Player Matchup

Tsukuyomi
Tsukuyomi
ENC_Solar
Tsukuyomi
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 40L
1,500 Elo+
Party 1
Geb
Geb
El_CH1CH0N_
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,500 Elo+
Party 1
Artemis
Artemis
Juank80
Artemis
Level 128
God Stats
8W - 7L
1,490 SR
Queue Stats
139W - 166L
1,306 Elo+
Solo
Fenrir
Fenrir
Lucah22
Fenrir
Level 49
God Stats
7W - 12L
1,500 SR
Queue Stats
276W - 281L
1,473 Elo+
Solo
Merlin
Merlin
TEKOGreensocks
Merlin
Level 129
God Stats
5W - 8L
1,201 SR
Queue Stats
109W - 125L
1,717 Elo+
Solo
Team Averages
Level 77
1,438 SR
1,499 Elo+

VS

Team Averages
Level 98
1,462 SR
1,463 Elo+
Atlas
Atlas
Czarlac
Atlas
Level 88
God Stats
14W - 4L
1,570 SR
Queue Stats
201W - 197L
1,515 Elo+
Solo
Zeus
Zeus
Diegomd1992
Zeus
Level 61
God Stats
6W - 10L
1,500 SR
Queue Stats
239W - 277L
1,396 Elo+
Solo
Nike
Nike
MikeilaUwU25
Nike
Level 101
God Stats
14W - 16L
1,468 SR
Queue Stats
232W - 256L
1,364 Elo+
Solo
Bastet
Bastet
SuicidalRapture
Bastet
Level 143
God Stats
9W - 10L
1,230 SR
Queue Stats
269W - 293L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WarriorsRequiem
Ah Muzen Cab
Level 96
God Stats
33W - 28L
1,542 SR
Queue Stats
189W - 199L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ENC_Solar
Tsukuyomi
17
4 / 4 / 7
10,873
473
12,741
19,212
14,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 7 / 1
8,139
354
2,741
18,026
8,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
Juank80
Artemis
15
1 / 7 / 2
9,679
421
12,880
17,671
5,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Lucah22
Fenrir
18
7 / 5 / 6
12,035
523
13,299
20,929
12,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 1
11,505
500
8,999
4,618
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Czarlac
Atlas
20
1 / 8 / 2
12,447
541
11,991
20,756
14,312
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 1 / 4
11,966
520
9,313
11,945
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 1 / 10
11,422
497
11,546
20,442
14,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 3 / 9
13,224
575
12,830
16,049
7,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
WarriorsRequiem
Ah Muzen Cab
20
8 / 3 / 11
13,050
567
12,705
13,234
4,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
16
Kills
25
25
Deaths
16
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Atlas
Czarlac
Atlas
1
8
2
0.25
W
3
1
4
5
L
Tsukuyomi
ENC_Solar
Tsukuyomi
4
4
7
1.88
L
0
7
1
0.07
L
Artemis
Juank80
Artemis
1
7
2
0.29
L
Fenrir
Lucah22
Fenrir
7
5
6
2
W
6
1
10
11
W
7
3
9
3.83
L
4
2
1
2.25
W
Ah Muzen Cab
WarriorsRequiem
Ah Muzen Cab
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,660
Damage
58,385
80,456
Taken
82,426
42,485
Mitigated
44,061
20,205
Healing
27,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Czarlac
Atlas
11,991
4,060
102
2,918
20,756
14,312
1,928
1,153
19,527
73,344
0
W
9,313
1,539
82
6,048
11,945
3,871
0
2,426
9,131
85,928
0
L
Tsukuyomi
ENC_Solar
Tsukuyomi
12,741
3,839
0
2,243
19,212
14,783
406
10,939
8,273
464
66,462
L
2,741
588
1,601
3,108
18,026
8,644
0
3,301
14,725
18,154
0
L
Artemis
Juank80
Artemis
12,880
6,640
0
4,079
17,671
5,260
216
2,157
15,514
0
66,866
L
Fenrir
Lucah22
Fenrir
13,299
3,740
0
8,063
20,929
12,235
0
5,919
15,010
0
74,977
W
11,546
1,959
204
5,985
20,442
14,098
0
3,696
16,547
10,699
55,153
W
12,830
1,939
21
7,494
16,049
7,518
644
1,551
14,428
0
94,385
L
8,999
0
0
1,111
4,618
1,563
0
1,040
3,578
54,879
0
W
Ah Muzen Cab
WarriorsRequiem
Ah Muzen Cab
12,705
4,693
732
4,382
13,234
4,262
5,179
2,173
10,871
0
94,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,231
Gold Earned
62,109
519
Minions Killed
698
0
Camps Cleared
0
1,975,738
Distance Traveled
2,053,360
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,447
541
156
7
0
337,194
3
W
Zeus
11,966
520
134
6
0
408,704
4
L
Tsukuyomi
10,873
473
107
5
0
384,969
3
L
Geb
8,139
354
32
1
0
357,851
1
L
Artemis
9,679
421
138
6
0
399,118
0
L
Fenrir
12,035
523
122
5
0
412,180
4
W
Nike
11,422
497
102
4
0
437,088
2
W
Bastet
13,224
575
146
6
0
433,678
0
L
Merlin
11,505
500
120
5
0
421,620
9
W
Ah Muzen Cab
13,050
567
160
7
0
436,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role