Player Matchup

Sol
Sol
Heimdall00
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,630 Elo+
Party 1
Fafnir
Fafnir
Jmoul
Fafnir
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 47L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Megducklak
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Solo
Vamana
Vamana
sanpai73
Vamana
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 130L
1,615 Elo+
Party 1
Jing Wei
Jing Wei
xXBlueKnightXx
Jing Wei
Level 106
God Stats
80W - 47L
1,535 SR
Queue Stats
131W - 99L
1,470 Elo+
Solo
Team Averages
Level 123
1,507 SR
1,550 Elo+

VS

Team Averages
Level 112
1,489 SR
1,529 Elo+
Chaac
Chaac
Dontbanmeplease
Chaac
Level 55
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tyr
Tyr
Emdracula
Tyr
Level 139
God Stats
29W - 50L
1,603 SR
Queue Stats
218W - 256L
1,533 Elo+
Party 2
Cliodhna
Cliodhna
Frippzter
Cliodhna
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
fahadagha
Izanami
Level 116
God Stats
7W - 4L
1,605 SR
Queue Stats
113W - 141L
1,516 Elo+
Party 2
Chronos
Chronos
zombullet
Chronos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 7
10,298
792
14,018
11,064
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Jmoul
Fafnir
16
3 / 1 / 12
10,041
772
10,303
14,015
19,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Megducklak
Ah Muzen Cab
17
2 / 3 / 6
10,069
775
11,042
10,561
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
sanpai73
Vamana
17
2 / 1 / 10
10,644
819
9,429
15,424
16,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
16
3 / 3 / 4
9,826
756
10,830
11,841
5,467
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 6
9,513
732
11,767
19,819
13,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
5 / 1 / 4
9,733
749
7,182
11,587
8,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cliodhna
Frippzter
Cliodhna
16
4 / 5 / 5
9,441
726
8,781
11,483
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
fahadagha
Izanami
16
0 / 2 / 3
8,668
667
8,559
8,634
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
zombullet
Chronos
15
0 / 5 / 4
8,446
650
9,437
14,152
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
16
Kills
12
12
Deaths
16
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
L
5
1
4
7
L
Cliodhna
Frippzter
Cliodhna
4
5
5
1.3
W
6
4
7
2.38
W
Fafnir
Jmoul
Fafnir
3
1
12
9
W
Ah Muzen Cab
Megducklak
Ah Muzen Cab
2
3
6
1.67
L
Izanami
fahadagha
Izanami
0
2
3
0.75
W
Vamana
sanpai73
Vamana
2
1
10
7
W
Jing Wei
3
3
4
1.67
L
Chronos
zombullet
Chronos
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,622
Damage
45,726
62,905
Taken
65,675
50,980
Mitigated
35,839
22,361
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,767
2,674
207
8,997
19,819
13,536
0
6,668
12,885
0
34,650
L
7,182
759
0
2,623
11,587
8,029
0
3,668
7,362
0
17,335
L
Cliodhna
Frippzter
Cliodhna
8,781
1,428
0
1,041
11,483
5,147
0
3,720
7,431
0
12,316
W
14,018
4,528
0
4,205
11,064
5,619
3,013
1,131
9,529
47,048
4,687
W
Fafnir
Jmoul
Fafnir
10,303
2,068
0
4,177
14,015
19,371
281
1,918
11,577
15,373
0
W
Ah Muzen Cab
Megducklak
Ah Muzen Cab
11,042
4,916
0
4,673
10,561
4,493
3,471
2,824
7,554
0
39,734
L
Izanami
fahadagha
Izanami
8,559
5,070
0
928
8,634
3,592
1,185
2,381
6,089
0
43,137
W
Vamana
sanpai73
Vamana
9,429
3,798
1,842
5,611
15,424
16,030
1,826
1,989
13,036
0
27,629
W
Jing Wei
10,830
7,990
0
1,853
11,841
5,467
2,996
1,004
10,440
0
37,147
L
Chronos
zombullet
Chronos
9,437
2,489
0
4,757
14,152
5,535
992
5,275
8,545
30,328
2,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,878
Gold Earned
45,801
236
Minions Killed
219
0
Camps Cleared
0
1,244,832
Distance Traveled
1,296,676
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,513
732
53
4
0
285,662
1
L
Tyr
9,733
749
19
1
0
286,972
0
L
Cliodhna
9,441
726
13
1
0
233,663
1
W
Sol
10,298
792
56
4
0
227,466
0
W
Fafnir
10,041
772
11
1
0
251,706
2
W
Ah Muzen Cab
10,069
775
70
5
0
219,098
2
L
Izanami
8,668
667
72
6
0
249,108
1
W
Vamana
10,644
819
35
3
0
274,351
2
W
Jing Wei
9,826
756
64
5
0
272,211
3
L
Chronos
8,446
650
62
5
0
241,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role