Player Matchup

Tiamat
Tiamat
AsianGuy12
Tiamat
Level 7
God Stats
3W - 2L
1,477 SR
Queue Stats
12W - 22L
1,070 Elo+
Party 2
Jing Wei
Jing Wei
GenialJet32
Jing Wei
Level 15
God Stats
2W - 0L
1,728 SR
Queue Stats
24W - 27L
1,178 Elo+
Party 2
Bakasura
Bakasura
jmandev
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,107 Elo+
Party 2
Cerberus
Cerberus
jonfmac
Cerberus
Level 16
God Stats
4W - 2L
1,728 SR
Queue Stats
9W - 17L
1,107 Elo+
Party 2
Guan Yu
Guan Yu
toxicMrPopo
Guan Yu
Level 13
God Stats
5W - 5L
1,477 SR
Queue Stats
15W - 22L
1,085 Elo+
Party 2
Team Averages
Level 12
1,582 SR
1,109 Elo+

VS

Team Averages
Level 43
1,403 SR
1,225 Elo+
Neith
Neith
BROKESZN
Neith
Level 28
God Stats
3W - 12L
1,257 SR
Queue Stats
7W - 20L
1,052 Elo+
Party 1
Pele
Pele
MastaThongHunta
Pele
Level 57
God Stats
9W - 8L
1,224 SR
Queue Stats
65W - 52L
1,311 Elo+
Solo
Artemis
Artemis
NOLAjedi
Artemis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,128 Elo+
Party 1
Chronos
Chronos
NotCloud13
Chronos
Level 3
God Stats
1W - 5L
1,225 SR
Queue Stats
1W - 5L
1,195 Elo+
Solo
Atlas
Atlas
Son-of-Sualtam
Atlas
Level 67
God Stats
2W - 3L
1,807 SR
Queue Stats
94W - 84L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AsianGuy12
Tiamat
20
7 / 5 / 6
15,600
780
17,449
22,683
12,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
GenialJet32
Jing Wei
20
7 / 5 / 11
14,587
729
22,289
25,153
10,938
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
jmandev
Bakasura
20
1 / 5 / 19
14,704
735
10,895
22,483
10,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
jonfmac
Cerberus
20
11 / 5 / 9
15,394
770
17,453
25,092
31,792
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
toxicMrPopo
Guan Yu
20
5 / 3 / 16
14,534
727
17,836
30,085
35,128
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BROKESZN
Neith
20
7 / 2 / 8
13,935
697
22,080
17,358
7,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 6 / 4
14,008
700
22,095
22,695
8,169
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
NOLAjedi
Artemis
20
5 / 9 / 8
13,982
699
21,913
20,531
7,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chronos
NotCloud13
Chronos
17
2 / 10 / 6
11,764
588
4,720
16,643
5,172
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
3 / 4 / 11
14,835
742
22,375
26,531
34,679
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
59
31
Kills
22
23
Deaths
31
61
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AsianGuy12
Tiamat
7
5
6
2
L
Neith
BROKESZN
Neith
7
2
8
5.5
W
Jing Wei
GenialJet32
Jing Wei
7
5
11
2.5
L
5
6
4
1.17
L
Artemis
NOLAjedi
Artemis
5
9
8
1
L
Chronos
NotCloud13
Chronos
2
10
6
0.5
L
3
4
11
2.13
W
Bakasura
jmandev
Bakasura
1
5
19
2.1
W
Cerberus
jonfmac
Cerberus
11
5
9
3.1
W
Guan Yu
toxicMrPopo
Guan Yu
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,922
Damage
93,183
125,496
Taken
103,758
101,351
Mitigated
62,606
51,771
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AsianGuy12
Tiamat
17,449
2,003
530
7,974
22,683
12,509
4,191
6,265
16,418
77,779
0
L
Neith
BROKESZN
Neith
22,080
5,602
0
2,704
17,358
7,235
1,137
5,628
11,523
0
52,868
W
Jing Wei
GenialJet32
Jing Wei
22,289
20,049
0
5,753
25,153
10,938
1,845
3,438
21,715
0
75,571
L
22,095
6,800
1,316
5,162
22,695
8,169
769
6,707
15,640
0
63,771
L
Artemis
NOLAjedi
Artemis
21,913
11,018
0
1,063
20,531
7,351
1,693
5,392
14,852
0
51,496
L
Chronos
NotCloud13
Chronos
4,720
2,014
0
632
16,643
5,172
0
5,014
11,530
13,635
0
L
22,375
8,980
491
5,243
26,531
34,679
0
11,298
13,934
59,148
0
W
Bakasura
jmandev
Bakasura
10,895
6,970
3,291
7,952
22,483
10,984
2,355
7,797
14,686
0
34,968
W
Cerberus
jonfmac
Cerberus
17,453
1,463
0
6,240
25,092
31,792
48
4,886
20,206
44,322
0
W
Guan Yu
toxicMrPopo
Guan Yu
17,836
2,877
7,734
12,297
30,085
35,128
795
4,709
25,376
0
39,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,819
Gold Earned
68,524
348
Minions Killed
263
0
Camps Cleared
0
1,873,890
Distance Traveled
1,764,228
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,600
780
131
7
0
313,722
1
L
Neith
13,935
697
54
3
0
367,965
1
W
Jing Wei
14,587
729
65
3
0
367,861
0
L
Pele
14,008
700
71
4
0
403,941
1
L
Artemis
13,982
699
64
3
0
327,291
0
L
Chronos
11,764
588
8
0
0
291,939
0
L
Atlas
14,835
742
66
3
0
373,092
1
W
Bakasura
14,704
735
59
3
0
435,665
2
W
Cerberus
15,394
770
64
3
0
363,594
0
W
Guan Yu
14,534
727
29
1
0
393,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role