Player Matchup

Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Levi SP93
Ymir
Level 106
God Stats
47W - 43L
1,478 SR
Queue Stats
249W - 297L
1,317 Elo+
Solo
Hou Yi
Hou Yi
Spyrythus
Hou Yi
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 90L
1,305 Elo+
Party 1
Nox
Nox
Tranziferos
Nox
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 80L
1,413 Elo+
Party 2
Team Averages
Level 106
1,496 SR
1,407 Elo+

VS

Team Averages
Level 67
1,426 SR
1,470 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
TheAlli
Poseidon
Level 45
God Stats
3W - 7L
1,221 SR
Queue Stats
14W - 21L
1,276 Elo+
Solo
Hachiman
Hachiman
TitanSh4rk
Hachiman
Level 123
God Stats
2W - 7L
1,522 SR
Queue Stats
561W - 571L
1,544 Elo+
Solo
Artio
Artio
Truesynx
Artio
Level 79
God Stats
1W - 4L
1,384 SR
Queue Stats
160W - 174L
1,469 Elo+
Solo
Guan Yu
Guan Yu
WillianPdC
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
3 / 0 / 0
6,574
657
4,755
4,722
3,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
 
Bakasura
11
4 / 1 / 2
6,290
629
4,409
7,312
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
9
3 / 1 / 6
6,065
607
2,155
5,046
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Spyrythus
Hou Yi
10
4 / 0 / 6
6,144
614
6,685
2,661
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 2
6,469
647
3,150
3,071
1,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
1 / 2 / 2
5,075
508
2,208
6,471
1,554
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
TheAlli
Poseidon
10
1 / 3 / 1
5,486
549
1,566
4,419
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
TitanSh4rk
Hachiman
7
0 / 6 / 2
4,516
452
2,181
6,250
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Truesynx
Artio
7
1 / 3 / 1
4,656
466
1,427
7,980
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
WillianPdC
Guan Yu
8
0 / 3 / 0
4,767
477
2,072
6,756
3,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
3
3
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
0
3
W
Bakasura
 
Bakasura
4
1
2
5
L
Ratatoskr
 
Ratatoskr
1
2
2
1
W
Ymir
3
1
6
6
W
Hou Yi
Spyrythus
Hou Yi
4
0
6
7
L
Poseidon
TheAlli
Poseidon
1
3
1
0.5
L
Hachiman
TitanSh4rk
Hachiman
0
6
2
0.17
W
3
1
2
4
L
Artio
Truesynx
Artio
1
3
1
0.5
L
Guan Yu
WillianPdC
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,154
Damage
9,454
22,812
Taken
31,876
11,502
Mitigated
10,501
9,492
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,755
2,925
0
2,174
4,722
3,611
10
100
4,622
0
33,146
W
Bakasura
 
Bakasura
4,409
3,293
0
3,663
7,312
2,278
782
931
6,381
0
28,338
L
Ratatoskr
 
Ratatoskr
2,208
708
0
2,409
6,471
1,554
0
260
5,897
0
23,709
W
Ymir
2,155
649
86
1,207
5,046
3,798
0
808
4,238
14,824
0
W
Hou Yi
Spyrythus
Hou Yi
6,685
4,011
0
1,440
2,661
706
1,404
372
2,289
0
26,610
L
Poseidon
TheAlli
Poseidon
1,566
668
0
564
4,419
978
0
1,197
2,837
28,575
0
L
Hachiman
TitanSh4rk
Hachiman
2,181
905
0
507
6,250
1,466
0
1,468
4,754
0
21,670
W
3,150
182
0
922
3,071
1,109
1,054
782
2,289
31,652
0
L
Artio
Truesynx
Artio
1,427
340
360
1,993
7,980
3,251
0
2,380
5,600
9,061
0
L
Guan Yu
WillianPdC
Guan Yu
2,072
803
0
1,446
6,756
3,252
0
0
6,756
0
17,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,542
Gold Earned
24,500
288
Minions Killed
232
0
Camps Cleared
0
940,949
Distance Traveled
903,704
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,574
657
66
7
0
177,860
1
W
Bakasura
6,290
629
73
7
0
226,465
4
L
Ratatoskr
5,075
508
54
5
0
214,837
2
W
Ymir
6,065
607
18
2
0
176,050
6
W
Hou Yi
6,144
614
57
6
0
174,267
1
L
Poseidon
5,486
549
74
7
0
185,086
4
L
Hachiman
4,516
452
46
5
0
130,523
2
W
Nox
6,469
647
74
7
0
186,307
0
L
Artio
4,656
466
15
2
0
197,054
1
L
Guan Yu
4,767
477
43
4
0
176,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role