Player Matchup

Chaac
Chaac
Gold II
Bajamanguy
Chaac
Gold II
Level 158
God Stats
10W - 3L
1,762 SR
Queue Stats
148W - 56L
1,789 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
EmeraldPigeon
Gilgamesh
Gold II
Level 146
God Stats
6W - 3L
1,733 SR
Queue Stats
112W - 36L
1,789 MMR
Party 2
Vulcan
Vulcan
Gold II
XxR34PeR 27xX
Vulcan
Gold II
Level 159
God Stats
61W - 17L
1,914 SR
Queue Stats
157W - 62L
1,789 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,803 SR
1,789 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,795 SR
1,590 MMR
Sobek
Sobek
Gold II
ISAAC1707
Sobek
Gold II
Level 105
God Stats
46W - 38L
1,661 SR
Queue Stats
263W - 290L
1,571 MMR
Party 1
Poseidon
Poseidon
Gold V
WhiffAlot
Poseidon
Gold V
Level 144
God Stats
0W - 1L
1,916 SR
Queue Stats
11W - 9L
1,599 MMR
Party 1
Mulan
Mulan
Gold V
swaggydime509
Mulan
Gold V
Level 67
God Stats
5W - 5L
1,806 SR
Queue Stats
10W - 9L
1,599 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 2 / 11
9,285
844
10,703
13,648
9,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
EmeraldPigeon
Gilgamesh
13
2 / 2 / 12
8,522
775
8,378
11,798
6,975
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
10 / 1 / 5
10,195
927
15,571
6,093
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
FenrirNu WaBastetAphroditeChang'e

VS

Bans
HerculesCabrakanAnubisGebMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ISAAC1707
Sobek
12
1 / 5 / 2
7,584
689
4,990
15,884
14,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
WhiffAlot
Poseidon
11
0 / 5 / 2
6,696
609
4,641
9,319
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 5 / 1
8,516
774
7,464
15,695
9,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
5
5
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
2
11
4.25
W
Gilgamesh
EmeraldPigeon
Gilgamesh
2
2
12
4
L
Sobek
ISAAC1707
Sobek
1
5
2
0.4
L
Poseidon
WhiffAlot
Poseidon
0
5
2
0.2
W
10
1
5
12.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,652
Damage
17,095
31,539
Taken
40,898
18,782
Mitigated
26,405
12,847
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,703
2,801
1,470
7,487
13,648
9,451
690
4,290
9,358
0
34,673
W
Gilgamesh
EmeraldPigeon
Gilgamesh
8,378
1,483
0
2,431
11,798
6,975
538
4,834
6,964
0
18,886
L
Sobek
ISAAC1707
Sobek
4,990
164
341
6,746
15,884
14,399
0
6,759
9,125
20,322
0
L
Poseidon
WhiffAlot
Poseidon
4,641
443
546
1,452
9,319
2,783
0
3,298
6,021
18,720
0
W
15,571
4,002
0
1,459
6,093
2,356
1,518
901
5,192
52,879
0
L
7,464
1,227
339
1,948
15,695
9,223
0
5,703
9,992
0
14,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,002
Gold Earned
22,796
139
Minions Killed
88
7
Camps Cleared
2
702,408
Distance Traveled
605,204
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,285
844
58
5
1
237,604
5
W
Gilgamesh
8,522
775
20
2
2
227,317
1
L
Sobek
7,584
689
35
3
1
217,049
5
L
Poseidon
6,696
609
36
3
0
185,939
2
W
Vulcan
10,195
927
61
6
4
237,487
1
L
Mulan
8,516
774
17
2
1
202,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role