Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Fee16
Zeus
Level 127
God Stats
7W - 3L
1,778 SR
Queue Stats
29W - 31L
1,531 Elo+
Party 3
Cernunnos
Cernunnos
KasiusK
Cernunnos
Level 53
God Stats
1W - 2L
1,154 SR
Queue Stats
18W - 27L
1,484 Elo+
Party 1
Chaac
Chaac
Kraken9773
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,524 Elo+
Party 3
Tiamat
Tiamat
Sandhoof
Tiamat
Level 44
God Stats
6W - 6L
1,750 SR
Queue Stats
24W - 32L
1,572 Elo+
Party 1
Team Averages
Level 59
1,536 SR
1,522 Elo+

VS

Team Averages
Level 29
1,543 SR
1,669 Elo+
Neith
Neith
 
Neith
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Arredemo2003
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,511 Elo+
Solo
Medusa
Medusa
Dangyy
Medusa
Level 12
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 1L
1,891 Elo+
Solo
Agni
Agni
Djoer
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 2
Xing Tian
Xing Tian
Kage079
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
4 / 1 / 15
9,410
784
5,035
9,429
8,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
Fee16
Zeus
18
12 / 0 / 9
10,664
889
11,999
5,784
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
KasiusK
Cernunnos
17
3 / 1 / 11
9,737
811
10,804
8,339
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
14
3 / 4 / 11
8,895
741
10,075
12,004
9,103
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Sandhoof
Tiamat
16
4 / 3 / 13
9,248
771
7,574
9,199
3,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 3 / 2
7,685
640
541
7,809
2,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 2
9,910
826
9,118
12,146
4,987
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Dangyy
Medusa
13
1 / 8 / 1
7,685
640
4,449
10,696
3,591
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Agni
Djoer
Agni
15
2 / 5 / 2
8,478
707
10,150
9,077
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Kage079
Xing Tian
14
1 / 7 / 5
7,882
657
5,425
16,516
14,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
26
Kills
9
9
Deaths
26
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
1
15
11.5
L
Neith
 
Neith
0
3
2
0.33
L
5
3
2
2
L
Medusa
Dangyy
Medusa
1
8
1
0.19
L
Agni
Djoer
Agni
2
5
2
0.6
W
Zeus
Fee16
Zeus
12
0
9
16.5
L
Xing Tian
Kage079
Xing Tian
1
7
5
0.5
W
Cernunnos
KasiusK
Cernunnos
3
1
11
8.5
W
Chaac
3
4
11
2.13
W
Tiamat
Sandhoof
Tiamat
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,487
Damage
29,683
44,755
Taken
56,244
26,760
Mitigated
28,570
14,016
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,035
1,465
738
1,592
9,429
8,868
31
3,842
5,587
23,448
0
L
Neith
 
Neith
541
316
0
1,625
7,809
2,758
104
4,212
3,515
0
10,499
L
9,118
2,402
0
250
12,146
4,987
0
3,939
8,009
0
46,791
L
Medusa
Dangyy
Medusa
4,449
2,335
0
80
10,696
3,591
0
4,664
5,871
0
13,041
L
Agni
Djoer
Agni
10,150
834
300
1,853
9,077
2,982
427
4,650
4,296
31,274
0
W
Zeus
Fee16
Zeus
11,999
1,117
249
2,160
5,784
1,946
705
2,840
2,944
44,428
0
L
Xing Tian
Kage079
Xing Tian
5,425
971
0
988
16,516
14,252
266
6,252
9,945
13,358
0
W
Cernunnos
KasiusK
Cernunnos
10,804
4,869
0
3,346
8,339
3,201
1,814
2,320
6,019
0
40,885
W
Chaac
10,075
1,589
0
2,856
12,004
9,103
0
4,781
7,223
0
18,707
W
Tiamat
Sandhoof
Tiamat
7,574
1,268
432
2,643
9,199
3,642
0
1,792
7,407
25,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,954
Gold Earned
41,640
230
Minions Killed
184
0
Camps Cleared
0
1,181,782
Distance Traveled
1,063,700
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,410
784
37
3
0
229,822
2
L
Neith
7,685
640
28
2
0
186,064
0
L
Loki
9,910
826
77
6
0
275,544
1
L
Medusa
7,685
640
18
2
0
172,458
0
L
Agni
8,478
707
50
4
0
215,449
4
W
Zeus
10,664
889
68
6
0
248,599
4
L
Xing Tian
7,882
657
11
1
0
214,185
0
W
Cernunnos
9,737
811
82
7
0
245,879
1
W
Chaac
8,895
741
15
1
0
228,628
2
W
Tiamat
9,248
771
28
2
0
228,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role