Player Matchup

Sol
Sol
Kiwi5
Sol
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 3
Vamana
Vamana
Reinee
Vamana
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 18L
1,538 Elo+
Party 1
Neith
Neith
Skurzasty
Neith
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,596 Elo+
Party 1
Charybdis
Charybdis
Topladek95
Charybdis
Level 49
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 3
Ravana
Ravana
Tyraen
Ravana
Level 28
God Stats
1W - 2L
1,262 SR
Queue Stats
17W - 18L
1,538 Elo+
Party 1
Team Averages
Level 59
1,452 SR
1,534 Elo+

VS

Team Averages
Level 87
1,462 SR
1,472 Elo+
Zhong Kui
Zhong Kui
Altakraaka
Zhong Kui
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 65L
1,568 Elo+
Party 2
Izanami
Izanami
Kristiine
Izanami
Level 38
God Stats
18W - 17L
1,619 SR
Queue Stats
53W - 69L
1,422 Elo+
Party 2
Athena
Athena
UlrikkeF
Athena
Level 64
God Stats
2W - 1L
1,755 SR
Queue Stats
147W - 183L
1,545 Elo+
Party 2
Da Ji
Da Ji
knarken
Da Ji
Level 87
God Stats
0W - 2L
1,299 SR
Queue Stats
41W - 66L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
robertuss77
Gilgamesh
Level 104
God Stats
1W - 6L
1,137 SR
Queue Stats
20W - 19L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kiwi5
Sol
20
7 / 10 / 11
15,985
571
24,584
24,797
9,896
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Reinee
Vamana
20
8 / 6 / 11
15,922
569
25,684
37,575
36,997
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Skurzasty
Neith
20
12 / 4 / 10
16,351
584
23,134
23,392
10,395
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Topladek95
Charybdis
20
14 / 6 / 12
17,568
627
29,479
26,227
8,967
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ravana
Tyraen
Ravana
20
5 / 12 / 9
14,576
521
10,839
24,951
10,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Altakraaka
Zhong Kui
20
13 / 7 / 3
14,684
524
31,044
32,956
27,719
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Kristiine
Izanami
20
5 / 10 / 4
13,439
480
15,571
21,242
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
UlrikkeF
Athena
17
2 / 10 / 8
12,190
435
5,905
36,115
43,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Da Ji
knarken
Da Ji
19
5 / 12 / 10
13,542
484
13,545
22,611
15,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
robertuss77
Gilgamesh
20
11 / 7 / 11
14,881
531
27,507
33,397
17,571
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
72
46
Kills
36
38
Deaths
46
53
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Altakraaka
Zhong Kui
13
7
3
2.07
W
Sol
Kiwi5
Sol
7
10
11
1.25
L
Izanami
Kristiine
Izanami
5
10
4
0.7
W
Vamana
Reinee
Vamana
8
6
11
2.25
W
Neith
Skurzasty
Neith
12
4
10
4.25
W
Charybdis
Topladek95
Charybdis
14
6
12
3.33
W
Ravana
Tyraen
Ravana
5
12
9
0.79
L
Athena
UlrikkeF
Athena
2
10
8
0.6
L
Da Ji
knarken
Da Ji
5
12
10
0.83
L
Gilgamesh
robertuss77
Gilgamesh
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,720
Damage
93,572
136,942
Taken
146,321
76,720
Mitigated
111,675
46,437
Healing
32,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Altakraaka
Zhong Kui
31,044
1,989
0
14,059
32,956
27,719
286
8,903
23,811
117,626
0
W
Sol
Kiwi5
Sol
24,584
7,965
0
9,055
24,797
9,896
1,729
8,840
15,957
91,125
7,817
L
Izanami
Kristiine
Izanami
15,571
9,078
0
4,967
21,242
7,066
479
3,091
17,564
0
84,494
W
Vamana
Reinee
Vamana
25,684
10,965
0
13,739
37,575
36,997
815
8,142
29,433
16,593
82,713
W
Neith
Skurzasty
Neith
23,134
13,881
1,161
9,627
23,392
10,395
2,979
7,217
15,060
0
111,184
W
Charybdis
Topladek95
Charybdis
29,479
19,448
0
11,886
26,227
8,967
6,034
6,034
19,967
0
126,827
W
Ravana
Tyraen
Ravana
10,839
3,274
0
969
24,951
10,465
986
6,716
17,824
0
87,149
L
Athena
UlrikkeF
Athena
5,905
1,466
942
5,735
36,115
43,555
40
5,498
28,673
30,822
0
L
Da Ji
knarken
Da Ji
13,545
4,315
350
2,217
22,611
15,764
2,116
5,186
17,425
0
65,539
L
Gilgamesh
robertuss77
Gilgamesh
27,507
7,551
0
4,224
33,397
17,571
1,611
4,978
28,247
0
115,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,402
Gold Earned
68,736
670
Minions Killed
577
0
Camps Cleared
0
2,509,795
Distance Traveled
2,381,731
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,684
524
150
5
0
471,854
0
W
Sol
15,985
571
126
5
0
474,011
1
L
Izanami
13,439
480
159
6
0
452,598
2
W
Vamana
15,922
569
132
5
0
554,795
8
W
Neith
16,351
584
147
5
0
457,376
7
W
Charybdis
17,568
627
153
5
0
528,743
1
W
Ravana
14,576
521
112
4
0
494,870
2
L
Athena
12,190
435
32
1
0
499,414
1
L
Da Ji
13,542
484
89
3
0
451,203
5
L
Gilgamesh
14,881
531
147
5
0
506,662
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role