Player Matchup

Chaac
Chaac
AnsgarPauli
Chaac
Level 120
God Stats
12W - 4L
1,987 SR
Queue Stats
248W - 220L
1,688 Elo+
Party 2
Izanami
Izanami
DEEJAYMENTOS
Izanami
Level 106
God Stats
15W - 10L
1,935 SR
Queue Stats
210W - 185L
1,682 Elo+
Party 2
Scylla
Scylla
Godan88
Scylla
Level 106
God Stats
6W - 3L
1,850 SR
Queue Stats
154W - 114L
1,694 Elo+
Party 2
Kuzenbo
Kuzenbo
Sogeking1337
Kuzenbo
Level 126
God Stats
37W - 17L
1,896 SR
Queue Stats
119W - 81L
1,711 Elo+
Party 2
Thanatos
Thanatos
TyPeZeRoO
Thanatos
Level 28
God Stats
7W - 5L
1,873 SR
Queue Stats
120W - 78L
1,744 Elo+
Party 2
Team Averages
Level 97
1,908 SR
1,704 Elo+

VS

Team Averages
Level 104
1,500 SR
1,560 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Crazyënergy
Aphrodite
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,641 Elo+
Party 1
Ares
Ares
ExoticPotato282
Ares
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,641 Elo+
Party 1
Tyr
Tyr
RabCxUK
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,376 Elo+
Party 1
Tiamat
Tiamat
Siljèmor
Tiamat
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 17
10,089
776
13,440
16,314
13,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
DEEJAYMENTOS
Izanami
19
6 / 5 / 6
11,174
860
18,821
13,485
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Godan88
Scylla
19
12 / 1 / 7
11,696
900
22,784
6,871
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Sogeking1337
Kuzenbo
15
0 / 5 / 19
9,158
704
6,834
17,353
25,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
TyPeZeRoO
Thanatos
15
3 / 8 / 12
9,314
716
5,926
10,505
4,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 5 / 7
10,117
778
14,019
15,613
7,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Crazyënergy
Aphrodite
14
0 / 8 / 11
8,300
638
4,461
18,940
13,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 3 / 10
10,484
806
11,920
17,571
19,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
14
2 / 6 / 9
8,597
661
9,021
13,187
7,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
Siljèmor
Tiamat
16
3 / 2 / 11
9,671
744
7,875
11,804
7,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
68
24
Kills
20
20
Deaths
24
61
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
5
7
1.9
W
3
1
17
11.5
L
Aphrodite
Crazyënergy
Aphrodite
0
8
11
0.69
W
Izanami
DEEJAYMENTOS
Izanami
6
5
6
1.8
L
9
3
10
4.67
W
Scylla
Godan88
Scylla
12
1
7
15.5
L
Tyr
2
6
9
1.08
L
Tiamat
Siljèmor
Tiamat
3
2
11
4.25
W
Kuzenbo
Sogeking1337
Kuzenbo
0
5
19
1.9
W
Thanatos
TyPeZeRoO
Thanatos
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,805
Damage
47,296
64,528
Taken
77,115
51,960
Mitigated
55,595
15,666
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,019
3,189
188
1,322
15,613
7,828
0
7,366
7,831
3,932
37,633
W
13,440
1,313
0
8,154
16,314
13,162
770
8,051
7,063
3,616
33,855
L
Aphrodite
Crazyënergy
Aphrodite
4,461
466
2,786
4,728
18,940
13,195
0
6,790
11,814
16,449
0
W
Izanami
DEEJAYMENTOS
Izanami
18,821
11,096
0
2,979
13,485
5,695
5,383
4,820
8,665
0
55,912
L
11,920
585
0
3,565
17,571
19,817
0
4,608
12,615
27,678
0
W
Scylla
Godan88
Scylla
22,784
2,424
0
968
6,871
2,563
1,101
1,652
5,219
52,559
0
L
Tyr
9,021
1,045
0
1,100
13,187
7,510
0
5,934
6,967
3,490
12,849
L
Tiamat
Siljèmor
Tiamat
7,875
1,321
1,666
1,976
11,804
7,245
4
6,182
5,525
26,728
0
W
Kuzenbo
Sogeking1337
Kuzenbo
6,834
3,042
0
856
17,353
25,957
511
6,917
10,436
12,814
0
W
Thanatos
TyPeZeRoO
Thanatos
5,926
1,316
0
2,709
10,505
4,583
816
5,338
5,167
0
12,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,431
Gold Earned
47,169
215
Minions Killed
176
0
Camps Cleared
0
1,393,217
Distance Traveled
1,157,086
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,117
778
61
5
0
246,828
7
W
Chaac
10,089
776
49
4
0
305,413
2
L
Aphrodite
8,300
638
29
2
0
211,247
3
W
Izanami
11,174
860
94
7
0
242,091
2
L
Ares
10,484
806
25
2
0
249,546
2
W
Scylla
11,696
900
48
4
0
263,527
3
L
Tyr
8,597
661
25
2
0
203,317
1
L
Tiamat
9,671
744
36
3
0
246,148
2
W
Kuzenbo
9,158
704
4
0
0
306,553
3
W
Thanatos
9,314
716
20
2
0
275,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role