Player Matchup

Amaterasu
Amaterasu
Flow0477
Amaterasu
Level 81
God Stats
21W - 11L
1,384 SR
Queue Stats
83W - 68L
1,567 Elo+
Party 3
Fenrir
Fenrir
JesusChristhe1
Fenrir
Level 118
God Stats
1W - 0L
1,485 SR
Queue Stats
19W - 19L
1,608 Elo+
Party 3
Tiamat
Tiamat
Jhony159
Tiamat
Level 153
God Stats
71W - 77L
1,391 SR
Queue Stats
588W - 592L
1,461 Elo+
Solo
Xing Tian
Xing Tian
SigmaChad40
Xing Tian
Level 67
God Stats
1W - 1L
1,537 SR
Queue Stats
64W - 52L
1,563 Elo+
Party 3
Achilles
Achilles
yaboicamwithmeme
Achilles
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 19L
1,853 Elo+
Party 3
Team Averages
Level 94
1,459 SR
1,610 Elo+

VS

Team Averages
Level 77
1,537 SR
1,342 Elo+
Baba Yaga
Baba Yaga
LifeAIert
Baba Yaga
Level 7
God Stats
0W - 2L
1,287 SR
Queue Stats
7W - 24L
1,240 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SinSlothz
Morgan Le Fay
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 24L
1,240 Elo+
Party 1
Gilgamesh
Gilgamesh
StepOnMeKore
Gilgamesh
Level 15
God Stats
1W - 1L
1,737 SR
Queue Stats
6W - 11L
1,240 Elo+
Party 1
Athena
Athena
TeamMate69
Athena
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 85L
1,511 Elo+
Party 2
Anhur
Anhur
Vote4GebBush
Anhur
Level 153
God Stats
8W - 17L
1,663 SR
Queue Stats
169W - 163L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Flow0477
Amaterasu
17
1 / 2 / 23
11,260
1,126
11,324
14,145
9,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
8 / 2 / 12
12,185
1,219
10,124
11,771
6,859
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Jhony159
Tiamat
18
11 / 0 / 16
13,272
1,327
24,006
6,830
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SigmaChad40
Xing Tian
17
5 / 1 / 16
11,531
1,153
14,924
14,980
13,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 0 / 13
11,478
1,148
11,316
12,225
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

277

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LifeAIert
Baba Yaga
15
0 / 8 / 3
9,663
966
8,531
17,432
5,181
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
SinSlothz
Morgan Le Fay
16
2 / 8 / 3
10,836
1,084
15,345
13,956
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
StepOnMeKore
Gilgamesh
15
0 / 6 / 3
10,142
1,014
10,740
20,390
16,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
TeamMate69
Athena
16
0 / 3 / 4
10,180
1,018
7,714
12,473
13,055
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 5 / 2
10,387
1,039
12,254
11,920
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
19
30
Kills
4
5
Deaths
30
80
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Flow0477
Amaterasu
1
2
23
6.25
W
8
2
12
7
W
Tiamat
Jhony159
Tiamat
11
0
16
19
L
Baba Yaga
LifeAIert
Baba Yaga
0
8
3
0.19
W
Xing Tian
SigmaChad40
Xing Tian
5
1
16
13
L
Morgan Le Fay
SinSlothz
Morgan Le Fay
2
8
3
0.44
L
Gilgamesh
StepOnMeKore
Gilgamesh
0
6
3
0.25
L
Athena
TeamMate69
Athena
0
3
4
0.67
L
2
5
2
0.6
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,694
Damage
54,584
59,951
Taken
76,171
45,424
Mitigated
45,063
9,292
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Flow0477
Amaterasu
11,324
5,262
0
1,425
14,145
9,546
0
7,921
6,046
0
24,208
W
10,124
2,767
0
815
11,771
6,859
0
6,493
5,053
205
21,146
W
Tiamat
Jhony159
Tiamat
24,006
786
683
3,228
6,830
3,645
0
2,320
4,431
46,813
0
L
Baba Yaga
LifeAIert
Baba Yaga
8,531
750
0
1,493
17,432
5,181
0
10,610
6,315
20,924
0
W
Xing Tian
SigmaChad40
Xing Tian
14,924
963
0
1,408
14,980
13,908
0
7,459
7,161
30,405
0
L
Morgan Le Fay
SinSlothz
Morgan Le Fay
15,345
1,285
0
780
13,956
5,065
0
4,943
8,724
29,430
0
L
Gilgamesh
StepOnMeKore
Gilgamesh
10,740
2,656
1,319
872
20,390
16,882
0
11,423
7,786
653
18,372
L
Athena
TeamMate69
Athena
7,714
1,813
0
31
12,473
13,055
0
6,076
5,802
28,948
0
L
12,254
5,186
0
835
11,920
4,880
0
3,905
7,585
0
39,224
W
11,316
2,565
0
1,733
12,225
11,466
0
6,670
5,255
0
21,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,726
Gold Earned
51,208
191
Minions Killed
183
9
Camps Cleared
5
1,061,030
Distance Traveled
1,004,710
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,260
1,126
36
4
3
210,900
0
W
Fenrir
12,185
1,219
37
4
2
215,005
0
W
Tiamat
13,272
1,327
51
5
3
216,668
0
L
Baba Yaga
9,663
966
33
3
0
189,768
1
W
Xing Tian
11,531
1,153
44
4
0
232,194
0
L
Morgan Le Fay
10,836
1,084
28
3
0
189,752
0
L
Gilgamesh
10,142
1,014
20
2
0
204,633
1
L
Athena
10,180
1,018
53
5
1
221,457
0
L
Anhur
10,387
1,039
49
5
4
199,100
3
W
Achilles
11,478
1,148
23
2
1
186,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role