Player Matchup

Achilles
Achilles
Silver II
MightyyDrew
Achilles
Silver II
Level 101
God Stats
0W - 3L
1,291 SR
Queue Stats
76W - 87L
1,413 MMR
Party 2
Zeus
Zeus
Silver IV
MikeMasakii
Zeus
Silver IV
Level 105
God Stats
1W - 3L
1,578 SR
Queue Stats
34W - 41L
1,437 MMR
Party 2
Bacchus
Bacchus
Gold I
PatronQue
Bacchus
Gold I
Level 114
God Stats
6W - 11L
1,386 SR
Queue Stats
207W - 257L
1,737 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,418 SR
1,529 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,457 SR
1,500 MMR
Atlas
Atlas
Bronze III
Aq Savage
Atlas
Bronze III
Level 113
God Stats
8W - 2L
1,507 SR
Queue Stats
28W - 20L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
BigE040601
Medusa
Bronze III
Level 100
God Stats
2W - 2L
1,365 SR
Queue Stats
12W - 14L
1,500 MMR
Party 1
Ra
Ra
Bronze III
ToXiic x FL4M3
Ra
Bronze III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MightyyDrew
Achilles
11
1 / 8 / 1
8,002
572
7,265
16,792
13,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 7 / 1
8,222
587
13,941
10,985
3,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
PatronQue
Bacchus
12
1 / 5 / 1
8,309
594
6,519
25,785
23,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AresThothGebBastetCerberus

VS

Bans
IzanamiGilgameshAh Muzen CabMulanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aq Savage
Atlas
15
4 / 0 / 16
10,922
780
13,861
14,288
16,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
BigE040601
Medusa
16
7 / 1 / 12
11,165
798
14,695
10,024
3,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 1 / 11
11,416
815
19,884
11,368
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
20
20
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Atlas
Aq Savage
Atlas
4
0
16
12
W
Medusa
BigE040601
Medusa
7
1
12
13
L
Achilles
MightyyDrew
Achilles
1
8
1
0.19
L
0
7
1
0.07
L
Bacchus
PatronQue
Bacchus
1
5
1
0.3
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,725
Damage
48,440
53,562
Taken
35,680
40,373
Mitigated
24,693
9,127
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Aq Savage
Atlas
13,861
5,344
2,188
3,748
14,288
16,191
184
8,629
5,659
24,974
0
W
Medusa
BigE040601
Medusa
14,695
6,482
0
2,310
10,024
3,925
1,539
5,495
4,529
0
46,099
L
Achilles
MightyyDrew
Achilles
7,265
1,131
0
1,117
16,792
13,223
0
10,220
6,276
0
18,626
L
13,941
397
1,382
1,267
10,985
3,298
0
8,026
2,785
40,219
0
L
Bacchus
PatronQue
Bacchus
6,519
519
0
5,361
25,785
23,852
0
14,480
10,686
17,635
0
W
19,884
2,334
3,055
4,789
11,368
4,577
981
6,480
4,888
62,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,533
Gold Earned
33,503
109
Minions Killed
184
1
Camps Cleared
10
740,600
Distance Traveled
899,260
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,922
780
21
2
1
292,412
5
W
Medusa
11,165
798
79
6
5
301,044
2
L
Achilles
8,002
572
22
2
1
241,397
5
L
Zeus
8,222
587
64
5
0
236,296
2
L
Bacchus
8,309
594
23
2
0
262,907
2
W
Ra
11,416
815
84
6
4
305,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role