Player Matchup

Guan Yu
Guan Yu
Ali021zzz
Guan Yu
Level 29
God Stats
2W - 2L
1,816 SR
Queue Stats
85W - 113L
1,672 Elo+
Party 1
Freya
Freya
Javierrico4
Freya
Level 49
God Stats
9W - 5L
1,727 SR
Queue Stats
77W - 81L
1,449 Elo+
Party 3
Charybdis
Charybdis
alisp6
Charybdis
Level 31
God Stats
5W - 17L
1,175 SR
Queue Stats
63W - 100L
1,632 Elo+
Party 1
Yemoja
Yemoja
ash6126
Yemoja
Level 25
God Stats
2W - 0L
1,660 SR
Queue Stats
11W - 9L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sugus98
Tsukuyomi
Level 78
God Stats
5W - 5L
1,500 SR
Queue Stats
70W - 74L
1,379 Elo+
Party 3
Team Averages
Level 42
1,576 SR
1,540 Elo+

VS

Team Averages
Level 60
1,388 SR
1,503 Elo+
Bellona
Bellona
Asmaa
Bellona
Level 44
God Stats
2W - 2L
1,274 SR
Queue Stats
5W - 9L
1,291 Elo+
Solo
Yemoja
Yemoja
Foudesfous63
Yemoja
Level 41
God Stats
4W - 9L
1,500 SR
Queue Stats
55W - 55L
1,640 Elo+
Party 2
He Bo
He Bo
GRODAIM
He Bo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 130L
1,640 Elo+
Party 2
Hou Yi
Hou Yi
SkyGaming02
Hou Yi
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 52L
1,500 Elo+
Solo
Arachne
Arachne
mightynikhil
Arachne
Level 100
God Stats
7W - 5L
1,168 SR
Queue Stats
173W - 149L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ali021zzz
Guan Yu
16
1 / 3 / 4
10,215
486
6,392
11,347
6,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 2 / 3
11,938
568
14,070
15,232
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
alisp6
Charybdis
15
3 / 1 / 2
9,637
459
10,050
9,785
3,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
ash6126
Yemoja
15
1 / 0 / 5
9,217
439
9,656
13,582
14,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
sugus98
Tsukuyomi
17
4 / 2 / 6
10,902
519
8,404
12,345
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asmaa
Bellona
13
1 / 4 / 3
8,046
383
4,468
11,736
8,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
12
0 / 3 / 1
8,105
386
3,773
14,994
16,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
GRODAIM
He Bo
13
0 / 8 / 1
8,019
382
4,367
13,735
4,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
12
1 / 3 / 1
7,697
367
8,551
11,904
4,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
mightynikhil
Arachne
19
6 / 1 / 0
11,013
524
10,435
16,194
13,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
8
8
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ali021zzz
Guan Yu
1
3
4
1
L
Bellona
Asmaa
Bellona
1
4
3
0.63
L
Yemoja
0
3
1
0.17
L
He Bo
GRODAIM
He Bo
0
8
1
0.06
W
10
2
3
5.75
L
Hou Yi
1
3
1
0.5
W
Charybdis
alisp6
Charybdis
3
1
2
4
W
Yemoja
ash6126
Yemoja
1
0
5
3.5
L
Arachne
mightynikhil
Arachne
6
1
0
6
W
Tsukuyomi
sugus98
Tsukuyomi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,572
Damage
31,594
62,291
Taken
68,563
35,156
Mitigated
47,847
26,849
Healing
22,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ali021zzz
Guan Yu
6,392
1,411
240
5,090
11,347
6,941
194
1,144
10,017
0
46,075
L
Bellona
Asmaa
Bellona
4,468
689
0
2,230
11,736
8,764
0
2,721
9,015
0
36,392
L
Yemoja
3,773
786
2,137
1,698
14,994
16,539
164
5,017
9,977
26,108
0
L
He Bo
GRODAIM
He Bo
4,367
1,110
72
3,296
13,735
4,562
268
6,663
7,072
43,681
0
W
14,070
5,211
0
9,493
15,232
6,416
2,213
1,548
13,684
80,495
0
L
Hou Yi
8,551
4,565
303
3,525
11,904
4,781
0
4,670
7,234
0
39,335
W
Charybdis
alisp6
Charybdis
10,050
5,414
851
1,659
9,785
3,134
3,166
1,981
7,804
0
61,377
W
Yemoja
ash6126
Yemoja
9,656
1,497
3,292
5,057
13,582
14,069
562
3,024
10,558
38,024
4,797
L
Arachne
mightynikhil
Arachne
10,435
7,275
0
8,952
16,194
13,201
0
3,652
12,542
0
80,856
W
Tsukuyomi
sugus98
Tsukuyomi
8,404
1,567
0
1,167
12,345
4,596
48
443
11,724
0
88,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,909
Gold Earned
42,880
526
Minions Killed
384
0
Camps Cleared
0
1,971,347
Distance Traveled
1,670,279
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,215
486
99
5
0
385,813
7
L
Bellona
8,046
383
67
3
0
311,296
3
L
Yemoja
8,105
386
42
2
0
297,965
0
L
He Bo
8,019
382
79
4
0
317,566
3
W
Freya
11,938
568
127
6
0
405,734
0
L
Hou Yi
7,697
367
70
3
0
261,069
3
W
Charybdis
9,637
459
128
6
0
347,074
4
W
Yemoja
9,217
439
45
2
0
364,414
6
L
Arachne
11,013
524
126
6
0
482,383
1
W
Tsukuyomi
10,902
519
127
6
0
468,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role