Player Matchup

Zhong Kui
Zhong Kui
LunaCinder
Zhong Kui
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 96L
1,641 Elo+
Party 4
Anubis
Anubis
MarxistBagel
Anubis
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
117W - 141L
1,542 Elo+
Party 4
Sylvanus
Sylvanus
Medicatedmice
Sylvanus
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
404W - 413L
1,562 Elo+
Party 3
Bellona
Bellona
RumblyJarl12962
Bellona
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 178L
1,692 Elo+
Party 3
Kali
Kali
th3g0ld3nknight
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 101L
1,632 Elo+
Party 3
Team Averages
Level 63
1,457 SR
1,614 Elo+

VS

Team Averages
Level 65
1,500 SR
1,438 Elo+
Fafnir
Fafnir
BiggerWarrior56
Fafnir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,320 Elo+
Party 2
Janus
Janus
TouchMyBodyy
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,765 Elo+
Party 1
Chang'e
Chang'e
UndiscoveredPro
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Zac of Arnor
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,338 Elo+
Party 2
Izanami
Izanami
m1lkyyw4y
Izanami
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 57L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LunaCinder
Zhong Kui
19
6 / 7 / 6
11,498
821
17,387
19,176
13,137
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
18
2 / 5 / 10
10,147
725
12,147
15,060
7,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Medicatedmice
Sylvanus
16
3 / 7 / 7
10,380
741
14,719
21,270
25,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 12 / 10
9,257
661
11,354
25,310
16,049
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 7 / 7
10,883
777
10,329
18,901
8,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 24
10,682
763
9,651
21,086
25,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
22 / 2 / 12
14,385
1,028
34,733
10,104
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 3 / 23
11,321
809
15,724
16,967
9,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Zac of Arnor
Hercules
18
2 / 3 / 25
11,770
841
7,840
23,498
23,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
m1lkyyw4y
Izanami
17
6 / 4 / 14
11,096
793
16,498
13,528
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
136
15
Kills
38
38
Deaths
16
40
Assists
98
Player
Kills
Deaths
Assists
KDA
W
2
4
24
3.5
L
Zhong Kui
LunaCinder
Zhong Kui
6
7
6
1.29
L
Anubis
2
5
10
1.4
L
Sylvanus
Medicatedmice
Sylvanus
3
7
7
0.93
L
0
12
10
0.42
W
22
2
12
14
W
6
3
23
5.83
W
Hercules
Zac of Arnor
Hercules
2
3
25
4.83
W
Izanami
m1lkyyw4y
Izanami
6
4
14
3.25
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,936
Damage
84,446
99,717
Taken
85,183
69,768
Mitigated
66,496
33,875
Healing
48,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,651
1,025
883
4,147
21,086
25,197
912
12,238
8,848
16,394
0
L
Zhong Kui
LunaCinder
Zhong Kui
17,387
4,285
2,548
4,063
19,176
13,137
1,531
11,962
7,214
37,024
0
L
Anubis
12,147
572
926
4,131
15,060
7,150
55
10,401
4,659
31,247
0
L
Sylvanus
Medicatedmice
Sylvanus
14,719
3,101
5,863
6,114
21,270
25,232
140
13,621
7,649
23,549
0
L
11,354
3,825
2,190
1,833
25,310
16,049
0
15,474
9,836
0
19,692
W
34,733
1,220
2,976
2,398
10,104
3,751
1,493
4,026
6,078
69,449
0
W
15,724
695
14,278
10,567
16,967
9,751
655
9,662
7,305
26,085
0
W
Hercules
Zac of Arnor
Hercules
7,840
1,072
1,036
7,494
23,498
23,571
521
10,994
12,504
5,165
9,795
W
Izanami
m1lkyyw4y
Izanami
16,498
11,347
236
4,134
13,528
4,226
2,540
7,333
6,195
0
33,532
L
10,329
3,930
1,758
4,449
18,901
8,200
172
11,158
7,743
0
24,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,165
Gold Earned
59,254
128
Minions Killed
163
0
Camps Cleared
0
1,080,425
Distance Traveled
1,295,080
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,682
763
14
1
0
259,588
0
L
Zhong Kui
11,498
821
46
3
0
189,599
0
L
Anubis
10,147
725
35
3
0
232,385
1
L
Sylvanus
10,380
741
13
1
0
203,600
0
L
Bellona
9,257
661
14
1
0
212,293
1
W
Janus
14,385
1,028
77
6
0
286,840
5
W
Chang'e
11,321
809
24
2
0
302,449
0
W
Hercules
11,770
841
15
1
0
245,962
0
W
Izanami
11,096
793
33
2
0
200,241
0
L
Kali
10,883
777
20
1
0
242,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role