Player Matchup

Thanatos
Thanatos
Platinum IV
 
Thanatos
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold III
Kazeshino
Xing Tian
Gold III
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
228W - 215L
1,858 MMR
Party 1
Neith
Neith
Gold II
Sppeedy
Neith
Gold II
Level 160
God Stats
6W - 6L
1,288 SR
Queue Stats
233W - 215L
1,858 MMR
Party 1
Eset
Eset
Gold I
XuiNTuiC
Eset
Gold I
Level 153
God Stats
266W - 187L
1,738 SR
Queue Stats
713W - 702L
1,863 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
miguelito292
Sun Wukong
Gold II
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
200W - 175L
1,832 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,505 SR
1,782 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,494 SR
1,709 MMR
Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum II
 
Agni
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum V
Alka
Ganesha
Platinum V
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 131L
1,847 MMR
Solo
Ne Zha
Ne Zha
Gold I
OTugaMaluco
Ne Zha
Gold I
Level 158
God Stats
29W - 14L
1,349 SR
Queue Stats
139W - 125L
1,873 MMR
Solo
Sol
Sol
Gold II
SlamSupression
Sol
Gold II
Level 127
God Stats
4W - 1L
1,620 SR
Queue Stats
26W - 12L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 9 / 3
8,404
442
3,822
13,794
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Kazeshino
Xing Tian
13
1 / 3 / 1
8,406
442
6,338
17,816
16,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Sppeedy
Neith
15
2 / 7 / 2
9,061
477
9,889
14,039
2,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
13
2 / 9 / 1
8,579
452
7,073
13,487
3,227
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
miguelito292
Sun Wukong
14
2 / 4 / 1
9,184
483
7,535
21,268
16,723
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
Ah Muzen CabAtlasBastetThoth

VS

Bans
GebKhepriMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 1 / 5
13,886
731
14,436
13,340
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
 
Agni
20
13 / 2 / 9
13,463
709
19,433
9,581
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Alka
Ganesha
17
2 / 2 / 22
12,061
635
9,186
13,933
12,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
19
6 / 1 / 7
12,466
656
8,625
13,560
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
4 / 3 / 5
12,495
658
12,345
18,263
7,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
8
Kills
32
32
Deaths
9
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
9
3
0.28
W
Medusa
 
Medusa
7
1
5
9.5
W
Agni
 
Agni
13
2
9
8.75
W
Ganesha
Alka
Ganesha
2
2
22
6.5
L
Xing Tian
Kazeshino
Xing Tian
1
3
1
0.5
W
Ne Zha
6
1
7
9.5
W
4
3
5
2.17
L
Neith
Sppeedy
Neith
2
7
2
0.43
L
Eset
2
9
1
0.28
L
Sun Wukong
miguelito292
Sun Wukong
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,657
Damage
64,025
80,404
Taken
68,677
42,070
Mitigated
34,019
20,279
Healing
35,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,822
726
0
8,100
13,794
3,656
0
6,038
7,756
0
39,362
W
Medusa
 
Medusa
14,436
6,431
0
7,898
13,340
5,511
5,575
2,839
10,501
0
116,412
W
Agni
 
Agni
19,433
1,739
0
2,704
9,581
3,336
1,813
3,115
6,466
100,289
0
W
Ganesha
Alka
Ganesha
9,186
488
278
4,571
13,933
12,598
873
5,343
8,590
25,751
5,104
L
Xing Tian
Kazeshino
Xing Tian
6,338
856
0
1,852
17,816
16,264
0
6,360
11,456
32,232
0
W
Ne Zha
8,625
3,185
0
8,716
13,560
5,043
4,068
2,043
11,517
0
95,242
W
12,345
3,963
0
11,620
18,263
7,531
2,261
1,498
16,765
95,282
10,347
L
Neith
Sppeedy
Neith
9,889
4,623
0
3,594
14,039
2,200
0
4,262
9,777
0
71,135
L
Eset
7,073
182
180
1,729
13,487
3,227
0
9,541
3,946
45,947
0
L
Sun Wukong
miguelito292
Sun Wukong
7,535
1,657
16
4,808
21,268
16,723
112
12,044
9,110
0
55,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,634
Gold Earned
64,371
473
Minions Killed
683
0
Camps Cleared
0
1,759,158
Distance Traveled
1,884,238
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,404
442
80
4
0
367,230
1
W
Medusa
13,886
731
214
11
0
365,628
3
W
Agni
13,463
709
173
9
0
384,688
7
W
Ganesha
12,061
635
9
0
0
365,889
6
L
Xing Tian
8,406
442
45
2
0
387,237
5
W
Ne Zha
12,466
656
142
7
0
412,242
6
W
Sol
12,495
658
145
8
0
355,791
2
L
Neith
9,061
477
142
7
0
335,114
3
L
Eset
8,579
452
97
5
0
296,568
4
L
Sun Wukong
9,184
483
109
6
0
373,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role