Player Matchup

Da Ji
Da Ji
FarquadContinues
Da Ji
Level 70
God Stats
4W - 0L
1,500 SR
Queue Stats
231W - 265L
1,431 Elo+
Party 3
Hades
Hades
Void-Fenilson
Hades
Level 64
God Stats
4W - 11L
1,327 SR
Queue Stats
122W - 134L
1,485 Elo+
Party 3
Geb
Geb
bdrox2323
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,093 Elo+
Party 2
Freya
Freya
friedpossum
Freya
Level 88
God Stats
32W - 25L
1,446 SR
Queue Stats
271W - 273L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
o CRiMZON o
Gilgamesh
Level 145
God Stats
2W - 2L
1,743 SR
Queue Stats
86W - 71L
1,133 Elo+
Party 2
Team Averages
Level 77
1,503 SR
1,307 Elo+

VS

Team Averages
Level 80
1,443 SR
1,418 Elo+
Heimdallr
Heimdallr
Grantula1313
Heimdallr
Level 27
God Stats
9W - 5L
1,560 SR
Queue Stats
49W - 36L
1,289 Elo+
Party 1
Amaterasu
Amaterasu
IronmaidenMetal
Amaterasu
Level 89
God Stats
1W - 3L
1,263 SR
Queue Stats
35W - 29L
1,438 Elo+
Solo
Chang'e
Chang'e
JustJoshing90
Chang'e
Level 105
God Stats
9W - 10L
1,535 SR
Queue Stats
71W - 48L
1,537 Elo+
Party 1
Hun Batz
Hun Batz
SpookyNewt
Hun Batz
Level 66
God Stats
12W - 7L
1,680 SR
Queue Stats
66W - 48L
1,537 Elo+
Party 1
Anubis
Anubis
TRMangoSmash
Anubis
Level 113
God Stats
1W - 4L
1,180 SR
Queue Stats
50W - 38L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 9
9,505
594
13,159
12,513
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
7 / 2 / 8
9,532
596
11,977
14,028
5,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 12
8,767
548
5,970
13,580
12,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 0 / 7
9,261
579
8,464
8,989
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
o CRiMZON o
Gilgamesh
16
8 / 2 / 3
9,886
618
10,637
13,781
9,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Grantula1313
Heimdallr
10
1 / 7 / 3
6,874
430
5,535
9,480
2,566
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
IronmaidenMetal
Amaterasu
13
1 / 8 / 1
7,865
492
6,698
15,048
14,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
13
2 / 6 / 1
7,465
467
9,662
12,319
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
SpookyNewt
Hun Batz
10
0 / 7 / 1
6,614
413
5,750
16,741
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
12
3 / 7 / 1
7,779
486
5,338
11,368
4,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
35
Kills
7
7
Deaths
35
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
Heimdallr
Grantula1313
Heimdallr
1
7
3
0.36
L
Amaterasu
IronmaidenMetal
Amaterasu
1
8
1
0.19
L
Chang'e
2
6
1
0.42
L
Hun Batz
SpookyNewt
Hun Batz
0
7
1
0.07
L
Anubis
3
7
1
0.5
W
7
2
8
5.5
W
4
2
12
5
W
8
0
7
11.5
W
Gilgamesh
o CRiMZON o
Gilgamesh
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,207
Damage
32,983
62,891
Taken
64,956
35,578
Mitigated
29,152
23,205
Healing
14,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,159
3,147
330
4,345
12,513
4,238
163
3,631
8,882
0
52,317
L
Heimdallr
Grantula1313
Heimdallr
5,535
3,278
0
1,213
9,480
2,566
177
6,067
3,413
0
21,442
L
Amaterasu
IronmaidenMetal
Amaterasu
6,698
3,160
0
3,265
15,048
14,340
0
2,430
12,618
0
39,936
L
Chang'e
9,662
860
357
3,919
12,319
3,838
671
6,028
6,291
42,859
0
L
Hun Batz
SpookyNewt
Hun Batz
5,750
1,608
0
2,906
16,741
4,407
0
6,869
9,872
0
37,422
L
Anubis
5,338
312
0
2,699
11,368
4,001
72
5,017
6,051
38,780
0
W
11,977
1,843
185
5,466
14,028
5,983
2,078
7,086
6,942
52,462
0
W
5,970
270
225
4,485
13,580
12,964
93
2,043
11,537
27,796
0
W
8,464
3,757
0
3,433
8,989
2,670
460
672
7,689
56,617
0
W
Gilgamesh
o CRiMZON o
Gilgamesh
10,637
4,142
0
4,736
13,781
9,723
1,050
1,568
12,213
0
56,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,951
Gold Earned
36,597
413
Minions Killed
332
0
Camps Cleared
0
1,559,785
Distance Traveled
1,373,101
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,505
594
80
5
0
319,963
0
L
Heimdallr
6,874
430
33
2
0
292,768
3
L
Amaterasu
7,865
492
81
5
0
256,467
2
L
Chang'e
7,465
467
63
4
0
270,439
3
L
Hun Batz
6,614
413
72
5
0
300,159
0
L
Anubis
7,779
486
83
5
0
253,268
2
W
Hades
9,532
596
107
7
0
292,647
1
W
Geb
8,767
548
24
2
0
337,167
4
W
Freya
9,261
579
96
6
0
310,536
0
W
Gilgamesh
9,886
618
106
7
0
299,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role