Player Matchup

Thanatos
Thanatos
AvatarAang
Thanatos
Level 35
God Stats
30W - 29L
1,051 SR
Queue Stats
54W - 63L
1,356 Elo+
Party 1
Neith
Neith
Fulguy
Neith
Level 21
God Stats
12W - 17L
1,331 SR
Queue Stats
34W - 58L
1,181 Elo+
Party 1
Zeus
Zeus
KENNY LOGG1NS
Zeus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,185 Elo+
Solo
Bellona
Bellona
Sifrider
Bellona
Level 16
God Stats
24W - 28L
1,396 SR
Queue Stats
30W - 38L
1,266 Elo+
Party 1
Ymir
Ymir
ccoleslaw09
Ymir
Level 103
God Stats
2W - 0L
1,390 SR
Queue Stats
28W - 48L
1,500 Elo+
Solo
Team Averages
Level 67
1,334 SR
1,298 Elo+

VS

Team Averages
Level 21
1,512 SR
1,426 Elo+
Merlin
Merlin
CarlitoLoco6785
Merlin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,134 Elo+
Solo
Cthulhu
Cthulhu
CosmicUnicornX
Cthulhu
Level 34
God Stats
2W - 1L
1,559 SR
Queue Stats
6W - 7L
1,681 Elo+
Solo
Nemesis
Nemesis
Forgott3nHer0
Nemesis
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 12L
1,432 Elo+
Solo
Neith
Neith
elras12
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
frost050
Osiris
Level 10
God Stats
6W - 10L
1,500 SR
Queue Stats
11W - 25L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AvatarAang
Thanatos
20
11 / 3 / 11
12,828
855
20,578
15,365
7,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Fulguy
Neith
19
4 / 5 / 6
11,919
795
11,860
11,269
4,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 2 / 12
13,281
885
27,656
13,222
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Sifrider
Bellona
18
1 / 4 / 13
11,249
750
5,435
14,207
13,099
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
6 / 5 / 13
12,872
858
9,399
15,381
8,066
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 7
11,083
739
10,829
12,964
5,429
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 3 / 3
13,435
896
17,868
21,537
25,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
18
5 / 3 / 2
11,321
755
8,867
19,187
9,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Neith
elras12
Neith
17
2 / 11 / 6
10,036
669
8,652
19,130
7,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
frost050
Osiris
15
0 / 10 / 7
10,218
681
4,191
17,776
13,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
34
Kills
19
19
Deaths
34
55
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AvatarAang
Thanatos
11
3
11
5.5
L
3
7
7
0.93
L
9
3
3
3.5
L
Nemesis
5
3
2
2
W
Neith
Fulguy
Neith
4
5
6
1.4
W
12
2
12
9
W
Bellona
Sifrider
Bellona
1
4
13
1.88
W
6
5
13
2.5
L
Neith
elras12
Neith
2
11
6
0.45
L
Osiris
frost050
Osiris
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,928
Damage
50,407
69,444
Taken
90,594
38,270
Mitigated
61,906
25,825
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AvatarAang
Thanatos
20,578
5,885
515
13,001
15,365
7,131
1,881
6,393
8,972
0
40,470
L
10,829
298
0
75
12,964
5,429
0
5,756
7,051
32,629
0
L
17,868
1,303
613
1,870
21,537
25,390
0
8,332
12,449
47,914
0
L
Nemesis
8,867
4,407
0
1,896
19,187
9,378
0
6,106
12,881
0
39,857
W
Neith
Fulguy
Neith
11,860
4,494
0
3,541
11,269
4,655
3,819
5,299
5,970
0
41,496
W
27,656
3,755
130
5,366
13,222
5,319
1,673
6,278
6,944
64,392
0
W
Bellona
Sifrider
Bellona
5,435
903
0
1,824
14,207
13,099
1,283
5,022
9,185
0
19,541
W
9,399
1,190
0
1,448
15,381
8,066
2,915
5,705
9,676
50,956
0
L
Neith
elras12
Neith
8,652
2,952
0
1,098
19,130
7,739
0
8,264
10,719
0
23,382
L
Osiris
frost050
Osiris
4,191
1,347
1,090
1,119
17,776
13,970
0
8,257
9,444
0
13,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,149
Gold Earned
56,093
292
Minions Killed
213
0
Camps Cleared
0
1,443,268
Distance Traveled
1,294,111
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,828
855
43
3
0
338,536
0
L
Merlin
11,083
739
50
3
0
251,052
0
L
Cthulhu
13,435
896
55
4
0
304,285
1
L
Nemesis
11,321
755
61
4
0
299,856
1
W
Neith
11,919
795
70
5
0
251,346
0
W
Zeus
13,281
885
65
4
0
304,752
2
W
Bellona
11,249
750
42
3
0
289,528
6
W
Ymir
12,872
858
72
5
0
259,106
1
L
Neith
10,036
669
26
2
0
215,371
0
L
Osiris
10,218
681
21
1
0
223,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role