Player Matchup

Tiamat
Tiamat
Divinity Nox
Tiamat
Level 138
God Stats
6W - 7L
1,544 SR
Queue Stats
187W - 209L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
Im_Bad_Nox
Danzaburou
Level 116
God Stats
24W - 29L
1,323 SR
Queue Stats
178W - 238L
1,591 Elo+
Party 1
Ymir
Ymir
ParzivalNox
Ymir
Level 123
God Stats
9W - 8L
1,314 SR
Queue Stats
185W - 240L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
art3misNox
Nu Wa
Level 26
God Stats
14W - 7L
1,464 SR
Queue Stats
105W - 143L
1,601 Elo+
Party 1
Da Ji
Da Ji
x Kid x Luu x
Da Ji
Level 117
God Stats
5W - 4L
1,580 SR
Queue Stats
242W - 277L
1,506 Elo+
Party 1
Team Averages
Level 104
1,445 SR
1,550 Elo+

VS

Team Averages
Level 39
1,405 SR
1,291 Elo+
Kumbhakarna
Kumbhakarna
DashFD
Kumbhakarna
Level 26
God Stats
7W - 11L
1,290 SR
Queue Stats
171W - 330L
1,298 Elo+
Party 2
Heimdallr
Heimdallr
NosZuri35
Heimdallr
Level 60
God Stats
1W - 5L
1,500 SR
Queue Stats
143W - 229L
1,342 Elo+
Party 2
Anubis
Anubis
Stërry
Anubis
Level 20
God Stats
8W - 8L
1,688 SR
Queue Stats
162W - 265L
1,250 Elo+
Party 2
Loki
Loki
Sutobaru
Loki
Level 21
God Stats
0W - 4L
1,209 SR
Queue Stats
14W - 47L
1,278 Elo+
Party 2
Mulan
Mulan
Xano2295
Mulan
Level 66
God Stats
6W - 20L
1,341 SR
Queue Stats
24W - 33L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 0 / 10
9,501
594
7,865
7,888
10,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Im_Bad_Nox
Danzaburou
15
8 / 2 / 3
10,234
640
10,548
10,337
4,239
Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 11
9,524
595
4,567
16,693
13,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
13
3 / 1 / 8
8,749
547
5,938
7,470
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 4 / 8
9,955
622
10,265
11,043
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DashFD
Kumbhakarna
1
0 / 0 / 0
4,494
281
0
1,132
392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
NosZuri35
Heimdallr
13
2 / 5 / 0
7,628
477
4,805
9,778
2,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Stërry
Anubis
12
2 / 7 / 3
7,694
481
4,856
11,918
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
0 / 11 / 3
6,687
418
6,188
14,899
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Xano2295
Mulan
13
2 / 4 / 1
7,905
494
2,369
12,608
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
27
Kills
6
7
Deaths
27
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DashFD
Kumbhakarna
0
0
0
0
W
Tiamat
4
0
10
9
W
Danzaburou
Im_Bad_Nox
Danzaburou
8
2
3
4.75
L
Heimdallr
NosZuri35
Heimdallr
2
5
0
0.4
W
5
0
11
10.5
L
Anubis
Stërry
Anubis
2
7
3
0.5
L
Loki
0
11
3
0.14
L
Mulan
Xano2295
Mulan
2
4
1
0.63
W
Nu Wa
3
1
8
7
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,183
Damage
18,218
53,431
Taken
50,335
35,455
Mitigated
18,046
19,229
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DashFD
Kumbhakarna
0
0
0
0
1,132
392
0
954
0
0
0
W
Tiamat
7,865
527
138
5,424
7,888
10,948
2,230
318
7,514
39,934
0
W
Danzaburou
Im_Bad_Nox
Danzaburou
10,548
2,406
0
1,668
10,337
4,239
6,392
402
9,935
0
59,142
L
Heimdallr
NosZuri35
Heimdallr
4,805
881
0
856
9,778
2,414
791
1,445
8,062
0
36,317
W
4,567
1,003
2,597
5,813
16,693
13,059
1,190
2,536
14,001
19,685
0
L
Anubis
Stërry
Anubis
4,856
88
0
2,765
11,918
4,116
0
4,832
6,678
41,053
0
L
Loki
6,188
1,079
0
2,275
14,899
3,693
0
5,106
9,352
0
32,423
L
Mulan
Xano2295
Mulan
2,369
28
0
2,995
12,608
7,431
0
4,059
7,873
0
32,916
W
Nu Wa
5,938
892
79
776
7,470
2,731
2,167
392
7,078
37,008
0
W
10,265
1,555
0
2,734
11,043
4,478
1,620
1,208
9,686
0
47,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,963
Gold Earned
34,408
379
Minions Killed
279
0
Camps Cleared
0
1,610,373
Distance Traveled
1,092,255
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,494
281
0
0
0
786
0
W
Tiamat
9,501
594
81
5
0
300,052
2
W
Danzaburou
10,234
640
110
7
0
314,461
4
L
Heimdallr
7,628
477
71
4
0
295,886
0
W
Ymir
9,524
595
33
2
0
334,715
2
L
Anubis
7,694
481
71
4
0
238,240
3
L
Loki
6,687
418
59
4
0
285,138
1
L
Mulan
7,905
494
78
5
0
272,205
0
W
Nu Wa
8,749
547
68
4
0
308,153
2
W
Da Ji
9,955
622
87
5
0
352,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role