Player Matchup

Medusa
Medusa
Mipe5267
Medusa
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
127W - 144L
1,678 Elo+
Party 1
Artio
Artio
Sailon89
Artio
Level 79
God Stats
3W - 1L
1,839 SR
Queue Stats
150W - 144L
1,589 Elo+
Solo
Zeus
Zeus
jutgh61
Zeus
Level 102
God Stats
1W - 5L
1,121 SR
Queue Stats
299W - 288L
1,498 Elo+
Party 1
Tsukuyomi
Tsukuyomi
leon135246
Tsukuyomi
Level 124
God Stats
4W - 2L
1,740 SR
Queue Stats
149W - 135L
1,629 Elo+
Party 2
Da Ji
Da Ji
wujokwiatek80
Da Ji
Level 117
God Stats
4W - 4L
1,500 SR
Queue Stats
139W - 120L
1,632 Elo+
Party 2
Team Averages
Level 90
1,540 SR
1,605 Elo+

VS

Team Averages
Level 64
1,468 SR
1,501 Elo+
Hou Yi
Hou Yi
KD_401
Hou Yi
Level 86
God Stats
0W - 1L
1,323 SR
Queue Stats
7W - 12L
1,465 Elo+
Party 3
Nemesis
Nemesis
MAENx7
Nemesis
Level 29
God Stats
8W - 16L
1,500 SR
Queue Stats
29W - 38L
1,500 Elo+
Party 4
Ymir
Ymir
Ronin_69420
Ymir
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,508 Elo+
Party 3
Chronos
Chronos
X_Vitrix_X
Chronos
Level 109
God Stats
1W - 3L
1,516 SR
Queue Stats
148W - 156L
1,470 Elo+
Party 4
Chang'e
Chang'e
schuettster
Chang'e
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 188L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mipe5267
Medusa
17
6 / 0 / 6
10,694
594
11,117
6,001
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Sailon89
Artio
13
1 / 0 / 12
9,037
502
3,994
15,511
17,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
jutgh61
Zeus
16
3 / 4 / 6
10,304
572
9,971
8,315
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
leon135246
Tsukuyomi
18
5 / 1 / 1
11,617
645
10,930
14,764
6,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
12 / 2 / 3
10,976
610
13,205
10,859
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KD_401
Hou Yi
12
0 / 5 / 2
7,027
390
5,283
11,221
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
MAENx7
Nemesis
13
3 / 9 / 2
8,531
474
7,770
16,160
4,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 5 / 1
6,807
378
1,932
11,263
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
X_Vitrix_X
Chronos
15
1 / 5 / 0
8,751
486
7,701
14,204
8,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
schuettster
Chang'e
15
2 / 3 / 1
8,866
493
4,331
13,528
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
27
Kills
7
7
Deaths
27
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
KD_401
Hou Yi
0
5
2
0.2
L
Nemesis
MAENx7
Nemesis
3
9
2
0.44
W
Medusa
Mipe5267
Medusa
6
0
6
9
L
1
5
1
0.3
W
Artio
Sailon89
Artio
1
0
12
7
L
Chronos
X_Vitrix_X
Chronos
1
5
0
0.2
W
Zeus
jutgh61
Zeus
3
4
6
1.5
W
Tsukuyomi
leon135246
Tsukuyomi
5
1
1
5.5
L
Chang'e
schuettster
Chang'e
2
3
1
0.83
W
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,217
Damage
27,017
55,450
Taken
66,376
32,150
Mitigated
23,616
18,888
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
KD_401
Hou Yi
5,283
2,432
0
2,772
11,221
2,281
0
2,937
8,284
0
46,571
L
Nemesis
MAENx7
Nemesis
7,770
3,522
0
1,203
16,160
4,560
0
784
15,376
0
52,326
W
Medusa
Mipe5267
Medusa
11,117
4,690
0
3,198
6,001
2,278
4,032
651
5,350
0
87,076
L
1,932
84
60
1,209
11,263
4,580
0
2,851
8,412
12,002
0
W
Artio
Sailon89
Artio
3,994
212
667
4,421
15,511
17,583
0
1,934
13,469
21,223
0
L
Chronos
X_Vitrix_X
Chronos
7,701
1,502
0
2,103
14,204
8,159
860
959
13,245
57,400
0
W
Zeus
jutgh61
Zeus
9,971
2,343
0
1,100
8,315
2,504
656
1,844
6,372
76,235
0
W
Tsukuyomi
leon135246
Tsukuyomi
10,930
2,362
0
6,417
14,764
6,007
522
6,707
8,009
0
80,843
L
Chang'e
schuettster
Chang'e
4,331
276
235
5,794
13,528
4,036
0
6,434
7,094
48,362
0
W
13,205
3,356
0
3,085
10,859
3,778
746
2,471
8,161
0
57,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,628
Gold Earned
39,982
520
Minions Killed
383
0
Camps Cleared
0
1,708,263
Distance Traveled
1,500,990
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,027
390
64
4
0
298,864
5
L
Nemesis
8,531
474
80
4
0
304,048
0
W
Medusa
10,694
594
131
7
0
329,177
4
L
Ymir
6,807
378
27
2
0
252,772
2
W
Artio
9,037
502
38
2
0
362,957
2
L
Chronos
8,751
486
103
6
0
303,292
6
W
Zeus
10,304
572
114
6
0
307,358
2
W
Tsukuyomi
11,617
645
164
9
0
348,155
1
L
Chang'e
8,866
493
109
6
0
342,014
1
W
Da Ji
10,976
610
73
4
0
360,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role