Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DrJahl
He Bo
Level 160
God Stats
1W - 8L
1,500 SR
Queue Stats
486W - 514L
1,461 Elo+
Solo
Rama
Rama
HelgaPataki
Rama
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 105L
1,454 Elo+
Party 1
Nox
Nox
IDRUMMERI
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,135 Elo+
Party 1
Hades
Hades
Rumpelstiltsk1n
Hades
Level 67
God Stats
9W - 7L
1,816 SR
Queue Stats
139W - 163L
1,532 Elo+
Solo
Team Averages
Level 105
1,563 SR
1,416 Elo+

VS

Team Averages
Level 83
1,500 SR
1,461 Elo+
Poseidon
Poseidon
CredCaNu
Poseidon
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 78L
1,452 Elo+
Party 2
Ah Puch
Ah Puch
JAD-izzle
Ah Puch
Level 129
God Stats
5W - 6L
1,500 SR
Queue Stats
434W - 435L
1,499 Elo+
Solo
Anhur
Anhur
Olimoliroli
Anhur
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 76L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
Schiggus
Sun Wukong
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,436 Elo+
Solo
Chiron
Chiron
kapadona
Chiron
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 6 / 18
10,133
844
9,983
18,844
24,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
DrJahl
He Bo
16
4 / 8 / 9
10,157
846
10,620
12,122
5,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
5 / 6 / 11
10,097
841
9,072
13,594
6,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 7 / 7
9,098
758
5,402
9,676
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
12 / 9 / 3
11,987
999
15,106
21,278
18,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CredCaNu
Poseidon
18
9 / 6 / 11
11,112
926
10,229
9,903
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
JAD-izzle
Ah Puch
16
6 / 6 / 11
10,752
896
11,234
11,414
4,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 6 / 19
10,312
859
13,024
12,994
4,692
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Schiggus
Sun Wukong
17
7 / 3 / 24
10,847
904
12,200
17,213
16,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
kapadona
Chiron
19
7 / 3 / 25
11,585
965
19,499
12,304
4,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
126
23
Kills
36
36
Deaths
24
48
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
18
1.5
W
Poseidon
CredCaNu
Poseidon
9
6
11
2.42
L
He Bo
DrJahl
He Bo
4
8
9
1.06
L
5
6
11
1.75
L
2
7
7
0.79
W
Ah Puch
JAD-izzle
Ah Puch
6
6
11
1.92
W
7
6
19
2.75
L
12
9
3
1.5
W
Sun Wukong
Schiggus
Sun Wukong
7
3
24
6.33
W
Chiron
kapadona
Chiron
7
3
25
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,183
Damage
66,186
75,514
Taken
63,828
59,651
Mitigated
33,984
16,500
Healing
22,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
9,983
869
87
1,067
18,844
24,277
312
4,571
14,273
20,208
0
W
Poseidon
CredCaNu
Poseidon
10,229
1,958
87
1,082
9,903
3,488
470
4,549
5,354
20,150
0
L
He Bo
DrJahl
He Bo
10,620
1,406
593
1,594
12,122
5,177
350
2,552
9,570
24,378
0
L
9,072
4,982
1,421
3,417
13,594
6,860
127
5,849
7,745
0
16,351
L
5,402
244
964
399
9,676
4,398
399
3,870
5,806
10,314
0
W
Ah Puch
JAD-izzle
Ah Puch
11,234
126
745
2,575
11,414
4,042
486
7,948
3,466
23,287
0
W
13,024
6,411
690
2,108
12,994
4,692
1,836
9,348
3,646
0
24,707
L
15,106
869
1,354
5,604
21,278
18,939
0
4,855
16,423
33,162
0
W
Sun Wukong
Schiggus
Sun Wukong
12,200
2,198
1,117
6,991
17,213
16,832
567
10,346
6,867
345
23,820
W
Chiron
kapadona
Chiron
19,499
12,457
2,279
4,882
12,304
4,930
2,070
8,920
3,384
0
34,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,472
Gold Earned
54,608
121
Minions Killed
119
0
Camps Cleared
0
991,281
Distance Traveled
1,030,870
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,133
844
4
0
0
220,462
2
W
Poseidon
11,112
926
24
2
0
172,445
0
L
He Bo
10,157
846
39
3
0
167,860
1
L
Rama
10,097
841
22
2
0
186,860
0
L
Nox
9,098
758
15
1
0
219,036
1
W
Ah Puch
10,752
896
13
1
0
230,542
3
W
Anhur
10,312
859
15
1
0
197,006
0
L
Hades
11,987
999
41
3
0
197,063
2
W
Sun Wukong
10,847
904
32
3
0
237,524
2
W
Chiron
11,585
965
35
3
0
193,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role