Player Matchup

Ao Kuang
Ao Kuang
CkerSkull
Ao Kuang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 314L
1,370 Elo+
Party 3
Medusa
Medusa
Copyright00
Medusa
Level 84
God Stats
3W - 0L
1,791 SR
Queue Stats
5W - 2L
1,811 Elo+
Party 2
Osiris
Osiris
Hashiyro
Osiris
Level 82
God Stats
3W - 11L
1,500 SR
Queue Stats
398W - 489L
1,144 Elo+
Solo
Geb
Geb
RickHasley
Geb
Level 143
God Stats
1W - 1L
1,299 SR
Queue Stats
6W - 2L
1,811 Elo+
Party 2
Hel
Hel
aroeirajr
Hel
Level 128
God Stats
2W - 4L
1,300 SR
Queue Stats
232W - 299L
1,464 Elo+
Party 3
Team Averages
Level 113
1,478 SR
1,520 Elo+

VS

Team Averages
Level 123
1,595 SR
1,513 Elo+
Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Cormackcotho44
Hachiman
Level 128
God Stats
5W - 4L
1,810 SR
Queue Stats
154W - 178L
1,565 Elo+
Solo
Susano
Susano
JXJVitor
Susano
Level 110
God Stats
5W - 4L
1,500 SR
Queue Stats
358W - 382L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
balenciaga_more
Nu Wa
Level 106
God Stats
9W - 12L
1,500 SR
Queue Stats
185W - 196L
1,518 Elo+
Party 1
Cerberus
Cerberus
beidenvilx
Cerberus
Level 125
God Stats
5W - 4L
1,663 SR
Queue Stats
20W - 20L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CkerSkull
Ao Kuang
13
4 / 1 / 6
7,658
589
5,488
9,900
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
13
3 / 2 / 6
7,440
572
12,110
7,452
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Hashiyro
Osiris
14
7 / 0 / 8
8,195
630
7,167
9,955
9,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 12
7,212
555
4,093
9,226
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
7 / 2 / 6
8,573
659
9,494
11,748
4,247
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 5 / 3
5,968
459
6,308
9,591
8,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
12
2 / 3 / 3
7,071
544
4,417
8,389
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Susano
JXJVitor
Susano
11
2 / 5 / 5
6,741
519
7,267
11,052
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 5 / 3
6,753
519
7,538
7,320
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
beidenvilx
Cerberus
9
0 / 3 / 5
5,825
448
6,053
15,898
10,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
21
Kills
7
7
Deaths
21
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
5
3
0.3
W
Ao Kuang
CkerSkull
Ao Kuang
4
1
6
7
W
Medusa
3
2
6
3
L
Hachiman
2
3
3
1.17
W
Osiris
Hashiyro
Osiris
7
0
8
11
L
Susano
JXJVitor
Susano
2
5
5
0.9
W
0
2
12
3
W
7
2
6
5
L
3
5
3
0.9
L
Cerberus
beidenvilx
Cerberus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,352
Damage
31,583
48,281
Taken
52,250
26,651
Mitigated
26,703
21,180
Healing
16,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,308
2,087
0
1,924
9,591
8,179
0
2,775
6,816
0
27,650
W
Ao Kuang
CkerSkull
Ao Kuang
5,488
1,649
0
3,083
9,900
3,345
904
1,824
7,827
41,389
0
W
Medusa
12,110
5,007
0
3,195
7,452
2,371
737
1,896
5,448
0
54,500
L
Hachiman
4,417
1,853
0
3,593
8,389
1,844
0
1,852
6,537
0
46,259
W
Osiris
Hashiyro
Osiris
7,167
1,786
0
2,680
9,955
9,734
288
1,821
7,385
4,551
32,324
L
Susano
JXJVitor
Susano
7,267
1,113
0
2,771
11,052
3,508
0
4,295
6,757
0
35,599
W
4,093
654
0
2,411
9,226
6,954
145
2,587
6,430
14,772
0
W
9,494
900
3,248
6,563
11,748
4,247
390
4,573
6,847
52,665
0
L
7,538
731
0
926
7,320
2,188
563
3,968
3,352
37,432
0
L
Cerberus
beidenvilx
Cerberus
6,053
591
644
6,419
15,898
10,984
0
7,802
8,096
17,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,078
Gold Earned
32,358
358
Minions Killed
332
0
Camps Cleared
0
1,372,665
Distance Traveled
1,200,715
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,968
459
55
4
0
247,001
4
W
Ao Kuang
7,658
589
73
6
0
290,123
1
W
Medusa
7,440
572
107
8
0
256,340
4
L
Hachiman
7,071
544
105
8
0
230,947
0
W
Osiris
8,195
630
66
5
0
264,613
2
L
Susano
6,741
519
66
5
0
251,670
0
W
Geb
7,212
555
8
1
0
279,464
5
W
Hel
8,573
659
104
8
0
282,125
4
L
Nu Wa
6,753
519
74
6
0
213,921
2
L
Cerberus
5,825
448
32
2
0
257,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role