Player Matchup

Achilles
Achilles
Bootlooper
Achilles
Level 24
God Stats
1W - 1L
1,684 SR
Queue Stats
39W - 47L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Osus
Tsukuyomi
Level 127
God Stats
4W - 3L
1,286 SR
Queue Stats
68W - 78L
1,341 Elo+
Party 1
Anubis
Anubis
SwedishGraboid
Anubis
Level 25
God Stats
0W - 1L
1,680 SR
Queue Stats
3W - 6L
1,314 Elo+
Party 1
Khepri
Khepri
cskoglund123
Khepri
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 66L
1,320 Elo+
Party 1
Cernunnos
Cernunnos
darkfiro
Cernunnos
Level 155
God Stats
6W - 4L
1,500 SR
Queue Stats
167W - 150L
1,417 Elo+
Party 1
Team Averages
Level 80
1,530 SR
1,360 Elo+

VS

Team Averages
Level 67
1,577 SR
1,578 Elo+
Cupid
Cupid
Bob24135
Cupid
Level 26
God Stats
2W - 0L
1,846 SR
Queue Stats
6W - 4L
1,535 Elo+
Party 2
Chronos
Chronos
DjRyRy
Chronos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,640 Elo+
Party 2
Bellona
Bellona
GrannyMcStrap
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,658 Elo+
Party 2
Fafnir
Fafnir
TheSavageOne
Fafnir
Level 108
God Stats
2W - 3L
1,752 SR
Queue Stats
41W - 42L
1,594 Elo+
Party 2
Arachne
Arachne
YoMommaDonPaid
Arachne
Level 44
God Stats
9W - 8L
1,288 SR
Queue Stats
236W - 251L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bootlooper
Achilles
16
0 / 8 / 1
9,519
433
4,652
18,417
12,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Osus
Tsukuyomi
15
4 / 10 / 3
10,670
485
13,621
19,478
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 6 / 4
10,131
461
6,989
12,996
6,273
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
12
0 / 5 / 4
8,371
381
5,558
16,554
15,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
darkfiro
Cernunnos
16
2 / 4 / 2
10,252
466
17,422
14,791
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bob24135
Cupid
19
1 / 1 / 8
12,854
584
7,687
12,686
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
DjRyRy
Chronos
17
2 / 2 / 12
12,344
561
11,508
12,089
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
20
16 / 1 / 5
14,751
671
14,969
19,691
26,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
17
2 / 2 / 14
12,967
589
10,950
21,546
29,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
12 / 2 / 6
14,392
654
19,533
25,667
11,523
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
8
Kills
33
33
Deaths
8
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bob24135
Cupid
1
1
8
5
L
Achilles
Bootlooper
Achilles
0
8
1
0.06
W
Chronos
DjRyRy
Chronos
2
2
12
4
W
Bellona
16
1
5
18.5
L
Tsukuyomi
Osus
Tsukuyomi
4
10
3
0.55
L
2
6
4
0.67
W
Fafnir
2
2
14
4.5
W
12
2
6
7.5
L
Khepri
0
5
4
0.4
L
Cernunnos
darkfiro
Cernunnos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,242
Damage
64,647
82,236
Taken
91,679
45,734
Mitigated
74,800
15,229
Healing
43,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bob24135
Cupid
7,687
4,655
379
7,244
12,686
3,749
5,589
1,068
11,618
0
91,878
L
Achilles
Bootlooper
Achilles
4,652
1,261
0
1,078
18,417
12,814
0
2,849
15,568
0
57,843
W
Chronos
DjRyRy
Chronos
11,508
6,532
0
3,933
12,089
3,869
4,573
2,836
8,536
83,298
0
W
Bellona
14,969
5,887
726
6,927
19,691
26,354
1,550
2,199
17,142
2,386
83,430
L
Tsukuyomi
Osus
Tsukuyomi
13,621
2,297
0
3,159
19,478
7,016
0
4,460
14,727
0
65,596
L
6,989
429
0
3,021
12,996
6,273
0
5,685
7,311
59,807
0
W
Fafnir
10,950
3,785
4,233
7,680
21,546
29,305
709
4,781
16,330
36,159
6,062
W
19,533
13,862
0
12,266
25,667
11,523
1,009
2,560
22,036
0
125,653
L
Khepri
5,558
502
0
2,639
16,554
15,384
0
6,437
10,117
25,847
0
L
Cernunnos
darkfiro
Cernunnos
17,422
8,179
0
5,332
14,791
4,247
385
2,358
12,433
0
85,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,943
Gold Earned
67,308
525
Minions Killed
579
0
Camps Cleared
0
1,995,724
Distance Traveled
2,332,189
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,854
584
150
7
0
431,615
2
L
Achilles
9,519
433
113
5
0
407,610
7
W
Chronos
12,344
561
123
6
0
444,221
4
W
Bellona
14,751
671
123
6
0
512,656
5
L
Tsukuyomi
10,670
485
107
5
0
444,346
3
L
Anubis
10,131
461
131
6
0
328,397
5
W
Fafnir
12,967
589
44
2
0
455,938
5
W
Arachne
14,392
654
139
6
0
487,759
4
L
Khepri
8,371
381
23
1
0
404,150
6
L
Cernunnos
10,252
466
151
7
0
411,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role