Player Matchup

Terra
Terra
CheyehC
Terra
Level 109
God Stats
15W - 8L
1,734 SR
Queue Stats
97W - 89L
1,536 Elo+
Party 1
Izanami
Izanami
ElmoNStitch
Izanami
Level 85
God Stats
1W - 0L
1,737 SR
Queue Stats
4W - 4L
1,353 Elo+
Solo
Sol
Sol
joyousday7
Sol
Level 145
God Stats
17W - 19L
1,686 SR
Queue Stats
140W - 170L
1,390 Elo+
Party 2
Chang'e
Chang'e
mvmiller12
Chang'e
Level 154
God Stats
63W - 69L
1,444 SR
Queue Stats
125W - 159L
1,390 Elo+
Party 2
Bastet
Bastet
valora23
Bastet
Level 109
God Stats
14W - 15L
1,264 SR
Queue Stats
114W - 116L
1,520 Elo+
Party 1
Team Averages
Level 120
1,573 SR
1,438 Elo+

VS

Team Averages
Level 61
1,505 SR
1,510 Elo+
Kukulkan
Kukulkan
FifthOfChuck
Kukulkan
Level 107
God Stats
1W - 1L
1,509 SR
Queue Stats
325W - 342L
1,378 Elo+
Solo
Geb
Geb
HaondoftheGods
Geb
Level 55
God Stats
8W - 7L
1,608 SR
Queue Stats
9W - 12L
1,738 Elo+
Party 3
Pele
Pele
MastaThongHunta
Pele
Level 57
God Stats
9W - 8L
1,500 SR
Queue Stats
65W - 52L
1,347 Elo+
Solo
Medusa
Medusa
McGrewJosh98
Medusa
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,738 Elo+
Party 3
Thanatos
Thanatos
ale_dani4
Thanatos
Level 32
God Stats
8W - 9L
1,406 SR
Queue Stats
20W - 24L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CheyehC
Terra
19
3 / 0 / 21
12,743
796
9,533
18,341
25,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
ElmoNStitch
Izanami
19
5 / 4 / 9
11,647
728
16,795
14,337
5,920
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 0 / 13
11,746
734
13,301
11,751
4,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
mvmiller12
Chang'e
20
12 / 1 / 6
13,608
851
15,341
12,348
5,573
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
valora23
Bastet
18
7 / 5 / 7
12,002
750
9,819
12,355
4,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FifthOfChuck
Kukulkan
19
2 / 2 / 5
11,464
717
12,562
9,884
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 3
10,064
629
6,988
18,025
19,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 6 / 1
10,709
669
11,222
14,827
5,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
16
0 / 6 / 2
9,579
599
7,475
13,723
9,002
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ale_dani4
Thanatos
17
5 / 11 / 1
11,308
707
9,585
18,865
7,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
31
Kills
10
10
Deaths
31
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Terra
CheyehC
Terra
3
0
21
13.5
W
Izanami
ElmoNStitch
Izanami
5
4
9
2.38
L
Kukulkan
FifthOfChuck
Kukulkan
2
2
5
2.25
L
0
6
3
0.25
L
3
6
1
0.58
L
Medusa
0
6
2
0.17
L
Thanatos
ale_dani4
Thanatos
5
11
1
0.5
W
4
0
13
10.5
W
Chang'e
mvmiller12
Chang'e
12
1
6
15
W
Bastet
valora23
Bastet
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,789
Damage
47,832
69,132
Taken
75,324
46,314
Mitigated
45,115
29,628
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
CheyehC
Terra
9,533
1,161
3,238
8,394
18,341
25,587
392
5,156
12,947
28,035
0
W
Izanami
ElmoNStitch
Izanami
16,795
9,711
157
911
14,337
5,920
2,774
5,510
8,633
0
49,835
L
Kukulkan
FifthOfChuck
Kukulkan
12,562
610
368
2,072
9,884
3,922
0
5,243
4,641
59,658
0
L
6,988
469
185
3,301
18,025
19,679
195
8,117
9,908
19,864
0
L
11,222
2,678
396
2,158
14,827
5,202
0
8,464
6,363
0
30,235
L
Medusa
7,475
1,881
232
2,531
13,723
9,002
1,738
4,015
9,708
0
28,947
L
Thanatos
ale_dani4
Thanatos
9,585
2,624
337
5,830
18,865
7,310
0
12,336
6,529
0
26,625
W
13,301
3,433
0
4,205
11,751
4,447
3,632
3,105
8,484
42,479
0
W
Chang'e
mvmiller12
Chang'e
15,341
985
5,163
6,292
12,348
5,573
1,144
2,508
9,684
50,131
0
W
Bastet
valora23
Bastet
9,819
3,015
0
1,268
12,355
4,787
1,193
2,433
9,834
0
37,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,746
Gold Earned
53,124
296
Minions Killed
247
0
Camps Cleared
0
1,613,906
Distance Traveled
1,343,795
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,743
796
22
1
0
344,763
1
W
Izanami
11,647
728
70
4
0
313,189
1
L
Kukulkan
11,464
717
100
6
0
281,481
2
L
Geb
10,064
629
29
2
0
289,447
0
L
Pele
10,709
669
43
3
0
279,216
1
L
Medusa
9,579
599
47
3
0
253,328
0
L
Thanatos
11,308
707
28
2
0
240,323
3
W
Sol
11,746
734
58
4
0
300,510
2
W
Chang'e
13,608
851
101
6
0
359,588
2
W
Bastet
12,002
750
45
3
0
295,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role