Player Matchup

Terra
Terra
CheyehC
Terra
Level 109
God Stats
15W - 8L
1,766 SR
Queue Stats
97W - 89L
1,552 Elo+
Party 1
Hades
Hades
DonPatron21
Hades
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 17L
1,206 Elo+
Party 2
Neith
Neith
JadedGoop
Neith
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 19L
1,279 Elo+
Party 2
Bellona
Bellona
SaiyanPrince801
Bellona
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 19L
1,269 Elo+
Party 2
Hel
Hel
valora23
Hel
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
114W - 116L
1,543 Elo+
Party 1
Team Averages
Level 110
1,553 SR
1,370 Elo+

VS

Team Averages
Level 90
1,366 SR
1,294 Elo+
Chiron
Chiron
Demaulisher
Chiron
Level 100
God Stats
6W - 8L
1,487 SR
Queue Stats
41W - 63L
1,258 Elo+
Party 3
Pele
Pele
MastaThongHunta
Pele
Level 57
God Stats
9W - 8L
1,309 SR
Queue Stats
65W - 52L
1,330 Elo+
Solo
Persephone
Persephone
QueenLootifa
Persephone
Level 78
God Stats
4W - 9L
1,236 SR
Queue Stats
45W - 59L
1,258 Elo+
Party 3
Bakasura
Bakasura
Verse grizz
Bakasura
Level 86
God Stats
0W - 2L
1,297 SR
Queue Stats
88W - 100L
1,462 Elo+
Solo
Sobek
Sobek
ZenHunter21
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CheyehC
Terra
19
1 / 1 / 18
12,447
778
11,705
20,926
27,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 6 / 12
14,038
877
21,728
24,030
15,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
JadedGoop
Neith
20
2 / 3 / 11
12,767
798
10,186
12,824
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
11 / 0 / 13
13,624
852
17,434
17,890
15,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
4 / 4 / 14
12,174
761
14,668
19,561
8,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
4 / 6 / 5
12,589
787
19,983
16,569
5,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 9 / 4
10,762
673
10,127
22,967
8,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
QueenLootifa
Persephone
20
3 / 2 / 6
12,874
805
14,411
7,456
3,040
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Verse grizz
Bakasura
19
4 / 7 / 6
11,572
723
10,116
20,675
11,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 6 / 11
10,538
659
14,494
23,978
33,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
46
30
Kills
14
14
Deaths
30
68
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Terra
CheyehC
Terra
1
1
18
10
L
Chiron
4
6
5
1.08
W
12
6
12
3
W
Neith
JadedGoop
Neith
2
3
11
2.5
L
3
9
4
0.56
L
Persephone
QueenLootifa
Persephone
3
2
6
3
W
11
0
13
17.5
L
Bakasura
Verse grizz
Bakasura
4
7
6
1
L
0
6
11
0.92
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,721
Damage
69,131
95,231
Taken
91,645
71,679
Mitigated
61,882
45,495
Healing
18,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
CheyehC
Terra
11,705
1,442
4,669
7,989
20,926
27,161
286
5,328
14,790
28,686
0
L
Chiron
19,983
6,267
492
3,506
16,569
5,433
3,739
10,624
5,909
0
61,022
W
21,728
2,113
3,329
8,397
24,030
15,004
2,506
7,381
15,311
57,026
0
W
Neith
JadedGoop
Neith
10,186
4,823
0
4,147
12,824
5,582
5,624
3,955
8,585
0
73,651
L
10,127
2,177
270
5,087
22,967
8,947
0
11,687
11,184
0
28,711
L
Persephone
QueenLootifa
Persephone
14,411
478
0
1,247
7,456
3,040
658
2,515
4,867
63,250
0
W
17,434
9,583
428
4,613
17,890
15,327
2,487
6,791
10,385
0
47,120
L
Bakasura
Verse grizz
Bakasura
10,116
5,433
0
3,841
20,675
11,058
0
11,826
8,696
0
37,888
L
14,494
414
0
4,204
23,978
33,404
0
10,947
12,702
20,340
0
W
14,668
1,715
5,515
6,408
19,561
8,605
716
4,023
15,227
49,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,050
Gold Earned
58,335
342
Minions Killed
326
0
Camps Cleared
0
1,599,446
Distance Traveled
1,498,129
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,447
778
28
2
0
345,617
1
L
Chiron
12,589
787
92
6
0
278,147
1
W
Hades
14,038
877
66
4
0
267,699
0
W
Neith
12,767
798
121
8
0
292,711
1
L
Pele
10,762
673
41
3
0
276,084
3
L
Persephone
12,874
805
91
6
0
305,824
0
W
Bellona
13,624
852
57
4
0
382,432
0
L
Bakasura
11,572
723
92
6
0
332,793
2
L
Sobek
10,538
659
10
1
0
305,281
3
W
Hel
12,174
761
70
4
0
310,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role