Player Matchup

Gilgamesh
Gilgamesh
CTS Venom
Gilgamesh
Level 66
God Stats
3W - 5L
1,868 SR
Queue Stats
228W - 268L
1,417 Elo+
Solo
Cerberus
Cerberus
Sncklfritz80
Cerberus
Level 152
God Stats
10W - 19L
1,500 SR
Queue Stats
1,367W - 1,308L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
SynDabzilla
Sun Wukong
Level 41
God Stats
1W - 2L
1,267 SR
Queue Stats
1W - 3L
1,269 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YoungCoop88
Tsukuyomi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 184L
1,516 Elo+
Solo
Rama
Rama
mrparity
Rama
Level 125
God Stats
0W - 1L
1,290 SR
Queue Stats
20W - 19L
1,362 Elo+
Solo
Team Averages
Level 91
1,485 SR
1,392 Elo+

VS

Team Averages
Level 118
1,451 SR
1,415 Elo+
Awilix
Awilix
ChillTomClancy
Awilix
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 105L
1,275 Elo+
Party 1
Raijin
Raijin
LawlietEdit
Raijin
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 41L
1,412 Elo+
Party 1
Hou Yi
Hou Yi
Son Fearing
Hou Yi
Level 119
God Stats
8W - 8L
1,500 SR
Queue Stats
850W - 942L
1,382 Elo+
Solo
Hades
Hades
chapo-mz
Hades
Level 146
God Stats
2W - 3L
1,257 SR
Queue Stats
63W - 71L
1,508 Elo+
Solo
Arachne
Arachne
danilobji
Arachne
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
418W - 412L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CTS Venom
Gilgamesh
19
13 / 6 / 4
12,655
791
20,027
22,001
21,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Sncklfritz80
Cerberus
16
2 / 8 / 14
11,297
706
10,914
26,467
31,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
SynDabzilla
Sun Wukong
19
3 / 7 / 10
11,414
713
10,985
21,031
21,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
YoungCoop88
Tsukuyomi
19
4 / 8 / 16
12,216
764
13,195
19,174
6,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
20
6 / 8 / 12
12,667
792
13,113
16,915
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 22
11,750
734
15,094
15,278
5,469
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
20
15 / 4 / 15
13,624
852
22,350
15,892
6,660
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
9 / 2 / 17
13,053
816
15,555
13,186
4,489
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
chapo-mz
Hades
20
7 / 6 / 25
12,373
773
28,142
22,516
13,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
danilobji
Arachne
16
1 / 8 / 22
10,251
641
9,056
15,692
11,795
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
138
28
Kills
37
37
Deaths
28
56
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CTS Venom
Gilgamesh
13
6
4
2.5
W
5
8
22
2
W
Raijin
15
4
15
5.63
L
Cerberus
Sncklfritz80
Cerberus
2
8
14
1.13
W
Hou Yi
9
2
17
8.75
L
Sun Wukong
SynDabzilla
Sun Wukong
3
7
10
1.14
L
Tsukuyomi
YoungCoop88
Tsukuyomi
4
8
16
1.5
W
Hades
chapo-mz
Hades
7
6
25
3.25
W
Arachne
danilobji
Arachne
1
8
22
1.5
L
Rama
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,234
Damage
90,197
105,588
Taken
82,564
87,254
Mitigated
42,377
25,777
Healing
34,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CTS Venom
Gilgamesh
20,027
2,204
219
2,604
22,001
21,193
0
7,559
14,158
3,831
28,007
W
15,094
6,618
2,065
1,229
15,278
5,469
1,442
2,780
12,108
0
23,864
W
Raijin
22,350
3,369
2,686
4,987
15,892
6,660
859
2,641
12,837
50,543
0
L
Cerberus
Sncklfritz80
Cerberus
10,914
844
858
5,866
26,467
31,037
8
11,689
14,590
31,723
0
W
Hou Yi
15,555
7,836
2,111
5,003
13,186
4,489
2,088
2,204
10,629
0
34,504
L
Sun Wukong
SynDabzilla
Sun Wukong
10,985
1,835
1,030
4,466
21,031
21,471
24
8,741
12,132
0
29,732
L
Tsukuyomi
YoungCoop88
Tsukuyomi
13,195
3,321
1,488
5,220
19,174
6,814
442
12,756
6,333
0
27,514
W
Hades
chapo-mz
Hades
28,142
2,415
3,162
8,726
22,516
13,964
762
2,767
19,367
47,406
0
W
Arachne
danilobji
Arachne
9,056
6,226
2,021
2,990
15,692
11,795
513
2,949
12,027
0
11,030
L
Rama
13,113
10,544
1,214
2,812
16,915
6,739
2,238
9,747
6,995
0
30,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,249
Gold Earned
61,051
203
Minions Killed
155
0
Camps Cleared
0
1,303,307
Distance Traveled
1,311,917
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,655
791
19
1
0
243,042
0
W
Awilix
11,750
734
19
1
0
258,847
0
W
Raijin
13,624
852
54
3
0
289,796
0
L
Cerberus
11,297
706
58
4
0
250,143
0
W
Hou Yi
13,053
816
32
2
0
261,844
0
L
Sun Wukong
11,414
713
45
3
0
302,317
1
L
Tsukuyomi
12,216
764
31
2
0
264,960
1
W
Hades
12,373
773
46
3
0
220,380
2
W
Arachne
10,251
641
4
0
0
281,050
0
L
Rama
12,667
792
50
3
0
242,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role