Player Matchup

Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Hexlis
Charybdis
Level 124
God Stats
11W - 16L
1,681 SR
Queue Stats
228W - 215L
1,566 Elo+
Party 2
Amaterasu
Amaterasu
Sphvnx
Amaterasu
Level 136
God Stats
6W - 2L
1,500 SR
Queue Stats
394W - 358L
1,592 Elo+
Party 2
Janus
Janus
uFlacid
Janus
Level 152
God Stats
5W - 4L
1,630 SR
Queue Stats
20W - 18L
1,573 Elo+
Solo
Yemoja
Yemoja
uwuNorth
Yemoja
Level 83
God Stats
6W - 5L
1,500 SR
Queue Stats
139W - 137L
1,339 Elo+
Party 2
Team Averages
Level 125
1,562 SR
1,514 Elo+

VS

Team Averages
Level 131
1,596 SR
1,521 Elo+
Cerberus
Cerberus
 
Cerberus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
JaytoFrosty
Pele
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
132W - 135L
1,650 Elo+
Party 1
Horus
Horus
Tire Pump
Horus
Level 145
God Stats
1W - 3L
1,765 SR
Queue Stats
42W - 48L
1,175 Elo+
Solo
Ah Puch
Ah Puch
jmango908
Ah Puch
Level 108
God Stats
6W - 4L
1,500 SR
Queue Stats
293W - 301L
1,663 Elo+
Solo
Rama
Rama
ufailllllllllllI
Rama
Level 129
God Stats
2W - 1L
1,713 SR
Queue Stats
123W - 112L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
10 / 2 / 4
12,804
610
14,316
14,739
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Hexlis
Charybdis
20
4 / 4 / 5
12,471
594
14,448
15,292
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Sphvnx
Amaterasu
20
7 / 1 / 4
13,757
655
18,618
22,271
19,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
uFlacid
Janus
19
1 / 5 / 9
12,403
591
8,252
13,178
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
uwuNorth
Yemoja
15
0 / 1 / 12
10,077
480
4,511
17,643
17,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
1 / 6 / 2
10,604
505
8,288
22,229
15,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 4 / 5
10,968
522
8,974
14,475
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Tire Pump
Horus
15
2 / 2 / 4
10,574
504
5,843
18,075
23,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
jmango908
Ah Puch
18
2 / 6 / 3
10,780
513
14,799
14,054
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 3
11,341
540
12,293
14,256
3,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
22
Kills
13
13
Deaths
22
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
2
4
6
L
Cerberus
 
Cerberus
1
6
2
0.33
W
Charybdis
Hexlis
Charybdis
4
4
5
1.63
L
5
4
5
1.88
W
Amaterasu
Sphvnx
Amaterasu
7
1
4
9
L
Horus
Tire Pump
Horus
2
2
4
2
L
Ah Puch
jmango908
Ah Puch
2
6
3
0.58
W
Janus
uFlacid
Janus
1
5
9
1.1
L
3
4
3
1.13
W
Yemoja
uwuNorth
Yemoja
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,145
Damage
50,197
83,123
Taken
83,089
51,104
Mitigated
53,933
37,772
Healing
29,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,316
5,489
0
5,007
14,739
6,095
0
3,498
11,241
0
98,382
L
Cerberus
 
Cerberus
8,288
612
0
6,719
22,229
15,320
0
801
21,346
59,435
0
W
Charybdis
Hexlis
Charybdis
14,448
7,015
0
7,372
15,292
3,943
850
1,657
13,635
0
110,611
L
8,974
1,746
0
5,452
14,475
5,358
0
1,550
12,779
0
77,870
W
Amaterasu
Sphvnx
Amaterasu
18,618
9,222
80
10,478
22,271
19,526
84
8,423
13,571
0
101,083
L
Horus
Tire Pump
Horus
5,843
3,117
2,371
6,326
18,075
23,741
72
3,754
14,043
0
35,493
L
Ah Puch
jmango908
Ah Puch
14,799
334
0
3,306
14,054
5,552
270
3,002
10,860
91,148
0
W
Janus
uFlacid
Janus
8,252
229
135
3,767
13,178
4,212
132
3,396
9,782
110,350
0
L
12,293
9,175
0
4,989
14,256
3,962
1,905
1,091
13,163
0
76,263
W
Yemoja
uwuNorth
Yemoja
4,511
857
4,201
6,732
17,643
17,328
0
6,113
11,530
21,454
8,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,512
Gold Earned
54,267
761
Minions Killed
628
0
Camps Cleared
0
2,200,496
Distance Traveled
1,935,224
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,804
610
134
6
0
490,759
2
L
Cerberus
10,604
505
135
6
0
360,523
2
W
Charybdis
12,471
594
159
8
0
389,274
6
L
Pele
10,968
522
129
6
0
434,675
0
W
Amaterasu
13,757
655
195
9
0
470,584
3
L
Horus
10,574
504
49
2
0
413,115
3
L
Ah Puch
10,780
513
170
8
0
356,495
7
W
Janus
12,403
591
218
10
0
446,343
7
L
Rama
11,341
540
145
7
0
370,416
6
W
Yemoja
10,077
480
55
3
0
403,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role