Player Matchup

Ravana
Ravana
Chronic_Moses
Ravana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,437 Elo+
Party 2
Thanatos
Thanatos
KmanYeets
Thanatos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,565 Elo+
Party 1
Zeus
Zeus
SinclairSInny
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,235 Elo+
Party 1
Rama
Rama
Twisted-Caveman7
Rama
Level 157
God Stats
0W - 2L
1,323 SR
Queue Stats
24W - 48L
1,428 Elo+
Party 2
Ymir
Ymir
wumbologee
Ymir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,466 Elo+
Party 1
Team Averages
Level 137
1,465 SR
1,426 Elo+

VS

Team Averages
Level 136
1,416 SR
1,638 Elo+
Khepri
Khepri
Easley113
Khepri
Level 122
God Stats
13W - 9L
1,489 SR
Queue Stats
25W - 20L
1,832 Elo+
Party 3
Amaterasu
Amaterasu
HotPinkTrashBag
Amaterasu
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,318 Elo+
Solo
Thoth
Thoth
MaximoCC
Thoth
Level 129
God Stats
1W - 0L
1,313 SR
Queue Stats
158W - 123L
1,796 Elo+
Party 3
Sol
Sol
Nestyr21
Sol
Level 160
God Stats
2W - 1L
1,278 SR
Queue Stats
98W - 77L
1,509 Elo+
Party 3
Loki
Loki
Swordigo
Loki
Level 154
God Stats
48W - 34L
1,501 SR
Queue Stats
193W - 158L
1,734 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 8
11,998
750
17,860
17,548
8,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
KmanYeets
Thanatos
18
7 / 6 / 4
11,662
729
14,252
16,488
6,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
2 / 5 / 5
11,254
703
12,745
11,901
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 2 / 7
10,307
644
5,434
12,574
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 8
11,022
689
6,731
14,868
15,085
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Easley113
Khepri
18
1 / 2 / 13
11,963
748
4,658
12,316
11,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
HotPinkTrashBag
Amaterasu
18
2 / 4 / 15
12,485
780
8,986
15,964
10,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
MaximoCC
Thoth
20
6 / 3 / 8
12,506
782
11,896
9,110
3,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 3 / 7
12,440
778
16,941
14,696
5,441
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
20
7 / 3 / 10
13,277
830
18,181
16,209
7,585
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
15
Kills
20
20
Deaths
15
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
W
Khepri
Easley113
Khepri
1
2
13
3.75
W
Amaterasu
HotPinkTrashBag
Amaterasu
2
4
15
2.38
L
Thanatos
KmanYeets
Thanatos
7
6
4
1.5
W
Thoth
MaximoCC
Thoth
6
3
8
3.33
W
4
3
7
2.5
L
2
5
5
0.9
W
Loki
7
3
10
4
L
0
2
7
1.75
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,022
Damage
60,662
73,379
Taken
68,295
38,911
Mitigated
38,512
15,351
Healing
23,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,860
5,087
0
3,456
17,548
8,358
1,431
9,563
7,518
0
56,803
W
Khepri
Easley113
Khepri
4,658
225
3,435
3,116
12,316
11,852
84
4,803
7,251
18,126
0
W
Amaterasu
HotPinkTrashBag
Amaterasu
8,986
2,704
2,410
3,912
15,964
10,477
162
4,218
11,491
0
21,526
L
Thanatos
KmanYeets
Thanatos
14,252
3,940
0
8,646
16,488
6,791
0
5,821
10,452
0
40,420
W
Thoth
MaximoCC
Thoth
11,896
267
0
955
9,110
3,157
1,835
1,815
7,187
47,122
0
W
16,941
7,724
0
5,564
14,696
5,441
7,409
3,926
10,531
65,447
0
L
12,745
877
0
0
11,901
4,260
0
4,304
7,548
51,434
0
W
Loki
18,181
8,632
0
3,983
16,209
7,585
910
3,708
12,359
0
66,063
L
5,434
4,138
228
2,625
12,574
4,417
0
4,886
7,528
0
31,875
L
6,731
811
180
216
14,868
15,085
0
7,735
6,838
25,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,243
Gold Earned
62,671
304
Minions Killed
320
0
Camps Cleared
0
1,560,752
Distance Traveled
1,728,549
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,998
750
83
5
0
363,202
2
W
Khepri
11,963
748
17
1
0
364,110
3
W
Amaterasu
12,485
780
28
2
0
350,179
6
L
Thanatos
11,662
729
50
3
0
314,456
3
W
Thoth
12,506
782
61
4
0
342,026
3
W
Sol
12,440
778
116
7
0
293,738
2
L
Zeus
11,254
703
85
5
0
280,870
2
W
Loki
13,277
830
98
6
0
378,496
6
L
Rama
10,307
644
57
4
0
281,371
3
L
Ymir
11,022
689
29
2
0
320,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role