Player Matchup

Raijin
Raijin
AllForPsy
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 98L
1,427 Elo+
Party 2
Ravana
Ravana
Paulicieuse
Ravana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,310 Elo+
Party 2
Kali
Kali
Raphilob
Kali
Level 144
God Stats
0W - 1L
1,184 SR
Queue Stats
23W - 20L
1,631 Elo+
Party 2
Neith
Neith
TrickyHunter757
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Atlas
Atlas
thestreetsaint97
Atlas
Level 69
God Stats
30W - 24L
1,551 SR
Queue Stats
65W - 54L
1,498 Elo+
Solo
Team Averages
Level 88
1,447 SR
1,473 Elo+

VS

Team Averages
Level 83
1,435 SR
1,345 Elo+
Medusa
Medusa
An00bis97
Medusa
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 23L
1,596 Elo+
Party 1
Amaterasu
Amaterasu
Maaxouu
Amaterasu
Level 16
God Stats
6W - 9L
1,332 SR
Queue Stats
7W - 18L
1,196 Elo+
Party 3
Hades
Hades
Mouloudenski
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,120 Elo+
Party 3
Chaac
Chaac
Nvx V k1NG
Chaac
Level 121
God Stats
11W - 10L
1,433 SR
Queue Stats
75W - 53L
1,412 Elo+
Party 1
Atlas
Atlas
housebase34
Atlas
Level 106
God Stats
13W - 13L
1,408 SR
Queue Stats
115W - 115L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AllForPsy
Raijin
16
3 / 10 / 4
10,371
648
7,254
19,247
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
16
2 / 9 / 5
10,211
638
8,471
17,370
13,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
18
5 / 5 / 2
11,051
691
11,921
22,493
11,222
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 10 / 3
10,800
675
6,507
17,249
6,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 6 / 4
10,269
642
10,926
22,882
24,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
An00bis97
Medusa
20
18 / 1 / 10
14,914
932
31,013
15,542
7,017
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Amaterasu
Maaxouu
Amaterasu
18
2 / 6 / 17
12,257
766
6,845
19,727
13,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
2 / 5 / 8
11,381
711
6,330
13,411
10,594
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
20
13 / 0 / 12
14,771
923
21,278
17,367
24,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 0 / 12
12,418
776
14,485
7,662
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
12
Kills
40
40
Deaths
12
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Raijin
AllForPsy
Raijin
3
10
4
0.5
W
Medusa
An00bis97
Medusa
18
1
10
23
W
Amaterasu
Maaxouu
Amaterasu
2
6
17
1.75
W
2
5
8
1.2
W
Chaac
13
0
12
19
L
Ravana
2
9
5
0.5
L
Kali
5
5
2
1.2
L
1
10
3
0.25
W
5
0
12
11
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,079
Damage
79,951
99,241
Taken
73,709
62,895
Mitigated
66,161
12,163
Healing
21,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AllForPsy
Raijin
7,254
434
141
998
19,247
7,521
591
5,923
13,036
22,974
0
W
Medusa
An00bis97
Medusa
31,013
15,113
0
4,474
15,542
7,017
3,495
3,556
11,655
0
82,199
W
Amaterasu
Maaxouu
Amaterasu
6,845
2,951
2,088
1,895
19,727
13,677
587
6,388
13,129
0
16,576
W
6,330
909
406
2,188
13,411
10,594
559
3,556
9,490
27,445
0
W
Chaac
21,278
4,841
0
8,854
17,367
24,938
2,512
3,286
13,938
5,520
67,925
L
Ravana
8,471
1,545
344
3,085
17,370
13,016
684
4,279
12,836
0
22,434
L
Kali
11,921
5,549
0
3,787
22,493
11,222
0
5,535
16,620
0
34,310
L
6,507
3,053
169
1,317
17,249
6,800
804
1,693
15,255
0
24,145
W
14,485
4,872
0
1,818
7,662
9,935
32
1,394
6,223
36,779
0
L
10,926
3,524
538
1,784
22,882
24,336
0
4,924
17,624
42,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,702
Gold Earned
65,741
223
Minions Killed
328
0
Camps Cleared
0
1,386,483
Distance Traveled
1,678,931
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,371
648
31
2
0
241,116
1
W
Medusa
14,914
932
94
6
0
353,375
2
W
Amaterasu
12,257
766
12
1
0
314,464
3
W
Hades
11,381
711
38
2
0
290,726
0
W
Chaac
14,771
923
137
9
0
357,216
1
L
Ravana
10,211
638
39
2
0
294,714
0
L
Kali
11,051
691
51
3
0
332,556
0
L
Neith
10,800
675
51
3
0
229,707
1
W
Atlas
12,418
776
47
3
0
363,150
1
L
Atlas
10,269
642
51
3
0
288,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role