Player Matchup

Cthulhu
Cthulhu
Diddy Doodat138
Cthulhu
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 127L
1,585 Elo+
Solo
Medusa
Medusa
Lunarr Waves
Medusa
Level 123
God Stats
3W - 1L
1,603 SR
Queue Stats
128W - 116L
1,567 Elo+
Solo
Hades
Hades
R0Bd1g1
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 87L
1,073 Elo+
Solo
Sobek
Sobek
ariphishal
Sobek
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,504 Elo+
Solo
Aphrodite
Aphrodite
dagreatasianboy
Aphrodite
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Team Averages
Level 130
1,521 SR
1,446 Elo+

VS

Team Averages
Level 128
1,499 SR
1,584 Elo+
Bakasura
Bakasura
AirMace
Bakasura
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 48L
1,500 Elo+
Party 1
Yemoja
Yemoja
Fleeter37
Yemoja
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 103L
1,405 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
H2O Drippin
Ah Muzen Cab
Level 120
God Stats
3W - 3L
1,493 SR
Queue Stats
75W - 63L
1,818 Elo+
Party 1
Apollo
Apollo
RumThrstyPirate
Apollo
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 51L
1,818 Elo+
Party 1
Bacchus
Bacchus
ShiryūD
Bacchus
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
445W - 459L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 14
11,930
628
15,041
18,672
26,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
20
8 / 2 / 8
13,594
715
27,852
15,819
8,248
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
R0Bd1g1
Hades
19
5 / 5 / 13
13,258
698
24,428
24,907
23,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
19
3 / 3 / 15
12,925
680
9,829
28,522
48,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Aphrodite
dagreatasianboy
Aphrodite
20
1 / 2 / 15
12,216
643
7,454
15,300
16,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AirMace
Bakasura
20
7 / 4 / 8
12,784
673
12,271
22,053
11,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Fleeter37
Yemoja
19
2 / 3 / 12
11,603
611
15,311
22,881
29,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
H2O Drippin
Ah Muzen Cab
20
2 / 5 / 11
12,610
664
30,596
18,175
9,001
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 9
12,095
637
13,475
14,051
7,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ShiryūD
Bacchus
16
0 / 5 / 11
10,356
545
8,717
17,325
20,908
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
67
18
Kills
16
16
Deaths
19
65
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AirMace
Bakasura
7
4
8
2.75
W
1
4
14
2
L
Yemoja
Fleeter37
Yemoja
2
3
12
2.67
L
Ah Muzen Cab
H2O Drippin
Ah Muzen Cab
2
5
11
1.5
W
Medusa
8
2
8
6
W
Hades
R0Bd1g1
Hades
5
5
13
2.3
L
5
2
9
4.75
L
Bacchus
ShiryūD
Bacchus
0
5
11
1.1
W
Sobek
3
3
15
3.5
W
Aphrodite
dagreatasianboy
Aphrodite
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,604
Damage
80,370
103,220
Taken
94,485
123,267
Mitigated
78,260
42,756
Healing
44,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AirMace
Bakasura
12,271
6,194
3,065
7,171
22,053
11,704
1,184
13,525
8,528
0
14,740
W
15,041
110
2,935
1,209
18,672
26,570
120
3,165
14,877
45,889
0
L
Yemoja
Fleeter37
Yemoja
15,311
1,043
8,546
7,765
22,881
29,636
345
13,023
9,858
29,117
0
L
Ah Muzen Cab
H2O Drippin
Ah Muzen Cab
30,596
9,961
2,822
5,829
18,175
9,001
1,163
12,463
5,712
0
74,131
W
Medusa
27,852
11,203
2,927
4,140
15,819
8,248
4,444
5,173
10,225
0
66,300
W
Hades
R0Bd1g1
Hades
24,428
831
1,955
5,417
24,907
23,337
387
3,898
19,596
38,726
0
L
13,475
7,356
1,980
2,687
14,051
7,011
702
10,105
3,389
0
33,489
L
Bacchus
ShiryūD
Bacchus
8,717
453
1,739
2,816
17,325
20,908
369
7,636
9,689
14,930
0
W
Sobek
9,829
183
1,283
3,509
28,522
48,434
314
5,974
22,058
17,913
0
W
Aphrodite
dagreatasianboy
Aphrodite
7,454
1,465
12,591
6,790
15,300
16,678
471
5,818
8,890
29,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,923
Gold Earned
59,448
286
Minions Killed
208
0
Camps Cleared
0
1,716,068
Distance Traveled
1,864,151
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,784
673
31
2
0
381,797
0
W
Cthulhu
11,930
628
52
3
0
331,471
3
L
Yemoja
11,603
611
21
1
0
340,448
0
L
Ah Muzen Cab
12,610
664
95
5
0
399,760
0
W
Medusa
13,594
715
82
4
0
382,302
3
W
Hades
13,258
698
48
3
0
296,464
0
L
Apollo
12,095
637
49
3
0
386,432
0
L
Bacchus
10,356
545
12
1
0
355,714
1
W
Sobek
12,925
680
29
2
0
328,089
1
W
Aphrodite
12,216
643
75
4
0
377,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role