Player Matchup

Achilles
Achilles
Bruti07
Achilles
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,174 Elo+
Party 1
Artio
Artio
CeklaRepa
Artio
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
398W - 418L
1,398 Elo+
Party 1
Bacchus
Bacchus
anastaba
Bacchus
Level 75
God Stats
5W - 3L
1,922 SR
Queue Stats
160W - 154L
1,507 Elo+
Solo
He Bo
He Bo
filterkaffi
He Bo
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
404W - 438L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
juicyboiiii
Erlang Shen
Level 63
God Stats
0W - 5L
1,500 SR
Queue Stats
122W - 110L
1,288 Elo+
Solo
Team Averages
Level 59
1,584 SR
1,353 Elo+

VS

Team Averages
Level 58
1,544 SR
1,444 Elo+
Bellona
Bellona
FeetSiffer
Bellona
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 94L
1,540 Elo+
Party 2
Ne Zha
Ne Zha
MoundedGamer
Ne Zha
Level 28
God Stats
2W - 0L
1,720 SR
Queue Stats
22W - 15L
1,374 Elo+
Party 2
Achilles
Achilles
PonchoPedro
Achilles
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,369 Elo+
Party 2
Ravana
Ravana
Scarred_C0sm1x
Ravana
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 65L
1,429 Elo+
Solo
Hera
Hera
thimuss
Hera
Level 62
God Stats
3W - 4L
1,500 SR
Queue Stats
293W - 258L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bruti07
Achilles
18
3 / 5 / 9
10,962
685
12,137
19,873
21,282
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
CeklaRepa
Artio
17
2 / 8 / 13
10,908
682
10,911
27,489
38,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
anastaba
Bacchus
19
7 / 4 / 9
12,595
787
12,970
25,312
41,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 9 / 7
11,560
723
10,317
15,662
6,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
juicyboiiii
Erlang Shen
18
4 / 5 / 7
11,222
701
11,419
27,398
27,156
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FeetSiffer
Bellona
20
10 / 7 / 11
13,098
819
20,967
19,081
22,457
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
17
9 / 6 / 11
11,674
730
21,562
16,932
8,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
PonchoPedro
Achilles
19
4 / 1 / 18
11,328
708
10,832
13,175
17,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 3 / 21
10,638
665
16,443
15,294
15,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
thimuss
Hera
20
6 / 3 / 17
12,241
765
31,113
10,245
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
108
20
Kills
30
31
Deaths
20
45
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bruti07
Achilles
3
5
9
1.5
L
Artio
CeklaRepa
Artio
2
8
13
1.06
W
Bellona
FeetSiffer
Bellona
10
7
11
2.21
W
Ne Zha
9
6
11
2.42
W
Achilles
PonchoPedro
Achilles
4
1
18
13
W
1
3
21
3.83
L
Bacchus
anastaba
Bacchus
7
4
9
2.88
L
4
9
7
0.83
L
Erlang Shen
juicyboiiii
Erlang Shen
4
5
7
1.5
W
Hera
thimuss
Hera
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,754
Damage
100,917
115,734
Taken
74,727
134,977
Mitigated
69,555
39,190
Healing
31,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bruti07
Achilles
12,137
4,813
2,280
2,525
19,873
21,282
1,732
5,943
13,067
0
22,286
L
Artio
CeklaRepa
Artio
10,911
765
9,185
8,870
27,489
38,665
28
9,956
16,004
21,111
0
W
Bellona
FeetSiffer
Bellona
20,967
7,719
1,505
3,994
19,081
22,457
1,350
8,658
10,423
0
41,477
W
Ne Zha
21,562
8,220
759
6,221
16,932
8,607
1,628
6,404
10,528
0
33,373
W
Achilles
PonchoPedro
Achilles
10,832
2,807
1,692
4,265
13,175
17,684
120
6,279
6,896
0
14,829
W
16,443
5,228
2,247
4,570
15,294
15,504
550
7,669
7,625
0
23,841
L
Bacchus
anastaba
Bacchus
12,970
1,989
1,153
4,108
25,312
41,701
116
6,777
17,368
26,919
0
L
10,317
1,234
2,170
895
15,662
6,173
657
1,622
13,613
29,519
0
L
Erlang Shen
juicyboiiii
Erlang Shen
11,419
4,212
1,765
6,239
27,398
27,156
345
5,403
20,781
0
28,061
W
Hera
thimuss
Hera
31,113
10,633
3,612
2,829
10,245
5,303
932
5,188
5,057
55,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,247
Gold Earned
58,979
118
Minions Killed
136
0
Camps Cleared
0
1,373,952
Distance Traveled
1,449,160
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,962
685
27
2
0
273,837
0
L
Artio
10,908
682
14
1
0
266,903
1
W
Bellona
13,098
819
29
2
0
275,272
0
W
Ne Zha
11,674
730
18
1
0
247,576
0
W
Achilles
11,328
708
19
1
0
335,723
0
W
Ravana
10,638
665
15
1
0
312,443
0
L
Bacchus
12,595
787
21
1
0
282,358
1
L
He Bo
11,560
723
34
2
0
237,698
0
L
Erlang Shen
11,222
701
22
1
0
313,156
0
W
Hera
12,241
765
55
3
0
278,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role