Player Matchup

Ymir
Ymir
LordSavage10
Ymir
Level 29
God Stats
15W - 19L
1,766 SR
Queue Stats
340W - 366L
1,577 Elo+
Party 1
Kali
Kali
Toasted-Testies
Kali
Level 26
God Stats
1W - 1L
1,293 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 2
Discordia
Discordia
ZeroTheGodd
Discordia
Level 69
God Stats
17W - 21L
1,316 SR
Queue Stats
282W - 291L
1,613 Elo+
Party 1
Zeus
Zeus
kushalzaveri
Zeus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,528 Elo+
Party 2
Achilles
Achilles
uhSinr
Achilles
Level 107
God Stats
6W - 7L
1,500 SR
Queue Stats
581W - 546L
1,571 Elo+
Party 1
Team Averages
Level 62
1,475 SR
1,558 Elo+

VS

Team Averages
Level 62
1,484 SR
1,512 Elo+
Anubis
Anubis
Camiga12
Anubis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
Clos504
Cerberus
Level 86
God Stats
9W - 14L
1,445 SR
Queue Stats
161W - 192L
1,513 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KONG leonx
Cu Chulainn
Level 44
God Stats
22W - 29L
1,330 SR
Queue Stats
76W - 86L
1,498 Elo+
Solo
Neith
Neith
Medcrafter
Neith
Level 87
God Stats
7W - 19L
1,530 SR
Queue Stats
241W - 286L
1,507 Elo+
Party 3
Bakasura
Bakasura
thisisanamee
Bakasura
Level 84
God Stats
13W - 12L
1,613 SR
Queue Stats
119W - 144L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
8,269
551
2,186
7,593
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 4 / 7
8,189
546
3,949
12,190
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
ZeroTheGodd
Discordia
15
10 / 1 / 2
9,671
645
8,945
5,612
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
9 / 1 / 3
9,156
610
11,372
6,686
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
uhSinr
Achilles
14
4 / 2 / 2
8,641
576
10,034
12,063
13,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Camiga12
Anubis
10
0 / 9 / 0
6,155
410
832
8,807
2,741
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Clos504
Cerberus
9
0 / 5 / 1
6,264
418
2,275
11,438
5,172
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
KONG leonx
Cu Chulainn
13
0 / 6 / 2
7,748
517
7,834
13,604
9,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
12
1 / 3 / 1
7,345
490
5,162
8,775
2,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
thisisanamee
Bakasura
14
6 / 4 / 0
8,732
582
9,429
12,402
4,482
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
26
Kills
7
8
Deaths
27
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
Camiga12
Anubis
0
9
0
0
L
Cerberus
Clos504
Cerberus
0
5
1
0.1
L
Cu Chulainn
KONG leonx
Cu Chulainn
0
6
2
0.17
W
1
0
8
5
L
Neith
1
3
1
0.5
W
2
4
7
1.38
W
Discordia
ZeroTheGodd
Discordia
10
1
2
11
W
9
1
3
10.5
L
Bakasura
thisisanamee
Bakasura
6
4
0
1.5
W
Achilles
uhSinr
Achilles
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,486
Damage
25,532
44,144
Taken
55,026
27,783
Mitigated
24,391
14,119
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Camiga12
Anubis
832
192
0
344
8,807
2,741
118
5,611
2,922
16,004
0
L
Cerberus
Clos504
Cerberus
2,275
142
267
2,301
11,438
5,172
178
5,107
6,286
20,829
1,734
L
Cu Chulainn
KONG leonx
Cu Chulainn
7,834
1,728
0
943
13,604
9,173
0
732
11,864
6,532
36,982
W
2,186
772
143
2,275
7,593
6,012
234
765
6,688
17,478
0
L
Neith
5,162
1,473
0
2,621
8,775
2,823
960
5,720
3,051
0
41,324
W
3,949
2,033
0
1,664
12,190
4,178
0
728
10,951
0
43,193
W
Discordia
ZeroTheGodd
Discordia
8,945
1,855
0
157
5,612
1,553
0
913
4,438
46,590
0
W
11,372
4,632
0
3,799
6,686
2,695
736
960
5,586
64,664
7,566
L
Bakasura
thisisanamee
Bakasura
9,429
6,949
0
3,961
12,402
4,482
1,426
3,635
8,261
0
45,742
W
Achilles
uhSinr
Achilles
10,034
1,908
0
6,081
12,063
13,345
782
1,757
9,851
0
50,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,926
Gold Earned
36,244
405
Minions Killed
382
0
Camps Cleared
0
1,442,872
Distance Traveled
1,309,997
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,155
410
29
2
0
235,249
0
L
Cerberus
6,264
418
69
5
0
255,283
0
L
Cu Chulainn
7,748
517
101
7
0
237,921
6
W
Ymir
8,269
551
33
2
0
277,794
1
L
Neith
7,345
490
76
5
0
282,872
0
W
Kali
8,189
546
81
5
0
312,880
2
W
Discordia
9,671
645
80
5
0
290,371
6
W
Zeus
9,156
610
119
8
0
268,133
4
L
Bakasura
8,732
582
107
7
0
298,672
1
W
Achilles
8,641
576
92
6
0
293,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role