Player Matchup

Rama
Rama
ELJOYAS
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,169 Elo+
Party 2
Aphrodite
Aphrodite
Evilyne
Aphrodite
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 46L
1,525 Elo+
Party 3
Freya
Freya
ThalesOfMilethus
Freya
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 19L
1,169 Elo+
Party 2
Osiris
Osiris
joustSlayer1
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 2
Zeus
Zeus
sLaPh3aD
Zeus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,525 Elo+
Party 3
Team Averages
Level 130
1,500 SR
1,311 Elo+

VS

Team Averages
Level 125
1,500 SR
1,551 Elo+
Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
HenkSolo
Hades
Level 130
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 91L
1,500 Elo+
Party 1
Ymir
Ymir
HeusieJR
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 77L
1,679 Elo+
Party 1
Hel
Hel
SpyderXx
Hel
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 140L
1,632 Elo+
Party 4
Vamana
Vamana
elchapo0294
Vamana
Level 102
God Stats
5W - 1L
1,500 SR
Queue Stats
122W - 106L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ELJOYAS
Rama
12
1 / 3 / 3
6,637
737
4,503
7,011
2,577
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Evilyne
Aphrodite
12
0 / 5 / 3
6,393
710
2,588
8,142
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 3 / 3
6,899
767
7,109
6,825
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
10
1 / 3 / 3
6,310
701
4,536
8,663
13,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
13
2 / 5 / 3
7,376
820
16,799
7,688
3,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
6 / 0 / 10
9,262
1,029
15,180
9,658
4,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hades
HenkSolo
Hades
14
5 / 4 / 9
8,618
958
8,090
12,579
8,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
14
2 / 2 / 12
8,508
945
2,953
12,632
13,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 0 / 12
8,016
891
3,406
8,109
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
14
4 / 1 / 10
8,792
977
6,963
13,883
12,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
5
Kills
19
19
Deaths
7
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
0
10
11
L
Rama
ELJOYAS
Rama
1
3
3
0.83
L
Aphrodite
Evilyne
Aphrodite
0
5
3
0.3
W
Hades
HenkSolo
Hades
5
4
9
2.38
W
Ymir
2
2
12
4
W
2
0
12
8
L
1
3
3
0.83
W
Vamana
4
1
10
9
L
Osiris
1
3
3
0.83
L
Zeus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,535
Damage
36,592
38,329
Taken
56,861
27,751
Mitigated
43,999
12,452
Healing
31,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
15,180
72
1,530
625
9,658
4,979
2,186
5,099
4,559
35,177
0
L
Rama
ELJOYAS
Rama
4,503
3,524
599
1,383
7,011
2,577
0
4,541
2,346
0
13,475
L
Aphrodite
Evilyne
Aphrodite
2,588
149
2,952
2,564
8,142
5,762
0
6,949
1,047
3,781
0
W
Hades
HenkSolo
Hades
8,090
296
1,166
2,711
12,579
8,845
509
7,081
5,498
18,949
0
W
Ymir
2,953
186
605
1,183
12,632
13,329
307
5,076
7,556
7,236
0
W
3,406
181
12,702
5,671
8,109
4,370
802
4,941
3,168
6,524
0
L
7,109
1,982
0
812
6,825
2,230
0
5,550
1,045
18,532
0
W
Vamana
6,963
2,364
1,765
3,405
13,883
12,476
809
4,299
9,584
0
20,196
L
Osiris
4,536
456
725
1,444
8,663
13,372
0
6,136
2,449
0
8,400
L
Zeus
16,799
1,162
579
1,394
7,688
3,810
0
5,832
1,813
27,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,615
Gold Earned
43,196
85
Minions Killed
100
0
Camps Cleared
0
861,740
Distance Traveled
990,274
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,262
1,029
45
5
0
201,739
0
L
Rama
6,637
737
17
2
0
159,646
0
L
Aphrodite
6,393
710
3
0
0
171,704
0
W
Hades
8,618
958
25
3
0
191,531
1
W
Ymir
8,508
945
6
1
0
188,048
0
W
Hel
8,016
891
10
1
0
221,771
0
L
Freya
6,899
767
30
3
0
170,246
1
W
Vamana
8,792
977
14
2
0
187,185
1
L
Osiris
6,310
701
3
0
0
205,643
4
L
Zeus
7,376
820
32
4
0
154,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role