Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Gold IV
Jessipessi
Poseidon
Gold IV
Level 149
God Stats
10W - 5L
1,588 SR
Queue Stats
92W - 83L
1,730 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Reksiks1
Baron Samedi
Gold III
Level 113
God Stats
6W - 1L
1,500 SR
Queue Stats
52W - 59L
1,689 MMR
Solo
Bastet
Bastet
Silver I
bebboow
Bastet
Silver I
Level 138
God Stats
10W - 8L
1,371 SR
Queue Stats
199W - 179L
1,684 MMR
Party 1
Horus
Horus
Silver I
maico
Horus
Silver I
Level 145
God Stats
13W - 7L
1,683 SR
Queue Stats
46W - 40L
1,731 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,528 SR
1,667 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,603 SR
1,635 MMR
Agni
Agni
Gold II
 
Agni
Gold II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
TRdraW
Hachiman
Gold II
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 67L
1,798 MMR
Solo
Artio
Artio
Gold V
xSanchu
Artio
Gold V
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,692 MMR
Solo
Kali
Kali
Gold IV
Árek
Kali
Gold IV
Level 149
God Stats
24W - 15L
2,014 SR
Queue Stats
266W - 252L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 8 / 4
11,379
517
20,238
18,032
5,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Jessipessi
Poseidon
17
2 / 6 / 6
10,755
489
11,874
13,615
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Reksiks1
Baron Samedi
12
2 / 8 / 5
8,794
400
6,235
18,384
18,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
bebboow
Bastet
18
6 / 5 / 5
11,255
512
14,677
19,179
7,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
maico
Horus
18
5 / 7 / 0
11,775
535
11,169
23,628
20,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
MulanApolloCliodhna

VS

Bans
AthenaAh Muzen CabFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
7 / 3 / 12
13,486
613
16,409
13,824
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
 
Tsukuyomi
19
3 / 6 / 13
12,486
568
16,459
23,243
25,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
TRdraW
Hachiman
20
7 / 4 / 11
14,816
673
14,286
16,797
6,980
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
xSanchu
Artio
17
5 / 6 / 12
12,114
551
7,893
25,314
31,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
Árek
Kali
20
12 / 2 / 7
15,196
691
20,668
22,340
12,431
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
21
Kills
34
34
Deaths
21
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
8
4
1
W
Agni
 
Agni
7
3
12
4.33
W
Tsukuyomi
 
Tsukuyomi
3
6
13
1.58
L
Poseidon
Jessipessi
Poseidon
2
6
6
0.83
L
Baron Samedi
Reksiks1
Baron Samedi
2
8
5
0.56
W
Hachiman
TRdraW
Hachiman
7
4
11
3.13
L
Bastet
bebboow
Bastet
6
5
5
1.7
L
Horus
maico
Horus
5
7
0
0.71
W
Artio
xSanchu
Artio
5
6
12
1.83
W
Kali
Árek
Kali
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,193
Damage
75,715
92,838
Taken
101,518
56,277
Mitigated
82,173
25,273
Healing
40,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
20,238
10,857
0
3,582
18,032
5,902
569
3,175
14,775
0
83,945
W
Agni
 
Agni
16,409
455
0
3,742
13,824
5,253
197
4,590
9,188
87,607
0
W
Tsukuyomi
 
Tsukuyomi
16,459
3,224
193
10,009
23,243
25,724
24
2,090
20,254
0
70,548
L
Poseidon
Jessipessi
Poseidon
11,874
2,060
0
1,719
13,615
3,823
0
7,196
6,171
79,252
0
L
Baron Samedi
Reksiks1
Baron Samedi
6,235
1,295
1,009
3,826
18,384
18,493
0
7,372
10,715
31,321
0
W
Hachiman
TRdraW
Hachiman
14,286
6,467
0
8,659
16,797
6,980
10,511
1,758
14,991
0
139,471
L
Bastet
bebboow
Bastet
14,677
2,749
0
6,811
19,179
7,618
0
2,050
17,029
0
81,735
L
Horus
maico
Horus
11,169
3,927
1,312
7,014
23,628
20,441
516
3,655
19,846
8,494
67,284
W
Artio
xSanchu
Artio
7,893
949
1,252
7,502
25,314
31,785
450
9,631
15,584
29,640
0
W
Kali
Árek
Kali
20,668
9,275
0
8,881
22,340
12,431
0
2,628
19,560
0
120,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,958
Gold Earned
68,098
598
Minions Killed
672
0
Camps Cleared
0
2,008,795
Distance Traveled
2,273,473
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,379
517
136
6
0
381,185
8
W
Agni
13,486
613
153
7
0
445,452
11
W
Tsukuyomi
12,486
568
100
5
0
433,951
3
L
Poseidon
10,755
489
147
7
0
421,478
8
L
Baron Samedi
8,794
400
36
2
0
316,007
10
W
Hachiman
14,816
673
232
11
0
428,834
1
L
Bastet
11,255
512
126
6
0
483,489
3
L
Horus
11,775
535
153
7
0
406,636
2
W
Artio
12,114
551
31
1
0
454,773
8
W
Kali
15,196
691
156
7
0
510,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role