Player Matchup

Kukulkan
Kukulkan
DragonQueenxo
Kukulkan
Level 5
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Heimdallr
Heimdallr
KrisPbacun
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Ymir
Ymir
mindless_malice
Ymir
Level 46
God Stats
0W - 1L
1,765 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 1
Team Averages
Level 45
1,490 SR
1,353 Elo+

VS

Team Averages
Level 82
1,296 SR
1,320 Elo+
Arachne
Arachne
AwokenHazrd
Arachne
Level 102
God Stats
1W - 1L
1,215 SR
Queue Stats
18W - 39L
1,223 Elo+
Solo
Merlin
Merlin
Fayetonix
Merlin
Level 79
God Stats
10W - 6L
1,278 SR
Queue Stats
283W - 307L
1,361 Elo+
Party 2
Chaac
Chaac
l Cryosin l
Chaac
Level 65
God Stats
8W - 7L
1,395 SR
Queue Stats
174W - 186L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DragonQueenxo
Kukulkan
14
0 / 5 / 6
10,250
569
4,560
8,516
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
KrisPbacun
Heimdallr
16
5 / 7 / 2
11,370
632
13,456
17,773
7,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 5
12,185
677
9,624
19,470
20,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AwokenHazrd
Arachne
11
1 / 6 / 9
10,303
572
3,871
9,932
3,582
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Fayetonix
Merlin
19
5 / 0 / 11
13,229
735
20,564
9,731
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 1 / 5
13,893
772
16,021
20,757
24,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
7
Kills
16
16
Deaths
7
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
AwokenHazrd
Arachne
1
6
9
0.92
L
Kukulkan
DragonQueenxo
Kukulkan
0
5
6
0.6
W
Merlin
Fayetonix
Merlin
5
0
11
10.5
L
Heimdallr
KrisPbacun
Heimdallr
5
7
2
0.86
W
10
1
5
12.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,640
Damage
40,456
45,759
Taken
40,420
31,414
Mitigated
32,231
4,316
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AwokenHazrd
Arachne
3,871
3,007
0
697
9,932
3,582
0
4,626
5,302
0
16,641
L
Kukulkan
DragonQueenxo
Kukulkan
4,560
687
341
442
8,516
3,112
124
2,972
5,255
27,379
0
W
Merlin
Fayetonix
Merlin
20,564
571
755
2,562
9,731
4,233
1,801
3,802
5,929
65,955
0
L
Heimdallr
KrisPbacun
Heimdallr
13,456
7,144
476
1,827
17,773
7,340
208
7,786
9,342
0
60,147
W
16,021
1,146
636
7,979
20,757
24,416
862
6,542
14,215
4,216
47,687
L
9,624
419
0
1,230
19,470
20,962
0
11,626
7,196
28,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
37,425
192
Minions Killed
210
5
Camps Cleared
9
792,011
Distance Traveled
947,932
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,303
572
23
1
5
225,760
4
L
Kukulkan
10,250
569
52
3
1
255,355
0
W
Merlin
13,229
735
100
6
3
297,001
2
L
Heimdallr
11,370
632
103
6
2
245,859
5
W
Chaac
13,893
772
87
5
1
425,171
0
L
Ymir
12,185
677
37
2
2
290,797
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role