Player Matchup

Ravana
Ravana
Platinum V
Ameboncio
Ravana
Platinum V
Level 140
God Stats
7W - 5L
1,712 SR
Queue Stats
215W - 227L
1,824 MMR
Solo
Chronos
Chronos
Gold II
Hyena300
Chronos
Gold II
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 47L
1,913 MMR
Party 1
Tiamat
Tiamat
Platinum V
NSG_Kaizoku
Tiamat
Platinum V
Level 150
God Stats
1W - 1L
1,737 SR
Queue Stats
22W - 16L
1,862 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
RonanFinnegan98
Sun Wukong
Gold III
Level 111
God Stats
31W - 29L
1,737 SR
Queue Stats
169W - 162L
1,812 MMR
Solo
Eset
Eset
Gold II
Ryanide X
Eset
Gold II
Level 158
God Stats
6W - 6L
1,735 SR
Queue Stats
60W - 47L
1,913 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,684 SR
1,865 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,610 SR
1,900 MMR
Osiris
Osiris
Diamond I
Elijаh
Osiris
Diamond I
Level 160
God Stats
15W - 15L
1,623 SR
Queue Stats
234W - 177L
2,408 MMR
Solo
Skadi
Skadi
Gold IV
IrishRanger210
Skadi
Gold IV
Level 121
God Stats
59W - 27L
1,757 SR
Queue Stats
286W - 283L
1,737 MMR
Solo
Neith
Neith
Platinum I
Jamesod2001
Neith
Platinum I
Level 160
God Stats
7W - 1L
1,500 SR
Queue Stats
330W - 303L
1,809 MMR
Solo
Chaac
Chaac
Gold III
Riveeraax
Chaac
Gold III
Level 123
God Stats
6W - 1L
1,449 SR
Queue Stats
131W - 129L
1,774 MMR
Solo
Cabrakan
Cabrakan
Platinum V
SaveThePresident
Cabrakan
Platinum V
Level 89
God Stats
16W - 8L
1,723 SR
Queue Stats
175W - 160L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ameboncio
Ravana
10
2 / 5 / 2
6,152
513
2,448
6,991
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Hyena300
Chronos
11
1 / 2 / 0
6,040
503
3,937
7,841
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
10
1 / 5 / 2
5,813
484
3,882
7,415
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
RonanFinnegan98
Sun Wukong
11
0 / 2 / 0
6,544
545
3,979
9,697
6,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
10
1 / 3 / 0
5,931
494
3,405
8,915
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SolCliodhna

VS

Bans
GebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Elijаh
Osiris
13
8 / 1 / 7
8,025
669
8,545
5,502
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 2
7,133
594
4,897
5,445
1,556
13
5 / 2 / 7
8,032
669
7,239
7,299
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Riveeraax
Chaac
12
1 / 0 / 5
6,202
517
4,196
8,918
7,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 1
7,598
633
5,939
7,372
9,964
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
17
17
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
Ameboncio
Ravana
2
5
2
0.6
W
Osiris
Elijаh
Osiris
8
1
7
11.5
L
Chronos
Hyena300
Chronos
1
2
0
0.5
W
2
2
2
1.5
W
5
2
7
4.25
L
Tiamat
1
5
2
0.4
W
Chaac
Riveeraax
Chaac
1
0
5
3.5
L
Sun Wukong
RonanFinnegan98
Sun Wukong
0
2
0
0
L
Eset
1
3
0
0.33
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,651
Damage
30,816
40,859
Taken
34,536
19,367
Mitigated
24,934
12,574
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Ameboncio
Ravana
2,448
670
0
1,378
6,991
2,072
0
0
6,991
0
28,262
W
Osiris
Elijаh
Osiris
8,545
3,770
0
2,103
5,502
3,553
99
946
4,556
0
45,513
L
Chronos
Hyena300
Chronos
3,937
1,762
0
3,016
7,841
1,868
0
0
7,841
36,168
0
W
4,897
1,347
0
250
5,445
1,556
493
2,968
2,477
0
42,907
W
7,239
2,564
0
2,755
7,299
2,766
381
3,243
4,056
0
55,610
L
Tiamat
3,882
389
0
1,436
7,415
3,334
0
0
7,415
31,501
0
W
Chaac
Riveeraax
Chaac
4,196
785
449
3,008
8,918
7,095
82
4,067
4,851
0
26,067
L
Sun Wukong
RonanFinnegan98
Sun Wukong
3,979
1,413
0
3,797
9,697
6,611
0
5,939
3,758
0
44,631
L
Eset
3,405
797
684
2,263
8,915
5,482
0
0
8,915
15,192
0
W
5,939
1,279
0
3,522
7,372
9,964
0
0
7,372
46,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
36,990
331
Minions Killed
416
0
Camps Cleared
0
1,105,641
Distance Traveled
1,129,512
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,152
513
63
5
0
240,366
1
W
Osiris
8,025
669
79
7
0
261,695
1
L
Chronos
6,040
503
78
7
0
200,633
1
W
Skadi
7,133
594
83
7
0
224,236
6
W
Neith
8,032
669
107
9
0
207,667
0
L
Tiamat
5,813
484
54
5
0
225,625
3
W
Chaac
6,202
517
31
3
0
244,920
6
L
Sun Wukong
6,544
545
106
9
0
234,000
2
L
Eset
5,931
494
30
3
0
205,017
3
W
Cabrakan
7,598
633
116
10
0
190,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role