
L
Hera
J3han
Hera
23,887
4,181
2,622
4,356
15,894
5,879
674
8,033
7,483
41,548
0
L
11,344
909
2,458
10,126
35,054
28,067
593
16,880
17,586
18,413
0
W
Artemis
OOZINnGOOZIN
Artemis
16,961
6,989
3,826
3,892
18,599
6,899
875
7,420
10,908
0
32,138
W
Freya
Soko10
Freya
23,664
8,304
3,463
6,725
27,232
13,602
1,678
10,831
15,814
47,882
0
W
Poseidon
Vill_Vandall
Poseidon
26,651
2,878
3,769
1,270
18,889
7,672
2,367
8,665
9,814
79,564
0
L
Cliodhna
kmr41
Cliodhna
18,154
1,542
1,648
1,340
19,391
7,665
1,108
10,941
8,264
0
30,369
L
Ne Zha
shaker722
Ne Zha
27,137
3,762
2,568
7,718
27,415
14,651
3,143
14,542
12,172
0
47,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,761
Gold Earned
67,238
189
Minions Killed
190
0
Camps Cleared
0
1,654,825
Distance Traveled
1,688,770
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,723
722
60
3
0
340,986
3
W
Terra
14,015
738
16
1
0
371,136
0
W
King Arthur
12,624
664
18
1
0
353,869
4
L
Hera
13,940
734
54
3
0
393,758
4
L
Ymir
12,451
655
14
1
0
281,350
0
W
Artemis
11,351
597
32
2
0
330,215
0
W
Freya
15,450
813
31
2
0
295,257
3
W
Poseidon
13,798
726
93
5
0
338,293
0
L
Cliodhna
11,915
627
32
2
0
333,363
0
L
Ne Zha
14,732
775
29
2
0
305,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role