Player Matchup

Rama
Rama
BlAcKsTrIK
Rama
Level 44
God Stats
0W - 1L
1,144 SR
Queue Stats
2W - 3L
1,586 Elo+
Party 1
Bakasura
Bakasura
MasterBacky
Bakasura
Level 119
God Stats
0W - 2L
1,304 SR
Queue Stats
11W - 8L
1,586 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PelicanSteve
Kumbhakarna
Level 159
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 8L
1,478 Elo+
Party 1
Ganesha
Ganesha
StonerSenpai
Ganesha
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,710 Elo+
Party 1
Amaterasu
Amaterasu
aragingspirit
Amaterasu
Level 15
God Stats
0W - 3L
1,304 SR
Queue Stats
1W - 3L
1,478 Elo+
Party 1
Team Averages
Level 96
1,311 SR
1,567 Elo+

VS

Team Averages
Level 40
1,768 SR
1,653 Elo+
Nox
Nox
KingBuddha20
Nox
Level 25
God Stats
8W - 4L
1,744 SR
Queue Stats
454W - 416L
1,649 Elo+
Party 3
Fenrir
Fenrir
MartellSmiley
Fenrir
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 44L
1,686 Elo+
Party 3
Khepri
Khepri
Rante02
Khepri
Level 15
God Stats
5W - 0L
1,909 SR
Queue Stats
132W - 130L
1,622 Elo+
Party 2
Chaac
Chaac
rage_112233
Chaac
Level 83
God Stats
48W - 37L
1,898 SR
Queue Stats
478W - 443L
1,648 Elo+
Party 3
Skadi
Skadi
ΛИKΞ
Skadi
Level 12
God Stats
44W - 22L
1,787 SR
Queue Stats
154W - 143L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,019
638
1,895
10,814
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
MasterBacky
Bakasura
13
0 / 2 / 3
7,878
716
5,231
10,645
4,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
PelicanSteve
Kumbhakarna
13
3 / 6 / 1
8,526
775
5,069
13,679
12,391
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
StonerSenpai
Ganesha
13
0 / 8 / 4
7,789
708
6,849
17,439
10,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
aragingspirit
Amaterasu
13
2 / 6 / 2
7,491
681
4,122
11,833
6,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 15
9,326
848
11,490
3,720
1,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 9
9,639
876
12,889
7,553
6,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Rante02
Khepri
15
3 / 1 / 15
8,940
813
5,333
6,369
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
4 / 0 / 13
8,997
818
9,121
10,834
12,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
ΛИKΞ
Skadi
18
12 / 2 / 10
10,576
961
16,153
7,144
3,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
93
5
Kills
31
31
Deaths
5
11
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
6
0
15
13.5
W
6
2
9
5.25
L
Bakasura
MasterBacky
Bakasura
0
2
3
0.75
L
Kumbhakarna
PelicanSteve
Kumbhakarna
3
6
1
0.58
W
Khepri
Rante02
Khepri
3
1
15
10.5
L
Ganesha
StonerSenpai
Ganesha
0
8
4
0.25
L
Amaterasu
aragingspirit
Amaterasu
2
6
2
0.5
W
4
0
13
10.5
W
Skadi
ΛИKΞ
Skadi
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,166
Damage
54,986
64,410
Taken
35,620
38,993
Mitigated
30,134
9,991
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,895
1,289
0
158
10,814
4,827
672
2,771
7,796
0
10,929
W
11,490
2,341
91
1,749
3,720
1,436
740
2,192
1,485
24,725
0
W
12,889
2,820
0
1,550
7,553
6,890
161
2,231
4,749
0
31,193
L
Bakasura
MasterBacky
Bakasura
5,231
4,232
787
2,096
10,645
4,849
186
1,829
8,536
0
16,379
L
Kumbhakarna
PelicanSteve
Kumbhakarna
5,069
786
264
1,297
13,679
12,391
0
3,895
9,434
11,561
0
W
Khepri
Rante02
Khepri
5,333
672
0
484
6,369
5,722
828
2,121
3,990
16,811
0
L
Ganesha
StonerSenpai
Ganesha
6,849
511
1,027
2,406
17,439
10,750
134
4,521
12,498
19,036
0
L
Amaterasu
aragingspirit
Amaterasu
4,122
2,020
697
1,259
11,833
6,176
0
2,911
8,690
0
10,141
W
9,121
1,702
591
5,531
10,834
12,974
393
2,657
7,881
0
22,194
W
Skadi
ΛИKΞ
Skadi
16,153
9,195
0
1,138
7,144
3,112
2,067
2,633
4,482
0
49,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,703
Gold Earned
47,478
113
Minions Killed
214
0
Camps Cleared
0
1,110,179
Distance Traveled
1,198,805
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,019
638
17
2
0
190,218
0
W
Nox
9,326
848
33
3
0
220,986
0
W
Fenrir
9,639
876
39
4
0
238,577
2
L
Bakasura
7,878
716
45
4
0
288,986
2
L
Kumbhakarna
8,526
775
18
2
0
193,586
0
W
Khepri
8,940
813
22
2
0
222,516
0
L
Ganesha
7,789
708
12
1
0
212,749
1
L
Amaterasu
7,491
681
21
2
0
224,640
1
W
Chaac
8,997
818
36
3
0
279,836
0
W
Skadi
10,576
961
84
8
0
236,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role