Player Matchup

Baron Samedi
Baron Samedi
CallMeToma
Baron Samedi
Level 89
God Stats
1W - 1L
1,284 SR
Queue Stats
54W - 60L
1,347 Elo+
Party 1
Fenrir
Fenrir
Patro112
Fenrir
Level 25
God Stats
7W - 12L
1,627 SR
Queue Stats
250W - 246L
1,403 Elo+
Party 1
Bastet
Bastet
Scottie dog09
Bastet
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 142L
1,281 Elo+
Party 1
Scylla
Scylla
SmitIsBad
Scylla
Level 17
God Stats
9W - 7L
1,607 SR
Queue Stats
135W - 134L
1,368 Elo+
Party 1
Apollo
Apollo
zackthedono
Apollo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 52L
1,319 Elo+
Party 1
Team Averages
Level 72
1,504 SR
1,344 Elo+

VS

Team Averages
Level 89
1,613 SR
1,434 Elo+
Poseidon
Poseidon
Altakraaka
Poseidon
Level 143
God Stats
1W - 1L
1,810 SR
Queue Stats
53W - 65L
1,549 Elo+
Party 2
Scylla
Scylla
Dim10
Scylla
Level 111
God Stats
3W - 7L
1,727 SR
Queue Stats
18W - 18L
1,192 Elo+
Solo
Artio
Artio
Kristiine
Artio
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,400 Elo+
Party 2
Ne Zha
Ne Zha
UlrikkeF
Ne Zha
Level 64
God Stats
16W - 19L
1,500 SR
Queue Stats
147W - 183L
1,529 Elo+
Party 2
Kali
Kali
knarken
Kali
Level 87
God Stats
1W - 2L
1,529 SR
Queue Stats
41W - 66L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CallMeToma
Baron Samedi
15
6 / 1 / 21
10,883
605
12,306
15,164
16,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Patro112
Fenrir
14
8 / 2 / 13
9,784
544
13,314
14,334
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 2 / 9
11,151
620
13,645
12,658
4,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
SmitIsBad
Scylla
17
10 / 2 / 12
11,332
630
7,726
9,969
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
17
10 / 4 / 8
10,983
610
20,268
16,462
6,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Altakraaka
Poseidon
15
5 / 8 / 4
9,636
535
16,999
14,970
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Dim10
Scylla
13
3 / 10 / 2
9,197
511
7,271
12,616
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Kristiine
Artio
11
0 / 5 / 3
7,240
402
1,594
15,162
13,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
UlrikkeF
Ne Zha
11
1 / 10 / 3
7,466
415
4,160
17,469
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kali
knarken
Kali
12
1 / 10 / 3
8,426
468
10,818
21,476
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
43
Kills
10
11
Deaths
43
63
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Altakraaka
Poseidon
5
8
4
0.88
W
Baron Samedi
CallMeToma
Baron Samedi
6
1
21
16.5
L
Scylla
Dim10
Scylla
3
10
2
0.4
L
Artio
Kristiine
Artio
0
5
3
0.3
W
Fenrir
Patro112
Fenrir
8
2
13
7.25
W
9
2
9
6.75
W
Scylla
SmitIsBad
Scylla
10
2
12
8
L
Ne Zha
UlrikkeF
Ne Zha
1
10
3
0.25
L
Kali
knarken
Kali
1
10
3
0.25
W
Apollo
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,259
Damage
40,842
68,587
Taken
81,693
37,412
Mitigated
35,103
24,641
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Altakraaka
Poseidon
16,999
3,663
0
3,274
14,970
5,966
199
3,590
11,322
54,914
4,637
W
Baron Samedi
CallMeToma
Baron Samedi
12,306
1,628
2,311
6,604
15,164
16,689
885
7,013
8,151
28,536
0
L
Scylla
Dim10
Scylla
7,271
1,461
0
250
12,616
3,485
82
4,630
7,882
33,247
0
L
Artio
Kristiine
Artio
1,594
508
460
2,516
15,162
13,188
0
4,158
10,886
12,015
0
W
Fenrir
Patro112
Fenrir
13,314
4,259
0
2,704
14,334
5,922
1,169
5,096
8,900
0
36,214
W
13,645
2,209
0
3,844
12,658
4,779
2,176
2,820
9,838
0
69,445
W
Scylla
SmitIsBad
Scylla
7,726
866
622
2,052
9,969
3,779
1,539
3,994
5,855
60,282
0
L
Ne Zha
UlrikkeF
Ne Zha
4,160
879
0
848
17,469
5,566
0
4,676
12,671
0
32,085
L
Kali
knarken
Kali
10,818
4,427
262
5,449
21,476
6,898
0
2,562
18,900
0
38,418
W
Apollo
20,268
14,719
0
6,504
16,462
6,243
5,841
5,687
9,344
0
82,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,133
Gold Earned
41,965
439
Minions Killed
295
0
Camps Cleared
0
1,832,586
Distance Traveled
1,501,287
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,636
535
78
4
0
303,086
3
W
Baron Samedi
10,883
605
24
1
0
338,631
1
L
Scylla
9,197
511
65
4
0
257,313
1
L
Artio
7,240
402
18
1
0
320,548
1
W
Fenrir
9,784
544
48
3
0
374,323
2
W
Bastet
11,151
620
125
7
0
409,526
10
W
Scylla
11,332
630
116
6
0
345,736
1
L
Ne Zha
7,466
415
64
4
0
325,628
2
L
Kali
8,426
468
70
4
0
294,712
1
W
Apollo
10,983
610
126
7
0
364,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role