Player Matchup

Jormungandr
Jormungandr
Meladinho
Jormungandr
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 60L
1,737 Elo+
Party 1
Ra
Ra
MetralhaBuceta
Ra
Level 148
God Stats
5W - 2L
1,500 SR
Queue Stats
94W - 83L
1,500 Elo+
Party 1
Chaac
Chaac
SrZianer
Chaac
Level 143
God Stats
6W - 12L
1,500 SR
Queue Stats
95W - 107L
1,737 Elo+
Party 1
Team Averages
Level 148
1,500 SR
1,658 Elo+

VS

Team Averages
Level 110
1,432 SR
1,353 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Mysstake
Bakasura
Level 134
God Stats
0W - 2L
1,296 SR
Queue Stats
103W - 74L
1,142 Elo+
Party 2
Scylla
Scylla
elincreiblenoob
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Meladinho
Jormungandr
14
6 / 0 / 11
9,285
929
10,146
9,141
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 1 / 8
9,237
924
8,371
4,559
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
SrZianer
Chaac
12
4 / 2 / 8
8,125
813
10,076
7,386
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 4 / 2
6,236
624
2,813
13,338
12,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Mysstake
Bakasura
9
1 / 6 / 1
6,195
620
3,749
12,534
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 8 / 1
6,298
630
3,802
8,704
3,093
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
3
3
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
4
2
0.5
W
Jormungandr
Meladinho
Jormungandr
6
0
11
11.5
W
8
1
8
12
L
Bakasura
Mysstake
Bakasura
1
6
1
0.25
W
Chaac
SrZianer
Chaac
4
2
8
4
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,593
Damage
10,364
21,086
Taken
34,576
14,146
Mitigated
20,579
9,124
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,813
241
336
2,149
13,338
12,003
0
7,197
5,599
7,633
0
W
Jormungandr
Meladinho
Jormungandr
10,146
3,340
0
1,891
9,141
8,244
200
2,200
6,336
28,560
0
W
8,371
1,215
1,827
3,018
4,559
1,820
1,254
2,087
2,287
32,778
0
L
Bakasura
Mysstake
Bakasura
3,749
2,166
0
2,494
12,534
5,483
0
6,231
5,799
0
12,008
W
Chaac
SrZianer
Chaac
10,076
1,031
0
2,388
7,386
4,082
159
2,765
4,373
0
25,357
L
3,802
412
0
0
8,704
3,093
0
4,760
3,579
17,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
18,729
146
Minions Killed
71
6
Camps Cleared
3
544,040
Distance Traveled
484,509
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,236
624
8
1
0
168,275
0
W
Jormungandr
9,285
929
38
4
2
175,504
1
W
Ra
9,237
924
70
7
2
182,748
4
L
Bakasura
6,195
620
27
3
3
176,841
4
W
Chaac
8,125
813
38
4
2
185,788
1
L
Scylla
6,298
630
36
4
0
139,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role