Player Matchup

Cerberus
Cerberus
BoahNoa
Cerberus
Level 33
God Stats
7W - 4L
1,761 SR
Queue Stats
28W - 29L
1,793 Elo+
Party 1
Tyr
Tyr
Kraggoth
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
ProNinjaKilla
Neith
Level 26
God Stats
18W - 18L
1,544 SR
Queue Stats
21W - 24L
1,588 Elo+
Party 1
Agni
Agni
TheBrownBear9
Agni
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,748 Elo+
Party 1
Olorun
Olorun
francisco1212
Olorun
Level 68
God Stats
6W - 4L
1,572 SR
Queue Stats
32W - 36L
1,588 Elo+
Party 1
Team Averages
Level 47
1,575 SR
1,644 Elo+

VS

Team Averages
Level 34
1,500 SR
1,552 Elo+
Susano
Susano
GenericEgirl
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,632 Elo+
Party 2
Ares
Ares
MASONG2104
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Chronos
Chronos
MastaBonsai
Chronos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 115L
1,619 Elo+
Solo
Danzaburou
Danzaburou
TheDoctor6958
Danzaburou
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,605 Elo+
Party 2
Geb
Geb
thomdukes
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoahNoa
Cerberus
17
6 / 0 / 17
10,416
868
12,065
16,414
17,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 10
8,727
727
3,834
9,112
9,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 3 / 13
8,788
732
9,255
9,560
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 6 / 4
9,894
825
12,424
9,585
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 1 / 5
10,601
883
12,644
15,388
7,594
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
5 / 9 / 4
9,409
784
11,743
15,109
6,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 10 / 4
7,686
641
3,314
16,614
15,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
MastaBonsai
Chronos
16
3 / 4 / 1
9,436
786
9,942
9,281
2,808
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheDoctor6958
Danzaburou
15
3 / 2 / 3
9,060
755
12,592
8,938
3,395
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 3
8,199
683
9,407
17,857
12,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
29
Kills
12
12
Deaths
29
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BoahNoa
Cerberus
6
0
17
14.5
L
Susano
5
9
4
0.78
W
3
2
10
4
L
0
10
4
0.2
L
Chronos
MastaBonsai
Chronos
3
4
1
0.88
W
1
3
13
2.5
W
8
6
4
1.67
L
Danzaburou
TheDoctor6958
Danzaburou
3
2
3
2.25
W
11
1
5
13.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,222
Damage
46,998
60,059
Taken
67,799
42,141
Mitigated
40,411
20,051
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BoahNoa
Cerberus
12,065
703
923
6,684
16,414
17,473
604
7,574
8,840
20,796
0
L
Susano
11,743
1,524
0
375
15,109
6,472
0
7,772
7,337
0
24,420
W
3,834
683
0
2,331
9,112
9,501
704
3,017
6,095
0
10,383
L
3,314
766
0
136
16,614
15,618
99
8,897
7,717
8,739
0
L
Chronos
MastaBonsai
Chronos
9,942
3,431
0
160
9,281
2,808
1,404
7,219
2,062
32,396
0
W
9,255
5,724
0
1,148
9,560
3,948
448
2,180
7,380
0
25,910
W
12,424
1,472
0
360
9,585
3,625
1,683
2,282
7,303
39,787
0
L
Danzaburou
TheDoctor6958
Danzaburou
12,592
3,243
0
1,941
8,938
3,395
0
5,089
3,849
0
33,149
W
12,644
9,235
1,127
7,478
15,388
7,594
868
7,610
7,778
39,505
0
L
9,407
416
111
4,825
17,857
12,118
0
8,156
9,701
25,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,426
Gold Earned
43,790
184
Minions Killed
166
0
Camps Cleared
0
1,167,843
Distance Traveled
1,183,187
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,416
868
28
2
0
271,607
0
L
Susano
9,409
784
30
3
0
258,226
1
W
Tyr
8,727
727
9
1
0
227,803
0
L
Ares
7,686
641
7
1
0
195,633
0
L
Chronos
9,436
786
61
5
0
236,996
0
W
Neith
8,788
732
35
3
0
214,601
0
W
Agni
9,894
825
51
4
0
242,753
1
L
Danzaburou
9,060
755
56
5
0
242,440
0
W
Olorun
10,601
883
61
5
0
211,079
0
L
Geb
8,199
683
12
1
0
249,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role