Player Matchup

Poseidon
Poseidon
Elmaik099189
Poseidon
Level 64
God Stats
2W - 7L
1,300 SR
Queue Stats
213W - 221L
1,243 Elo+
Solo
Achilles
Achilles
Mursada
Achilles
Level 50
God Stats
5W - 14L
1,500 SR
Queue Stats
143W - 188L
1,228 Elo+
Party 2
Bakasura
Bakasura
Xovez
Bakasura
Level 66
God Stats
8W - 2L
1,500 SR
Queue Stats
112W - 142L
1,156 Elo+
Party 2
Artemis
Artemis
magredanomar
Artemis
Level 64
God Stats
1W - 4L
1,836 SR
Queue Stats
72W - 70L
1,680 Elo+
Solo
Ymir
Ymir
slipperysteve19
Ymir
Level 4
God Stats
0W - 8L
1,297 SR
Queue Stats
1W - 11L
1,169 Elo+
Party 2
Team Averages
Level 50
1,487 SR
1,295 Elo+

VS

Team Averages
Level 74
1,505 SR
1,369 Elo+
Scylla
Scylla
Eluim
Scylla
Level 84
God Stats
14W - 9L
1,597 SR
Queue Stats
108W - 106L
1,467 Elo+
Solo
Cerberus
Cerberus
IGG88BMS
Cerberus
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 45L
1,215 Elo+
Party 1
Vamana
Vamana
Monimonimony
Vamana
Level 89
God Stats
4W - 7L
1,644 SR
Queue Stats
85W - 106L
1,563 Elo+
Solo
Danzaburou
Danzaburou
Ozzielito
Danzaburou
Level 59
God Stats
18W - 6L
1,696 SR
Queue Stats
44W - 35L
1,505 Elo+
Solo
Nemesis
Nemesis
TTV_ChrisMarzz
Nemesis
Level 29
God Stats
1W - 6L
1,089 SR
Queue Stats
70W - 97L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Elmaik099189
Poseidon
15
1 / 7 / 2
9,449
450
13,796
12,729
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Mursada
Achilles
13
0 / 6 / 2
7,982
380
11,529
15,901
11,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Xovez
Bakasura
17
3 / 7 / 2
10,597
505
11,937
18,065
8,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
magredanomar
Artemis
10
3 / 7 / 2
8,262
393
10,143
10,130
2,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 8 / 7
8,572
408
2,446
17,878
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eluim
Scylla
18
8 / 0 / 12
11,484
547
15,207
9,047
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
IGG88BMS
Cerberus
14
4 / 2 / 14
10,613
505
6,005
20,339
25,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
16
5 / 2 / 17
11,632
554
12,710
26,957
31,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Ozzielito
Danzaburou
16
9 / 1 / 11
11,220
534
15,240
11,868
4,846
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 2 / 10
11,783
561
9,051
18,156
8,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
99
7
Kills
35
35
Deaths
7
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Elmaik099189
Poseidon
1
7
2
0.29
W
Scylla
Eluim
Scylla
8
0
12
14
W
Cerberus
IGG88BMS
Cerberus
4
2
14
5.5
W
Vamana
5
2
17
6.75
L
Achilles
Mursada
Achilles
0
6
2
0.17
W
Danzaburou
Ozzielito
Danzaburou
9
1
11
14.5
W
9
2
10
7
L
Bakasura
Xovez
Bakasura
3
7
2
0.57
L
Artemis
magredanomar
Artemis
3
7
2
0.57
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,851
Damage
58,213
74,703
Taken
86,367
40,213
Mitigated
74,337
13,289
Healing
33,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Elmaik099189
Poseidon
13,796
1,122
0
1,877
12,729
2,907
624
7,384
5,047
70,856
0
W
Scylla
Eluim
Scylla
15,207
1,968
450
2,498
9,047
3,551
3,000
2,467
6,503
85,814
0
W
Cerberus
IGG88BMS
Cerberus
6,005
395
1,211
3,694
20,339
25,879
730
3,769
16,375
13,589
0
W
Vamana
12,710
5,573
2,419
11,595
26,957
31,431
1,067
4,742
21,771
0
51,944
L
Achilles
Mursada
Achilles
11,529
6,770
0
2,718
15,901
11,198
947
1,290
14,593
0
31,881
W
Danzaburou
Ozzielito
Danzaburou
15,240
6,744
1,739
4,057
11,868
4,846
5,264
2,174
9,414
0
61,858
W
9,051
3,036
0
5,559
18,156
8,630
3,399
3,090
14,691
0
67,424
L
Bakasura
Xovez
Bakasura
11,937
6,893
473
5,583
18,065
8,044
0
2,862
15,027
0
74,197
L
Artemis
magredanomar
Artemis
10,143
4,695
0
1,981
10,130
2,295
0
2,944
7,157
0
35,072
L
2,446
1,002
0
657
17,878
15,769
0
6,042
11,667
7,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,862
Gold Earned
56,732
358
Minions Killed
443
0
Camps Cleared
0
1,788,239
Distance Traveled
1,982,683
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,449
450
115
5
0
358,951
3
W
Scylla
11,484
547
145
7
0
391,635
3
W
Cerberus
10,613
505
23
1
0
375,572
0
W
Vamana
11,632
554
88
4
0
386,596
8
L
Achilles
7,982
380
41
2
0
369,355
2
W
Danzaburou
11,220
534
78
4
0
385,852
2
W
Nemesis
11,783
561
109
5
0
443,028
0
L
Bakasura
10,597
505
132
6
0
458,902
2
L
Artemis
8,262
393
56
3
0
218,039
2
L
Ymir
8,572
408
14
1
0
382,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role