Player Matchup

Freya
Freya
Gold I
Avernus
Freya
Gold I
Level 160
God Stats
99W - 79L
1,790 SR
Queue Stats
314W - 302L
1,792 MMR
Solo
Fenrir
Fenrir
Gold II
BigStackPrime
Fenrir
Gold II
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 34L
1,818 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
FlatreyX
Cliodhna
Gold IV
Level 82
God Stats
3W - 2L
2,039 SR
Queue Stats
22W - 16L
1,774 MMR
Solo
Khepri
Khepri
Platinum V
Grizlunia
Khepri
Platinum V
Level 65
God Stats
1W - 2L
1,742 SR
Queue Stats
83W - 92L
1,772 MMR
Solo
Tiamat
Tiamat
Gold III
iEatChestHair
Tiamat
Gold III
Level 158
God Stats
3W - 8L
1,500 SR
Queue Stats
55W - 45L
1,776 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,714 SR
1,786 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,580 SR
1,785 MMR
Eset
Eset
Platinum III
Ac1dJoneZz
Eset
Platinum III
Level 157
God Stats
4W - 4L
1,337 SR
Queue Stats
84W - 67L
1,798 MMR
Solo
Athena
Athena
Gold III
TRdraW
Athena
Gold III
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
73W - 67L
1,752 MMR
Solo
Chronos
Chronos
Gold III
Tozumbao
Chronos
Gold III
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
307W - 289L
1,764 MMR
Party 2
Kali
Kali
Gold III
tacharrero69
Kali
Gold III
Level 159
God Stats
40W - 27L
1,787 SR
Queue Stats
308W - 289L
1,764 MMR
Party 2
Anhur
Anhur
Platinum V
xK3ROx
Anhur
Platinum V
Level 160
God Stats
51W - 34L
1,776 SR
Queue Stats
452W - 470L
1,847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Avernus
Freya
17
2 / 7 / 6
11,273
470
7,868
21,281
6,860
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 4 / 1
12,112
505
9,031
20,650
15,355
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
FlatreyX
Cliodhna
20
3 / 6 / 1
12,901
538
16,855
23,602
19,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Grizlunia
Khepri
14
0 / 5 / 4
10,059
419
7,848
27,877
32,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 2 / 3
12,473
520
22,420
12,832
8,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
ArtioBastet

VS

Bans
GebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 11
14,282
595
17,995
18,392
21,425
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
TRdraW
Athena
17
1 / 2 / 11
12,344
514
6,913
23,481
24,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
Tozumbao
Chronos
20
8 / 4 / 5
14,186
591
16,446
24,398
9,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 3 / 11
15,017
626
25,058
27,113
14,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
xK3ROx
Anhur
19
3 / 3 / 8
13,315
555
17,485
18,108
7,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
12
Kills
24
24
Deaths
12
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
Freya
Avernus
Freya
2
7
6
0.71
L
4
4
1
1.13
L
Cliodhna
FlatreyX
Cliodhna
3
6
1
0.58
L
Khepri
Grizlunia
Khepri
0
5
4
0.4
W
Athena
TRdraW
Athena
1
2
11
3.25
W
Chronos
Tozumbao
Chronos
8
4
5
2.63
L
3
2
3
2.25
W
11
3
11
5.5
W
Anhur
xK3ROx
Anhur
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,022
Damage
83,897
106,242
Taken
111,492
82,829
Mitigated
76,827
24,381
Healing
57,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,995
2,554
2,350
12,791
18,392
21,425
654
3,874
13,907
112,015
0
L
Freya
Avernus
Freya
7,868
2,276
0
6,263
21,281
6,860
0
9,257
11,772
67,536
0
L
9,031
2,166
0
6,855
20,650
15,355
0
6,663
13,907
0
87,686
L
Cliodhna
FlatreyX
Cliodhna
16,855
789
0
3,048
23,602
19,450
0
10,372
13,070
0
99,539
L
Khepri
Grizlunia
Khepri
7,848
497
967
3,874
27,877
32,776
0
9,106
18,315
26,259
6,764
W
Athena
TRdraW
Athena
6,913
2,283
5,253
9,491
23,481
24,221
305
7,535
15,758
38,026
0
W
Chronos
Tozumbao
Chronos
16,446
7,015
0
6,229
24,398
9,323
6,703
11,080
12,769
116,654
0
L
22,420
1,432
0
3,374
12,832
8,388
0
4,922
7,824
116,315
0
W
25,058
12,628
0
14,332
27,113
14,788
581
7,174
19,674
0
90,680
W
Anhur
xK3ROx
Anhur
17,485
11,817
0
7,173
18,108
7,070
4,385
8,768
9,231
0
124,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,818
Gold Earned
69,144
660
Minions Killed
777
0
Camps Cleared
0
2,329,521
Distance Traveled
2,404,102
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,282
595
227
9
0
465,463
5
L
Freya
11,273
470
111
5
0
413,692
3
L
Fenrir
12,112
505
140
6
0
529,264
3
L
Cliodhna
12,901
538
180
8
0
446,982
6
L
Khepri
10,059
419
43
2
0
441,655
5
W
Athena
12,344
514
39
2
0
514,160
7
W
Chronos
14,186
591
192
8
0
466,931
3
L
Tiamat
12,473
520
186
8
0
497,928
8
W
Kali
15,017
626
118
5
0
509,075
0
W
Anhur
13,315
555
201
8
0
448,473
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role