Player Matchup

Arachne
Arachne
 
Arachne
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chromatic-Rage
Morgan Le Fay
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 96L
1,215 Elo+
Party 2
Chiron
Chiron
NachoMilanesio
Chiron
Level 86
God Stats
6W - 9L
1,500 SR
Queue Stats
297W - 322L
1,446 Elo+
Solo
Mulan
Mulan
Stratos47
Mulan
Level 88
God Stats
3W - 5L
1,374 SR
Queue Stats
21W - 18L
1,423 Elo+
Solo
Sobek
Sobek
Synherjar
Sobek
Level 37
God Stats
3W - 8L
1,320 SR
Queue Stats
288W - 304L
1,257 Elo+
Party 2
Team Averages
Level 66
1,439 SR
1,368 Elo+

VS

Team Averages
Level 88
1,557 SR
1,583 Elo+
Neith
Neith
Bex12
Neith
Level 79
God Stats
4W - 8L
1,557 SR
Queue Stats
119W - 120L
1,649 Elo+
Party 1
Nemesis
Nemesis
BlackTiger7
Nemesis
Level 120
God Stats
3W - 2L
1,477 SR
Queue Stats
4W - 3L
1,656 Elo+
Solo
Nu Wa
Nu Wa
Steppedregent9
Nu Wa
Level 127
God Stats
10W - 2L
1,795 SR
Queue Stats
110W - 107L
1,516 Elo+
Solo
Guan Yu
Guan Yu
SyrockX69
Guan Yu
Level 23
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 12L
1,649 Elo+
Party 1
Ymir
Ymir
YmirTiers
Ymir
Level 91
God Stats
12W - 12L
1,237 SR
Queue Stats
33W - 39L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
7 / 5 / 0
13,892
515
13,928
26,972
10,042
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Chromatic-Rage
Morgan Le Fay
17
1 / 8 / 3
11,866
439
12,105
24,642
7,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 7 / 4
13,948
517
14,497
24,014
8,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Stratos47
Mulan
20
2 / 3 / 1
12,774
473
15,016
26,438
21,659
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Synherjar
Sobek
16
3 / 2 / 1
11,186
414
6,223
20,570
24,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bex12
Neith
20
8 / 6 / 4
14,385
533
16,423
15,894
6,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
BlackTiger7
Nemesis
5
0 / 1 / 0
7,727
286
702
2,205
370
Mace

Mace

+10
Physical Power

20
4 / 6 / 8
13,334
494
24,871
14,701
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
SyrockX69
Guan Yu
20
3 / 3 / 9
13,658
506
14,201
30,185
40,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
20
10 / 2 / 8
15,180
562
33,651
29,923
19,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
16
Kills
25
25
Deaths
18
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
5
0
1.4
W
Neith
Bex12
Neith
8
6
4
1.67
W
Nemesis
BlackTiger7
Nemesis
0
1
0
0
L
Morgan Le Fay
Chromatic-Rage
Morgan Le Fay
1
8
3
0.31
L
3
7
4
0.71
W
4
6
8
1.33
L
Mulan
Stratos47
Mulan
2
3
1
0.83
L
Sobek
Synherjar
Sobek
3
2
1
1.75
W
Guan Yu
SyrockX69
Guan Yu
3
3
9
2.5
W
Ymir
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,769
Damage
89,848
122,636
Taken
92,908
71,376
Mitigated
73,190
29,958
Healing
31,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
13,928
9,693
0
5,485
26,972
10,042
4
13,481
13,405
0
122,964
W
Neith
Bex12
Neith
16,423
7,680
0
3,169
15,894
6,555
6,473
1,745
14,065
0
91,631
W
Nemesis
BlackTiger7
Nemesis
702
485
0
808
2,205
370
0
0
2,205
0
7,917
L
Morgan Le Fay
Chromatic-Rage
Morgan Le Fay
12,105
1,593
258
6,300
24,642
7,492
556
17,267
6,788
81,484
2,070
L
14,497
6,743
1,013
6,153
24,014
8,181
383
10,712
13,158
0
142,433
W
24,871
5,646
364
3,085
14,701
6,124
2,371
5,113
9,219
97,049
0
L
Mulan
Stratos47
Mulan
15,016
2,853
0
8,039
26,438
21,659
0
8,263
18,122
0
94,766
L
Sobek
Synherjar
Sobek
6,223
519
0
2,710
20,570
24,002
0
9,933
10,086
21,223
0
W
Guan Yu
SyrockX69
Guan Yu
14,201
2,317
2,586
11,943
30,185
40,331
1,610
4,458
25,587
20,194
70,885
W
Ymir
33,651
9,255
0
9,150
29,923
19,810
370
5,750
24,074
140,047
9,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,666
Gold Earned
64,284
698
Minions Killed
680
0
Camps Cleared
0
2,345,550
Distance Traveled
1,946,506
39
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,892
515
170
6
0
518,035
7
W
Neith
14,385
533
155
6
0
424,804
0
W
Nemesis
7,727
286
21
1
0
88,208
1
L
Morgan Le Fay
11,866
439
120
4
0
402,568
8
L
Chiron
13,948
517
212
8
0
458,586
9
W
Nu Wa
13,334
494
154
6
0
434,886
10
L
Mulan
12,774
473
173
6
0
461,085
8
L
Sobek
11,186
414
23
1
0
505,276
7
W
Guan Yu
13,658
506
161
6
0
490,550
0
W
Ymir
15,180
562
189
7
0
508,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role